* refactor(ios): snapshot capture plans with a structured quality verdict
Implements ADR 0004's explicit-strategies decision as architecture
(candidates 1+2 of the snapshot pipeline review):
- Snapshot backend seam: three adapters (recursive tree, query sweep,
private AX) behind one captureWithBackend dispatch. Each strategy
declares its chain as data (regular: tree→queries→private-ax,
compact: queries→private-ax, raw: tree→private-ax) and one plan
runner walks it under a 20s umbrella budget so chained recovery can
never stack past the 30s main-thread watchdog. Terminal policy is
per-plan: raw rethrows AX failures (diagnostics preserve errors),
interactive fails closed with runnerFatal invalidation.
- Single quality classifier: one sparsePayloadReason predicate (with
reason codes), one collapsed-leaf detector, replacing the three
divergent sparse detectors (Swift structural, daemon count==1, CLI
count<=3) that each patched a different failure shape.
- Structured snapshot quality verdict on the wire (state, backend,
reason, reasonCode, effectiveDepth, collapsedLeafIndexes): the daemon
and CLI render warnings from it instead of re-deriving degradation
from node shapes; budget starvation is no longer blamed on the app's
accessibility. Legacy runner messages and daemon-side detectors stay
behind a verdict-absent gate for mixed-version compat.
- The verdict surfaces in --json (snapshotQuality) for agents; the
generic sparse CLI hint is suppressed when a verdict explains it.
Threading the verdict exposed two more hand-copy field drops
(captureInteractionOutcomeAwareSnapshot, serializeSnapshotResult,
client response mapping) - now carried alongside warnings everywhere.
Verified live: Settings healthy (tree, no warnings), Settings compact
under load (recovered/private-ax/budget), production login (sparse
best-effort with honest warning), collapse fixture (healthy +
collapsedLeafIndexes -> @ref warning), Bluesky Home (recovered/
private-ax, 24 nodes in 2s). Full unit suite 2327 passed, fallow clean,
runner builds.
* fix(ios): correct recovered-snapshot viewport and private-AX scope semantics
Review follow-ups on the capture-plan refactor:
- The query-sweep synthetic root doubles as the daemon's viewport
(find.ts prefers on-screen matches inside nodes[0].rect), but it was
built from candidate bounds, so off-screen controls below the screen
could inflate it and win duplicate-label resolution. The root now
uses the real finite viewport, falling back to candidate bounds only
when viewport capture failed.
- The private-AX backend applied --scope as a per-node text filter,
hiding the matched container's children — diverging from regular
snapshot scope semantics and contradicting the depth-cap hint that
recommends scoped re-runs. Scope now selects the matched subtree:
descendants inherit the match and only the normal option filters
apply to them (in-bundle test covers a non-matching descendant).
Verified live on Bluesky Home: scope homeScreen returns the 52-node
subtree including non-matching descendants; compact root rect equals
the screen (0,0,402,874).
* fix(ios): fail closed on interactive AX failure, stamp fatal verdict, validate parser
Three review findings on the capture-plan terminal path:
- P1: the fail-closed guard required `best == nil`, but the query-sweep
tier always returns a synthetic-root sparse payload that sets `best` —
so an interactive recursive-tree AX serialization failure that no
backend recovered returned a sparse snapshot instead of invalidating
the cached target. Reaching the terminal already means no backend
produced a usable tree, so the sparse `best` must not suppress the
fail-closed path. Extracted the decision into a pure, unit-tested
`resolveSnapshotPlanTerminal` (closes the terminal-ordering testability
gap the architecture review flagged).
- P2: `snapshotAccessibilityUnavailable` returned a payload with no
`snapshotQuality`, leaving one planned sparse result on the
legacy-message path. It now carries a sparse/ax-rejected verdict like
every other planned snapshot, so downstream sparse handling keys off
the verdict.
- P2: `readSnapshotQualityVerdict` cast any string state/backend into the
union, so a malformed object suppressed the legacy node-shape
detectors. State and backend are now validated against their unions
(unknown → verdict-absent → legacy detectors run); an unknown
reasonCode is dropped rather than rejecting the whole verdict, so a
forward-version runner still yields a usable verdict.
