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fix/build-review-economics
7 Commits
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3aa110dfd3 |
fix(customization): resolve the project root from the working directory (#2802)
* fix(customization): resolve the project root from the working directory
resolve_customization.py inferred the project root by walking up from the
skill's installed directory. For a skill installed under the user's home,
that walk reaches ~ — and when a user-level install has put a ~/_bmad
there, the resolver treats home as the project, finds no override, and
returns shipped defaults. The real project's _bmad/custom/ file is never
opened, with no error and no warning.
Whether an override takes effect therefore depended on where its skill
happened to be installed, which the override's author cannot see from the
override. Every harness installs global skills under ~/<tool>/skills, so
this hits all of them identically.
Resolve from an ordered candidate list instead: the working directory
first (the project is where the user works, not where the skill lives),
then the script's own install path (skills invoke it as
{project-root}/_bmad/scripts/..., so its grandparent is a root the caller
already resolved), then the skill directory as a last resort.
Rank _bmad/ above .git at every depth while walking. A submodule or
nested repo carries .git without being the BMad project, so treating the
two as equal stopped the walk short of the root owning _bmad/custom/ —
the same silent failure, reachable by project-installed skills too.
Break the silence: when the chosen root has no override for the skill but
a rejected candidate does, write a note to stderr naming both roots.
stdout stays pure JSON.
Pass --project-root from all 44 skill and doc invocation sites, matching
resolve_config.py, which already requires it. That asymmetry was the root
cause; with the flag passed there is nothing left to infer.
Fixes #2796
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01L8Hyqmp2giAVgEAnB49zEQ
* fix(customization): pass --project-root from the party and forge wrappers
resolve_party.py and resolve_personas.py shell out to the customization
resolver with --skill only, though both already hold the project root and
both pass it to resolve_config.py two functions earlier. The resolver
therefore had to infer a root, and since these wrappers capture stderr
and discard it, the note about a masked override went nowhere.
Under the old skill-directory-first inference this happened to land on
the right root for a project-installed skill; under working-directory
-first it takes the ambient root instead, which is wrong whenever the
party runs from a nested project or an unrelated worktree. Passing the
flag removes the inference for both paths rather than trading one wrong
guess for another.
Cover each wrapper with a test that captures the resolver command and
asserts the flag carries the project root it was given.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01L8Hyqmp2giAVgEAnB49zEQ
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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c2530ea53f |
feat: add inspectable workflow snapshots (#2601)
Render complete dev-auto workflows into root-scoped immutable snapshots using shared declarative rendering and strict TOML configuration layers. Keep generated render state out of installer module discovery and custom file preservation, preserve quick-dev behavior, and provide deterministic Python version failures for standalone resolver use. |
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02739932bc |
feat(installer): check for uv and standardize messaging on uv run (#2495)
Replace the standalone python3 environment check with a uv check, since uv is becoming the de facto standard for running BMad's Python scripts (`uv run <script>`) and uv provisions the interpreter itself. Installer: - Remove tools/installer/core/python-check.js and its wiring in ui.js - Add tools/installer/core/uv-check.js: warn-don't-block, no ack prompt (the migration is in progress, so a missing uv never blocks install). Missing uv warns and points the user at setup, preferring "ask your agent to set up uv" - Add a uv heads-up to the install intro (install-messages.yaml) and a uv tip line to the final "BMAD is ready" summary box - Swap test Suite 46 from python-check to uv-check coverage Docs and script comments (no functional skill invocations changed): - resolve_config.py / resolve_customization.py docstrings: drop the "No uv ... plain python3 is sufficient" claims; frame uv run as the standard, python3 as the transition fallback; examples use uv run - customize-bmad.md (en/fr/vi-vn): same reframing; example commands use uv run - Update uv run hints in brain.py / list_customizable test comments |
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f28d04a92a |
fix: write customization JSON as UTF-8 (#2414)
Co-authored-by: cyphercodes <cyphercodes@users.noreply.github.com> Co-authored-by: Brian <bmadcode@gmail.com> |
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0dbfae675b |
feat(skills): TOML-based agent and workflow customization (#2284)
