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Trevin Chow 483bca0f87 fix(ce-ideate): resolve four count-precedence conflicts
All four are "which number wins when two rules apply":

A raw total below the frame floor was unsatisfiable. "3 ideas about auth"
divided three ideas across six required frames, so the run had to either
overshoot the ask or leave frames unrun. Any total at or below roughly one per
frame now reads the way `top 3` does -- generate normally, cut to that many
survivors -- on both paths.

An explicit survivor count lost to the depth default. The universal
convergence target was unconditional, so `top 3 names for a coffee shop` could
return five at Standard depth even though line 81 makes `top 3` the survivor
limit. An explicit count now wins outright, with the depth-keyed target as the
fallback.

The issue-tracker fallback said "the default fleet" -- the ordinary five --
directly above a sentence forbidding that figure. It now falls back to the
six-frame default at this run's own count, which is 6 under go deep or
surprise-me.

The docs page claimed all software/product tactical runs keep five agents,
but an issue-tracker run with usable themes dispatches four. Exception added.

Claude-Session: https://claude.ai/code/session_01LFdS46yevebfqNrcrJMiVq
2026-08-11 23:47:01 -07:00
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