mirror of
https://github.com/conorluddy/ios-simulator-skill.git
synced 2026-09-14 20:07:12 +08:00
ee3b42f456
Releases have been broken since April. #40 moved the skill into the plugin layout (ios-simulator-skill/skills/<name>/) the day after v1.4.0 shipped, but release.yml still validated ios-simulator-skill/SKILL.md and ios-simulator-skill/scripts. Any tag pushed since would fail at "Validate skill structure" — which is why v1.4.0 is still the latest release and 1.5.0 has been sitting unreleased. - point validation and packaging at the real skill directory, via a single SKILL_DIR env var so a future restructure breaks one line instead of four - also assert plugin.json exists, since the plugin layout is now what ships - keep the zip's shape identical to v1.4.0's: SKILL.md and scripts/ at the root of the archive, which is what the documented `unzip skill.zip -d ~/.claude/skills/ios-simulator-skill` expects. Packaging the plugin root instead would have nested them a level deeper and quietly broken that install path - print the archive listing in CI so the shape is visible in the log - exclude config.json, which is runtime state (last used simulator). It is untracked so CI was already clean, but a local build would have shipped it - add a version to plugin.json, which had none, so pyproject.toml, SKILL.md and plugin.json now all read 1.5.0 Verified by running the validation and packaging steps locally: the archive installs to the documented path with SKILL.md at its root, and carries no xcode_compat shim.