Unit-covered: Swift resolveSnapshotPlanTerminal matrix + fatal-verdict
assertion; TS parser accept/reject/forward-compat. Full suite 249 files
/ 2449 tests, fallow, lint, runner build green.
* fix: add iOS private AX snapshot fallback
* fix: add public iOS snapshot query recovery
* fix(ios): make private AX snapshot fallback recover deep React Native trees
Four fixes that turn the #758 private AX fallback from
works-on-one-tree-shape into reliable on Bluesky Home:
- Depth ladder: the AX server rejects bulk snapshot requests outright
(kAXErrorIllegalArgument) once requested depth crosses a
tree-size-dependent limit that moves with live content. Retry at
56/40/24/12 instead of giving up after one attempt at 64.
- Real attribute identifiers: the server silently ignored the raw
keypath strings the bridge passed, so every node came back with a
zero frame (breaking ref taps and the interactive/compact filters,
which is why 'snapshot -i -c' stayed sparse). Map keypaths through
XCElementSnapshot.axAttributesForElementSnapshotKeyPaths (it returns
an NSSet) and drop the mapper's expensive extras (automation type,
window display id, base type) that pushed deep requests past the 30s
main-thread watchdog.
- Viewport from the private root frame when the public windows query
degrades to an infinite viewport, so off-screen drawer content stops
passing the visibility filter.
- Runner source fingerprint now includes .m/.h, so bridge edits stop
reusing stale cached runner builds.
Also hardens the bridge per review: UInt(exactly:) for untrusted
element types, pid_t-sized objc_msgSend for process id matching, and
objCType-checked NSValue frame decoding.
* fix(ios): recover deadline-truncated near-empty compact snapshots
The all-structural sparse detector misses the common large-RN-tree case
where the typed-query sweep resolves one or two stray controls before
its 1s deadline: the payload has 'content', so recovery never fires,
yet 2 nodes is useless in practice. Treat deadline-truncated payloads
with <= 8 nodes as needing recovery, and only replace the original
payload when the recovered tree actually carries more nodes. Completed
sweeps on legitimately minimal screens stay untouched (not truncated).
* chore: fix CI for the AX snapshot fallback branch
- Sync the setup metadata script's fingerprint extension list with the
runtime (.m/.h were added for the ObjC bridge), fixing the cache
metadata parity test.
- Reduce find.ts complexity flagged by fallow: hoist the node fetcher
into createFindNodeFetcher with a recoverSparseInteractiveSnapshot
helper, split match disambiguation and resolution scoring into
narrowMultipleMatches/resolvedTouchScore, extract rectsMatch.
* feat(ios): make accessibility fallbacks and collapsed containers visible in snapshot output
Two transparency gaps from #701's 'no silent fallback' requirement:
- Runner-attached snapshot messages now surface as snapshot warnings
(readAppleSnapshotResult previously dropped them), so every recovery
through the fallback accessibility backend or query tier is announced,
states what it usually means (the app publishes an unhealthy
accessibility tree - fixing the app is the real cure), and points to
screenshot as visual truth.
- A leaf whose label merges many comma-joined segments is flagged as a
collapsed accessible container: the app marks a container accessible,
hiding every descendant from assistive tech and automation alike.
Nothing can be recovered below it (VoiceOver sees the same merged
element), so the warning names the node, estimates the merged label
count, and gives the app-side fix plus the screenshot/coordinate-tap
workaround.
Validated live on the lab stress fixture (adlab://stress?accessible=1):
the 6-node tree now carries '@e5 [Other] merges ~126 labels...'.
* fix(ios): detect sparse trees with labeled roots and surface warnings through the daemon
Validated against a real-world repro (a production React Native app's
login screen, simulator build provided privately by the reporter): a
full-screen accessibilityViewIsModal overlay leaves the public snapshot
with just Application+Window. Two gaps kept recovery off:
- The sparse detector counted the Application label (the app's display
name) as content and the full-screen root as hittable, so the app
name alone defeated recovery. Application/Window labels and root
hittability say nothing about tree health and no longer count.
