mirror of
https://github.com/callstack/agent-device.git
synced 2026-09-14 20:06:34 +08:00
e58cbcdb5f
Move the scattered root-level native projects into per-platform folders and drop
the now-redundant platform prefix:
- android-ime-helper/ -> android/ime-helper/
- android-multitouch-helper/ -> android/multitouch-helper/
- android-snapshot-helper/ -> android/snapshot-helper/
- apple-runner/ -> apple/runner/
- macos-helper/ -> apple/macos-helper/
- src/platforms/linux/atspi-dump.py -> linux/atspi-dump.py
Only repo source paths move. Identity surfaces stay frozen so no user's runner
cache is invalidated on upgrade: the derived-cache key hashes source paths
relative to AgentDeviceRunner and excludes packageVersion, and the
~/.agent-device/{apple-runner,macos-helper} namespaces, the
agent-device-android-*-helper artifact/manifest/protocol names, the
AgentDeviceRunner Xcode project, and the `prepare ios-runner` CLI command are
unchanged. Updates build/package scripts, CI, package.json files+scripts,
ignore/attr/fallow configs, runtime path resolvers, and test fixtures.
Also: re-base repo-root-relative refs inside the moved apple/runner for the
added nesting level (gated XCUITest fixture walk + two doc links), and clean the
legacy dist/apple-runner packaged output so the relocated runner can't
double-ship into the wholesale-included dist (with a regression test).
286 lines
8.0 KiB
Python
286 lines
8.0 KiB
Python
#!/usr/bin/env python3
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"""
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AT-SPI2 accessibility tree dumper.
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Traverses the AT-SPI2 accessibility tree and outputs JSON to stdout.
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Used by agent-device's Linux platform support as a subprocess.
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Requires: python3-gi, gir1.2-atspi-2.0
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"""
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import json
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import sys
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import gi
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gi.require_version("Atspi", "2.0")
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from gi.repository import Atspi # noqa: E402
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MAX_NODES = 1500
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MAX_DEPTH = 12
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MAX_DESKTOP_APPS = 24
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VALID_SURFACES = ("desktop", "frontmost-app")
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def get_rect(accessible):
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try:
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component = accessible.get_component_iface()
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if not component:
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return None
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extents = component.get_extents(Atspi.CoordType.SCREEN)
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if not extents:
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return None
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if extents.width <= 0 or extents.height <= 0:
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return None
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return {
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"x": extents.x,
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"y": extents.y,
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"width": extents.width,
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"height": extents.height,
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}
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except Exception:
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return None
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def get_text_value(accessible):
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try:
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text_iface = accessible.get_text_iface()
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if not text_iface:
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return None
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count = text_iface.get_character_count()
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if count <= 0:
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return None
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value = text_iface.get_text(0, count)
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return value if value else None
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except Exception:
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return None
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def get_numeric_value(accessible):
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try:
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value_iface = accessible.get_value_iface()
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if not value_iface:
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return None
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current = value_iface.get_current_value()
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if current is None:
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return None
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return str(current)
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except Exception:
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return None
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def has_state(state_set, state_type):
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try:
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return state_set.contains(state_type)
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except Exception:
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return False
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def traverse_node(accessible, depth, parent_index, ctx, app_info, window_title=None):
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if len(ctx["nodes"]) >= ctx["max_nodes"] or depth > ctx["max_depth"] or not accessible:
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return
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try:
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role_name = accessible.get_role_name() or "unknown"
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except Exception:
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role_name = "unknown"
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try:
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name = accessible.get_name() or ""
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except Exception:
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name = ""
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try:
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description = accessible.get_description() or ""
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except Exception:
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description = ""
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label = name or description or None
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rect = get_rect(accessible)
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try:
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state_set = accessible.get_state_set()
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except Exception:
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state_set = None
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enabled = has_state(state_set, Atspi.StateType.ENABLED) if state_set else None
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selected = has_state(state_set, Atspi.StateType.SELECTED) if state_set else None
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visible = has_state(state_set, Atspi.StateType.VISIBLE) if state_set else True
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showing = has_state(state_set, Atspi.StateType.SHOWING) if state_set else True
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hittable = (enabled is not False) and visible and showing and (rect is not None)
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current_window_title = window_title
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if current_window_title is None and role_name in ("frame", "window", "dialog"):
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current_window_title = label
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nodes = ctx["nodes"]
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node_index = len(nodes)
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value = get_text_value(accessible) or get_numeric_value(accessible)
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node = {
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"index": node_index,
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"role": role_name,
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"label": label,
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"value": value,
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"rect": rect,
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"enabled": enabled,
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"selected": selected,
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"hittable": hittable,
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"depth": depth,
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"parentIndex": parent_index,
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"pid": app_info.get("pid"),
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"appName": app_info.get("appName"),
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"windowTitle": current_window_title,
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}