* feat(skills): TOML-based agent customization with stdlib Python resolver Re-applies PR #2282's three-layer customization model (skill defaults → team → user) but swaps YAML for TOML and uv for stdlib tomllib. Users no longer need uv, pip, or a virtualenv — plain python3 (3.11+) is sufficient, since tomllib shipped in the standard library. ## Schema changes vs PR #2282 - Flat agent schema: fields live directly under [agent], no nested metadata/persona sub-tables. Easier to author, less indentation. - Non-configurable identity: name and title are declared in customize.toml as source-of-truth metadata (for future skill-manifest generation) but SKILL.md ignores overrides there — identity is hardcoded to preserve brand recognition. - role redefined: now describes what the skill does for the user within its module phase, not a restatement of the title. - persistent_facts replaces the activation-time file-context load AND the old memories concept. Entries can be literal sentences or file: prefixed paths/globs; avoids collision with the upcoming runtime memory sidecar. - activation_steps_prepend / activation_steps_append harmonized across agents and workflows (replaces agent-specific critical_actions). - [workflow] namespace mirrors [agent] for workflow customization. Same four structural rules, same field vocabulary. ## Resolver (src/scripts/resolve_customization.py) Four purely structural merge rules, zero field-name hardcoding: - Scalars: override wins - Tables: deep merge - Arrays of tables where every item has `code` or `id`: merge by that key (matching keys replace, new keys append) - Any other array: append No removal mechanism — overrides cannot delete base items. Fork the skill or override by code with a no-op value to suppress defaults. ## Agents ported (6) All six BMad agents now ship customize.toml + rewritten SKILL.md: analyst (Mary), tech-writer (Paige), pm (John), ux-designer (Sally), architect (Winston), dev (Amelia). Each uses the same 8-step activation template: resolve → execute prepend → adopt persona → load persistent facts → load config → greet (with {agent.icon}) → execute append → dispatch or present menu. Step 8 supports fast-path invocation: "hey Mary, let's brainstorm" dispatches the matching menu item directly after greeting, skipping the menu render when intent is clear. Chat, clarifying questions, and bmad-help remain available when nothing on the menu fits. ## Installer + tooling - _bmad/scripts/ provisioned on install (copies src/scripts/) - _bmad/custom/ seeded with .gitignore for *.user.toml on fresh install - Non-module-dir filter extended to skip _memory, memory, docs, scripts, and custom when scanning for modules - Dead _config/agents/ directory no longer created - metadata.capabilities removed from agent-manifest.csv and schema - eslint config extended to cover src/scripts/** - validate-file-refs.js knows about custom/ as install-only ## Deferred for follow-up - bmad-product-brief workflow port (the pilot that demonstrates [workflow] + on_complete) - Translated docs (cs/fr/vi-vn/zh-cn) — regenerate from English * feat(skills): port bmad-product-brief to TOML workflow customization Completes the customization surface rollout by giving the product-brief workflow the same override model as the six BMad agents, under the [workflow] namespace instead of [agent]. ## customize.toml Mirrors the agent shape under [workflow] with: - activation_steps_prepend / activation_steps_append (harmonized across agents and workflows — same field names, same append semantics) - persistent_facts with the file: convention, seeded with file:{project-root}/**/project-context.md - on_complete scalar (renamed from PR #2282's skill_end for clarity — reads cleaner as "what runs when the workflow completes") ## SKILL.md 7-step workflow activation: 1. Resolve workflow block 2. Execute prepend steps 3. Load persistent facts (file: or literal) 4. Load config 5. Greet if not already 6. Execute append steps 7. Stage 1 — Understand Intent python3 + stdlib tomllib invocation; no uv required. ## Prompt file changes - Path normalization: ../agents/ → agents/, ../resources/ → resources/, bare foo.md → prompts/foo.md. All references now resolve from the skill root (matches the convention documented in SKILL.md). - Paths: meta-line added to each of the 4 prompt files that reference other files, reinforcing "bare paths resolve from skill root" so the LLM doesn't lose the convention when operating two hops into a prompt chain. - finalize.md terminal stage now calls the resolver for workflow.on_complete — non-empty values run as the final step. ## Validation - Resolver output verified: 4 workflow fields returned cleanly. - validate-file-refs.js: 254 files scanned, 139 refs checked, 0 broken. - test:refs: passing. * docs(skills): enterprise customization recipes + workflow template variable Three independent improvements bundled because they share the same surface (workflow/agent customization) and landed from the same design discussion: ## Fallback sentence disambiguated (7 SKILL.md files) The "if the script fails" fallback used to say `{project-root}/_bmad/ custom/{skill-name}.toml` for the team override and then just `{skill- name}.user.toml` for the user override, leaving the user file's location implicit. LLMs could reasonably guess skill root or project root instead. Replaced with an unambiguous numbered list that spells out the full path for every file in the merge chain. ## Product-brief: stage promotion + brief_template variable - Promoted `## Stage 1: Understand Intent` from a nested step inside "On Activation" to a top-level section. The previous "Step 7: Stage 1 — Understand Intent → Proceed to Stage 1 below" was mechanical numbering pretending to be a step. Activation now ends cleanly at Step 6; Stage 1 is a peer section. - Added `brief_template` as a workflow-level scalar customization defaulting to `resources/brief-template.md`. Stage 4 reads `{workflow.brief_template}` instead of the hardcoded path, so orgs can point at their own template under `{project-root}/...