* docs: update ADK Go imports to v2 for core concepts and tutorials * docs: update ADK Go imports and APIs to v2 for runtime and safety * docs: update ADK Go imports to v2 for features (workflows, tools, skills, sessions, plugins) * docs: update ADK Go imports to v2 for operations and integrations --------- Co-authored-by: Kristopher Overholt <koverholt@google.com>
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Use the Command Line
ADK provides an interactive terminal interface for testing your agents. This is useful for quick testing, scripted interactions, and CI/CD pipelines.
Run an agent
Use the following command to run your agent in the ADK command line interface:
=== "Python"
```shell
adk run my_agent
```
=== "TypeScript"
```shell
npx @google/adk-devtools run agent.ts
```
=== "Go"
In Go, the command-line interface is not a standalone `adk` tool. Instead,
you embed the launcher directly in your agent's `main.go`. The
`full.NewLauncher()` helper bundles the console, web server, and other
modes into a single binary, with **console as the default** when no
subcommand keyword is given:
```go title="main.go"
import (
"google.golang.org/adk/v2/cmd/launcher"
"google.golang.org/adk/v2/cmd/launcher/full"
)
func main() {
// ... build your agent and config ...
l := full.NewLauncher()
if err := l.Execute(ctx, config, os.Args[1:]); err != nil {
log.Fatalf("Run failed: %v\n\n%s", err, l.CommandLineSyntax())
}
}
```
Run the agent in console mode with either of the following commands:
```shell
go run agent.go # console is the default sublauncher
go run agent.go console # or explicitly name the console subcommand
```
=== "Java"
Create an `AgentCliRunner` class (see [Java Quickstart](../get-started/java.md)) and run:
```shell
mvn compile exec:java -Dexec.mainClass="com.example.agent.AgentCliRunner"
```
This starts an interactive session where you can type queries and see agent responses directly in your terminal.
=== "Python"
```shell
Running agent my_agent, type exit to exit.
[user]: What's the weather in New York?
[my_agent]: The weather in New York is sunny with a temperature of 25°C.
[user]: exit
```
=== "TypeScript"
```shell
Running agent my_agent, type exit to exit.
[user]: What's the weather in New York?
[my_agent]: The weather in New York is sunny with a temperature of 25°C.
[user]: exit
```
=== "Go"
```shell
User -> What's the weather in New York?
Agent -> The weather in New York is sunny with a temperature of 25°C.
User ->
```
To exit, press **Ctrl+C** or send EOF (**Ctrl+D**).
=== "Java"
```shell
Running agent my_agent, type exit to exit.
[user]: What's the weather in New York?
[my_agent]: The weather in New York is sunny with a temperature of 25°C.
[user]: exit
```
Session options
!!! note "Python only"
The `--save_session`, `--resume`, `--replay`, and `--session_id` options
are available in the Python ADK CLI only. The Go console launcher does not
support session save/resume/replay via command-line flags. In Go, session
persistence is configured in code by providing a persistent
`session.Service` implementation (such as `session/database`) to
`launcher.Config`.
The adk run command includes options for saving, resuming, and replaying
sessions.
Save sessions
To save the session when you exit:
adk run --save_session path/to/my_agent
You'll be prompted to enter a session ID, and the session will be saved to
path/to/my_agent/<session_id>.session.json.
You can also specify the session ID upfront:
adk run --save_session --session_id my_session path/to/my_agent
Resume sessions
To continue a previously saved session:
adk run --resume path/to/my_agent/my_session.session.json path/to/my_agent
This loads the previous session state and event history, displays it, and allows you to continue the conversation.
Replay sessions
To replay a session file without interactive input:
adk run --replay path/to/input.json path/to/my_agent
The input file should contain initial state and queries:
{
"state": {"key": "value"},
"queries": ["What is 2 + 2?", "What is the capital of France?"]
}
Storage options
!!! note "Python only"
The `--session_service_uri` and `--artifact_service_uri` command-line
flags are available in the Python ADK CLI only. In Go, session and artifact
services are configured in code when constructing `launcher.Config` — for
example, using `session/database` for a persistent database-backed session
store, or `artifact/gcsartifact` for Cloud Storage-backed artifacts.
| Option | Description | Default |
|---|---|---|
--session_service_uri |
Custom session storage URI | SQLite under .adk/session.db |
--artifact_service_uri |
Custom artifact storage URI | Local .adk/artifacts |
--memory_service_uri |
Custom memory service URI | In-memory |
Example with storage options
adk run --session_service_uri "sqlite:///my_sessions.db" path/to/my_agent
All options
=== "Python"
| Option | Description |
|--------|-------------|
| `--save_session` | Save the session to a JSON file on exit |
| `--session_id` | Session ID to use when saving |
| `--resume` | Path to a saved session file to resume |
| `--replay` | Path to an input file for non-interactive replay |
| `--session_service_uri` | Custom session storage URI |
| `--artifact_service_uri` | Custom artifact storage URI |
| `--memory_service_uri` | Custom memory service URI |
=== "Go"
!!! note "Go flags differ from Python"
The Go console launcher does not support `--save_session`, `--resume`,
`--replay`, `--session_id`, `--session_service_uri`, or
`--artifact_service_uri`. These are Python CLI features. Session and
artifact services are configured in Go code via `launcher.Config`.
Flags are passed after the `console` keyword (or directly if `console` is
the default):
| Flag | Description | Default |
|------|-------------|---------|
| `-streaming_mode` | Streaming mode for agent responses (`none`\|`sse`) | Auto-detected (TTY → `sse`, pipe → `none`) |
| `-shutdown-timeout` | Graceful shutdown wait time | `2s` |
| `-otel_to_cloud` | Export OpenTelemetry data to GCP | `false` |
For example, to force non-streaming output:
```shell
go run agent.go console -streaming_mode none
```
Or to force SSE streaming (token-by-token output):
```shell
go run agent.go -streaming_mode sse
```
