* feat: --settle returns the settled diff in the interaction response (#1101)
press/click/fill/longpress --settle executes the action, waits for the UI
to go quiet (wait stable's loop, shared via stable-capture.ts), and returns
the settled diff vs the pre-action tree in the same response — one round
trip instead of the interact -> observe pair.
- payload: changed lines only (bounded), summary counts, added-line refs,
refsGeneration; best-effort (settled:false + hint on never-quiet content,
never an action failure); --verify shares the settle captures
- ref issuance: the settled tree becomes the session snapshot; a
diff-carrying settle response clears snapshotRefsStale and the MCP layer
merge-only re-pins added-line refs at the settle generation
- grammar: --settle + --settle-quiet <ms> + --timeout <ms> (flag-sourced
descriptor budget with new envelope:'widen' semantics mirroring wait)
- ADR 0011: new settleObservation guarantee classified on every path with
contract scenarios per enforced/delegated cell
* test: give the two contention-flaky doctor scenarios explicit budgets
The doctor provider scenarios sit at ~5s of real daemon-harness work on a
loaded host and flake at vitest's 5s default during full-suite runs (the
known contention flake AGENTS.md documents). Same in-file precedent as the
Metro-probe scenario's 10s budget.
* fix: move SettleParams to contracts to satisfy the layering DAG
daemon/handlers/interaction-flags.ts imported the type across the
daemon -> commands boundary (R2 commands-floor). The tuning params are
part of the interaction contract like SettleObservation, so they live
in contracts/interaction.ts and both layers import from there.
* feat: keep settle diffs content-first — drop Key nodes, added lines win the cap
Bluesky dogfood: a fill that summons the iOS keyboard spent 49 of the 80
capped diff lines spelling out QWERTY keys, and a screen transition with
269 removals could starve out the added lines entirely. Key-type nodes
are now filtered from both diff sides (the [keyboard] container line
still signals presence), and under truncation added lines — the ones
carrying fresh refs — win slots over removals.
* docs: state the core loop in the top-level help starting point
Benchmarked with headless haiku/sonnet agents given only --help: both
models skipped the help-workflow pointer and started with plain
snapshot (38KB payloads they then had to re-read from files). One
core-loop line at the starting point is what teaches snapshot -i and
--settle to models that never read a second help page.
* fix: preserve settle digest refs for mcp
* fix: reduce settle fallow complexity
* fix: surface settle output in CLI text
* fix: complete settle handling for longpress
* refactor: localize daemon timeout envelopes
* refactor: deepen post-action observation
* refactor: centralize post-action observation planning
* refactor: derive settle capability from descriptors
* refactor: trim settle descriptor helpers
* fix: preserve the runner's non-hittable fallback marker through direct selector press
The direct iOS selector press handler spread successText('Tapped <selector>')
after the runner payload, clobbering the 'tapped via non-hittable coordinate
fallback' message that directIosSelectorFallbackDetails keys on — so
maestroNonHittableCoordinateFallbackUsed could never be true end-to-end (the
existing unit test passes because it mocks dispatchCommand above this layer).
Found by the ADR 0011 Layer-3 maestro-fallback contract scenario.
Share the marker string as MAESTRO_NON_HITTABLE_FALLBACK_MESSAGE and keep it
as the success message when the runner reports fallback usage.
* test: interaction contract suite with registry-driven coverage gate (ADR 0011 Layer 3)
test/integration/interaction-contract/ holds one scenario file per dispatch
path, each with a sibling .coverage.ts manifest declaring which guarantee
matrix cells it proves (scenario strings double as the vitest test titles).
index.ts aggregates the manifests statically, and a new Layer-3 gate in
src/contracts/__tests__/interaction-contract-coverage.test.ts fails when any
enforced (runtime/runner/delegated) cell lacks a scenario or when a scenario
claims a waived/inapplicable cell — coverage of the matrix is by
construction in both directions.
Path forcing is natural (no test-only env switch needed): selector/ref
targets take the runtime path, a tapTarget backend takes the native-ref fast
path, x/y takes the coordinate path, and simple-selector clicks on an iOS
provider transcript take the direct runner path (the transcript itself
proves which path ran via assertComplete).
Fixtures are the permanent Bluesky shapes: closed drawer, drawer + visible
twin, edge-grazing container, covered button, non-hittable cell.
Refs #1081