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agent/fix-limrun-dependency-security
2 Commits
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e8b779cb32 |
fix(daemon): keep close-time script-save failures from leaking the session/device claim (#1392)
* fix(daemon): keep close-time script-save failures from leaking the session/device claim A close-time script write (implicit from `open --save-script`, or this close's own `--save-script`) that refuses to publish (e.g. a no-clobber target-exists AppError) threw uncaught out of `handleCloseCommand`, skipping lease release, device-claim release, and `sessionStore.delete` entirely — while the `close` action had already been recorded with no rollback. Live-repro'd over the real CLI against an Android emulator: this single gap explained both symptoms split out of #1384 into #1391 — a lingering `DEVICE_IN_USE` claim after a failed `close`, and a published `.ad` rewritten with duplicated trailing `close` lines when the same close was retried (each attempt re-recorded a `close` action on top of the one never rolled back from the prior failure). Catch the write failure, roll back the just-recorded `close` action (mirroring the existing repair-armed commit-failure pattern), and let teardown (lease release, device-claim clear, session delete) complete regardless — exactly as an ordinary platform-close failure already doesn't block them. The failure is still surfaced to the caller, but after teardown, with a corrected hint: retrying the same close is no longer meaningful since the session is now gone. Fixes #1391 * refactor(daemon): shrink handleCloseCommand/runSessionCloseTeardown under fallow's complexity gate CI's fallow code-quality check flagged handleCloseCommand (126 lines, 19 cyclomatic / 16 cognitive) and runSessionCloseTeardown (73 lines) as exceeding the large-function/high-complexity thresholds after the prior commit's fix. Extract runCloseTeardownAndRelease (teardown + lease release + claim clear + delete + ordered error surfacing) and buildCloseSuccessResponse (final response shaping) out of handleCloseCommand, and finalizeOrdinaryCloseScript out of runSessionCloseTeardown. No behavior change — same control flow, split into named, independently-readable steps; fallow now reports 0 complexity findings for this diff. * fix(daemon): preserve the write error's structured details in the close-time save failure Review feedback on #1392 (thymikee): toOrdinaryCloseSaveScriptFailure rebuilt the AppError from only the original message, dropping its machine-readable details.reason ("script_target_exists"), details.path, and cause. A caller dispatching on those fields (or reading the CLI's --json error.details) lost them even though the underlying write failure carried them. Preserve the original error's details/cause, overriding only the close-specific hint and retriable:false. Extends the #1391 regression test to assert the routed close response still carries reason/path. * refactor(daemon): drop the vestigial close-time rollback, add router-level #1391 coverage Review feedback on #1392 (thymikee), P2 items: - The close-time save-script failure's session.actions rollback (finalizeOrdinaryCloseScript) was left over from an earlier design where a failed save could keep the session alive for retry. It never does now — runCloseTeardownAndRelease always tears the session down regardless of the outcome — so there is no surviving session for a later write to duplicate the close action on. Drop the rollback; the durable events.ndjson entry (which the rollback never touched anyway) and the in-memory action now agree, both accurately recording that the close happened. - Add a request-router-level regression (request-router-typed-error.test.ts, alongside the existing repair-close BLOCKER 2 test it mirrors) proving the normalized JSON error shape a real client sees: top-level retriable:false, details.reason/path preserved, and the session torn down — not just that handleCloseCommand throws the right AppError when called directly. * test(daemon): assert the durable close event survives a failed close-time save Review feedback on #1392 (thymikee), final P2 item: the previous commit removed the actions rollback because there's no surviving session to duplicate the close action on, but nothing actually asserted the durable events.ndjson action.recorded:close event stays put. Flush and read it back so a future rollback or event-order change can't silently recreate the in-memory/durable mismatch the removed rollback used to paper over asymmetrically. * test(daemon): assert the retained session's in-memory close action, not just the durable event Review feedback on #1392 (thymikee): the durable-event assertion alone doesn't catch a reintroduced session.actions.length = actionsBeforeClose rollback, because that event is queued (and durable) before the write even attempts — a regression there would leave the assertion passing while silently reintroducing the in-memory/durable mismatch. Retain the session object past handleCloseCommand (store.delete only drops the map entry, not the object a local variable still points at) and assert its actions array contains exactly one close entry, matching the durable event count. Verified by temporarily reintroducing the old rollback locally: this assertion fails (0 !== 1) where the prior durable-only check did not, then reverted. * refactor(daemon): model repair close retry as receipt * refactor(daemon): merge blockingError to state, not explain, the save-script exclusion Following up on the comment-trimming pass already on this branch: the device-claim condition (!platformCloseError && !cleanupAggregate) and the two-line throw sequence right below it both needed a paragraph explaining why saveScriptError is excluded from one but not the other. Merge platformCloseError and cleanupAggregate into a single named blockingError — its name now states the exclusion the comment used to argue for, and the throw sequence collapses from two ifs to one. Trimmed the remaining long docblocks in this file the same way: state what's non-obvious in 1-3 lines instead of re-deriving it in prose. * refactor(daemon): clarify close script finalization |
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2d1d70613f |
feat(bench): renderer-pinned samples, topic-coverage gate, error-recovery quizzes; trim skillgym to agentic checks (#1411)
* feat(bench): renderer-pinned samples, topic-coverage gate, error quizzes; trim skillgym to agentic checks The help conformance bench's quoted CLI output is now sourced from scripts/help-conformance-sample-outputs.mjs, and every sample is rebuilt through the real production renderers (settle output formatters, printHumanError, formatSnapshotText, refMutationAdmissionResponse) by scripts/__tests__/help-conformance-sample-outputs.test.ts — a rendering or message change fails deterministically instead of leaving the bench grading against output the CLI no longer prints. This retires the fabricated recoverable-failure envelope (production never throws a textual settle timeout; that case is replaced by a real DEVICE_IN_USE recovery quiz). Bench cases move to scripts/help-conformance-cases.mjs and are enumerated against the help-topic registry: helpTopicIds() is exported from cli-help, and scripts/__tests__/help-conformance-topic-coverage.test.ts fails when a help topic has neither a bench case nor an explicit waiver. New case families: error-envelope recovery quizzes (device-in-use, stale pinned ref, ambiguous find match, app-not-installed) pinned to real error text, topic coverage for tv/web/react-native/debugging/workflow, and a metamorphic twin of the settled-diff quiz. The skillgym smoke suite shrinks from 119 cases to the 5 that measure what only an agentic runner can show: skill routing plus output interpretation with a proven local CLI help probe (local-cli-help-policy). Its embedded samples now import the same pinned constants, replacing hand-transcribed output that had already drifted from the renderer. Knowledge checks belong to the bench; live fixture behavior belongs to the iOS simulator e2e suite. * review: drive error samples through the real producers; enforce local-help on the routing smoke The DEVICE_IN_USE, AMBIGUOUS_MATCH, and APP_NOT_INSTALLED parity tests no longer hand-author the producer message before rendering: each drives the actual producer — buildDeviceInUseBySessionError (extracted in session-open.ts and called by the handler), buildAmbiguousMatchError (now exported from find.ts), and buildAppNotInstalledError (extracted in app-resolution.ts and thrown by the resolver). Because each factory is exported from its producer file and called by the production path, dropping the production call would make it test-only and fail check:production-exports — the wiring is gate-enforced, not conventional. open-and-snapshot now sets requireLocalCliHelp and allowOnlyLocalCliHelpCommands, so the 'skill plus local help' claim is observed rather than assumed; without them the case can pass on model prior alone. |