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nodes.append(node)
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try:
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child_count = accessible.get_child_count()
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except Exception:
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return
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for i in range(child_count):
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if len(nodes) >= ctx["max_nodes"]:
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break
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try:
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child = accessible.get_child_at_index(i)
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if child:
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traverse_node(
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child, depth + 1, node_index, ctx, app_info,
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current_window_title
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)
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except Exception:
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pass
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def find_focused_application(desktop, app_count):
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for i in range(app_count):
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try:
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app = desktop.get_child_at_index(i)
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if not app:
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continue
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child_count = app.get_child_count()
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for j in range(child_count):
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try:
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win = app.get_child_at_index(j)
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if not win:
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continue
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state_set = win.get_state_set()
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if state_set and has_state(state_set, Atspi.StateType.ACTIVE):
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return app
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except Exception:
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pass
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except Exception:
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pass
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# Fallback: first app with children
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for i in range(app_count):
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try:
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app = desktop.get_child_at_index(i)
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if app and app.get_child_count() > 0:
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return app
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except Exception:
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pass
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return None
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def get_app_info(app):
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try:
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app_name = app.get_name() or None
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except Exception:
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app_name = None
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try:
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pid = app.get_process_id()
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except Exception:
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pid = None
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return {"appName": app_name, "pid": pid}
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def capture(surface, max_nodes=MAX_NODES, max_depth=MAX_DEPTH, max_apps=MAX_DESKTOP_APPS):
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desktop = Atspi.get_desktop(0)
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if not desktop:
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return {"error": "Could not get desktop accessible. Is the accessibility bus running?"}
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app_count = desktop.get_child_count()
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ctx = {"nodes": [], "max_nodes": max_nodes, "max_depth": max_depth}
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if surface == "frontmost-app":
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focused = find_focused_application(desktop, app_count)
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if focused:
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traverse_node(focused, 0, None, ctx, get_app_info(focused))
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else:
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apps_to_traverse = min(app_count, max_apps)
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for i in range(apps_to_traverse):
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if len(ctx["nodes"]) >= max_nodes:
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break
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try:
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app = desktop.get_child_at_index(i)
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if not app or app.get_child_count() == 0:
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continue
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traverse_node(app, 0, None, ctx, get_app_info(app))
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except Exception:
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pass
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nodes = ctx["nodes"]
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return {
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"nodes": nodes,
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"truncated": len(nodes) >= max_nodes,
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"surface": surface,
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}
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def parse_int_arg(value, name):
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try:
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n = int(value)
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if n < 0:
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raise ValueError(f"negative value")
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return n
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except ValueError as e:
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json.dump({"error": f"Invalid value for {name}: '{value}' ({e})"}, sys.stdout)
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sys.exit(1)
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def main():
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try:
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surface = "desktop"
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max_nodes = MAX_NODES
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max_depth = MAX_DEPTH
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max_apps = MAX_DESKTOP_APPS
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args = sys.argv[1:]
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i = 0
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while i < len(args):
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if args[i] == "--surface" and i + 1 < len(args):
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surface = args[i + 1]
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i += 2
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elif args[i] == "--max-nodes" and i + 1 < len(args):
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max_nodes = parse_int_arg(args[i + 1], "--max-nodes")
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i += 2
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elif args[i] == "--max-depth" and i + 1 < len(args):
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max_depth = parse_int_arg(args[i + 1], "--max-depth")
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i += 2
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elif args[i] == "--max-apps" and i + 1 < len(args):
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max_apps = parse_int_arg(args[i + 1], "--max-apps")
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i += 2
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else:
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i += 1
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if surface not in VALID_SURFACES:
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json.dump(
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{"error": f"Unknown surface '{surface}'. Valid: {', '.join(VALID_SURFACES)}"},
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sys.stdout,
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)
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sys.exit(1)
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result = capture(surface, max_nodes, max_depth, max_apps)
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json.dump(result, sys.stdout, ensure_ascii=False)
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except SystemExit:
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raise
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except Exception as e:
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json.dump({"error": f"Unexpected error: {e}"}, sys.stdout)
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sys.exit(1)
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if __name__ == "__main__":
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main()
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