- Interactor-level snapshot warnings were dropped by the daemon capture
chain (only the runtime/commands layer kept them); they now thread
through CaptureSnapshotResult into BackendSnapshotResult.
With both fixes that login screen recovers through the public query
tier: 16 nodes with every control addressable (fill @ref + read-back
verified), and the output carries the recovery warning. Bluesky-class
trees still ladder into the private fallback unchanged.
Every ok runner response now carries a transport-stamped currentUptimeMs
captured just before the HTTP write. Simulator recording start anchors
gesture overlay timing from the warm snapshot response it already makes,
skipping the standalone uptime request. The standalone uptime path stays
as fallback for older runner builds, and journal-stored responses remain
unstamped so recovered results never pair a stale uptime with a late
receipt time.
Closes#670
* refactor(ios): consolidate series batching onto the sequence runner command
Closes#767
Routes every Apple multi-press variant (plain, double-tap, hold, jitter)
and swipe series through budget-chunked sequence requests, retiring the
daemon-side tapSeries and dragSeries senders:
- Add a doubleTap step kind to the sequence allowlist on both ends,
mirroring the retired tapSeries doubleTapAt branch.
- The single doubleTap interactor sends a one-step sequence and parses
the result, surfacing step failures as errors.
- Swipe series unroll ping-pong daemon-side into per-step endpoints;
the runner's coordinate-drag path ignores durationMs exactly as the
daemon-sent (non-synthesized) dragSeries did.
- Extract runIosSequenceChunks so press and swipe share the chunking,
aggregation, and global step-index rebasing.
- Keep tapSeries/dragSeries runner handlers for wire compatibility with
older daemons, annotated like interactionFrame; remove both from the
preflight-skip allowlist (daemon never sends them) and update ADR
0005 / protocol-optimizations docs.
This also closes the latent watchdog exposure where press --count N
--interval-ms M routed to tapSeries and executed all pauses inside one
30s-watchdog main-thread block with no chunking.
Behavior note: plain tap series now use the synthesized HID tap path on
iOS non-tv (with runner-side tapAt fallback), matching the individual
tap command instead of the retired tapSeries' XCUICoordinate taps.
https://claude.ai/code/session_01VokBZWESTDgcnbYwS4DkJo
* refactor(ios): drop dead series wire surface from the daemon
- Remove chunkRunnerSequenceSteps: superseded by the budget-aware
chunker; no production callers remained.
- Remove tapSeries/dragSeries from the RunnerCommand union along with
their orphaned fields (count, intervalMs, doubleTap, pauseMs,
pattern) and protocol fixtures: this type is the send surface of the
current daemon, which no longer sends either command. The Swift
runner keeps serving both for wire compatibility with older daemons.
- Retarget the ready-mutation preflight test from tapSeries to
sequence.
https://claude.ai/code/session_01VokBZWESTDgcnbYwS4DkJo
* refactor(ios): remove retired series and frame wire commands entirely
Drops the runner-side wire compatibility for tapSeries, dragSeries, and
interactionFrame now that no daemon path sends them (series fuse into
sequence since this branch; interactionFrame was fused into scroll in
#760):
- Swift: delete the three handler cases, performDragSeries, runSeries
(no remaining callers), the CommandType enum cases, journal-retention
and traits entries, and the Command fields (count, intervalMs,
doubleTap, pauseMs, pattern) that existed only for them. The
never-sent synthesized dragSeries branch goes with it.
- TS: drop interactionFrame from the RunnerCommand union and
isReadOnlyRunnerCommand, and its protocol fixture.
- Update stale perf scenario labels referencing the retired commands.
Verified dead before removal: no dynamic command construction anywhere
(runner-command-recovery only echoes in-flight command ids), no
raw-string references in Swift, no docs references. Helpers shared with
live paths (synthesizedDragAt, doubleTapAt, keyboardAvoidingDragPoints,
sleepFor) all retain callers.
Compat: an old daemon paired with a runner built from these sources
gets a CommandType decode rejection; the source-fingerprint check
rebuilds a matching runner on the next session.
https://claude.ai/code/session_01VokBZWESTDgcnbYwS4DkJo
---------
Co-authored-by: Claude <noreply@anthropic.com>