` without forking the skill. ## New doc: docs/how-to/extend-bmad-for-your-org.md Four worked recipes that together cover most enterprise scenarios: 1. Shape an agent across every workflow it dispatches (dev agent + Context7 MCP + Linear search — the highest-leverage pattern) 2. Enforce org conventions inside a specific workflow (product-brief + compliance-field persistent_facts) 3. Publish completed outputs to external systems (product-brief + Confluence + Jira via MCP, gated on user confirmation for Jira) 4. Swap in your own output template (product-brief + brief_template variable swap) Opens with the two-layer mental model (agent spans workflows, workflow is local) so readers pick the right granularity before reading any recipe. Closes with a "Combining Recipes" section showing all four composed. Cross-linked from customize-bmad.md. ## Validation - Resolver: workflow.brief_template returns the default cleanly. - validate-file-refs.js: 254 files scanned, 146 refs checked (+7 from this commit), 0 broken. * docs(skills): encourage CLAUDE.md/AGENTS.md reinforcement of critical rules Added a "Reinforce Global Rules in Your IDE's Session File" section to extend-bmad-for-your-org.md. BMad customizations only load when a skill activates, but IDE session files (CLAUDE.md, AGENTS.md, cursor rules, copilot-instructions) load every turn — worth restating the most critical rules there too so they survive ad-hoc chat outside a BMad skill. Includes a one-line example reinforcing the Recipe 1 Context7 rule, plus a scope table that clarifies what each layer is for: - IDE session file: universal, every session, keep succinct - Agent customization: persona-specific, every dispatched workflow - Workflow customization: one workflow run Emphasizes brevity — noise in the session file crowds out signal. * docs(skills): add Named Agents explanation doc New docs/explanation/named-agents.md walking through the three-legged stool (skills + named agents + customization) with the "Hey Mary, let's brainstorm" activation flow as the narrative thread. Covers: - Why named agents vs menu-driven or prompt-driven alternatives - The 8-step activation flow and what each step contributes - How customization scales the model beyond a single developer - Cross-links to the how-to docs for implementation details Sits alongside brainstorming.md, quick-dev.md, party-mode.md in the explanation folder — feature narratives for users who want to understand why BMad is designed the way it is, not just how to use it. * docs(skills): clarify that keyed-merge requires a single identifier key per array Review feedback (PR #2284) flagged that the merge-rules wording was ambiguous: "every item has a `code` or `id` field" could reasonably be read as "each item individually has at least one of the two", allowing arrays to mix `code` and `id` across items. The resolver has always required all items share the *same* identifier key (all `code`, or all `id`). Mixed arrays fall through to append — intentional, because mixing identifier keys within one array is a schema smell and any guess about which key should merge creates a worse trap than the append-fallback. Clarified in three places: - Merge-rules table in customize-bmad.md: "every item shares the **same** identifier field" - `code`/`id` convention paragraph: "pick **one** convention ... and stick with it across the whole array" - Resolver docstring and `_detect_keyed_merge_field` docstring: explicit note that mixed arrays fall through with rationale No behavior change. * docs(skills): address CodeRabbit review — fallback rules, OS claim, headless greeting Three fixes from PR #2284 review feedback: ## 1. Fallback merge wording (7 SKILL.md files) Every SKILL.md told the LLM to merge the three customization files "in priority order (later wins)" when the resolver fails. That reads as shallow last-write-wins — but the resolver does structural merge (scalars override, tables deep-merge, code/id-keyed arrays merge by key, other arrays append). Following the old wording manually would have silently stripped base `principles`, `persistent_facts`, and `menu` items whenever a team override was present. Expanded the fallback sentence to restate the four structural rules explicitly, matching the resolver's behavior. Applied to all 6 agents + bmad-product-brief workflow. ## 2. Python 3.11 / OS shipping claim (customize-bmad.md) The docs claimed "macOS 13+, Ubuntu 22.04+, Debian 12+, Fedora 37+ all ship 3.11 or newer." Inaccurate — Ubuntu 22.04 defaults `python3` to 3.10.6 (3.11 is a separate package), and macOS doesn't really ship Python by default anymore. Replaced with honest guidance: check `python3 --version` and note that macOS without Homebrew and Ubuntu 22.04 default to 3.10 or earlier. ## 3. Autonomous mode greeting gate (bmad-product-brief) Product-brief's activation-mode detection documents autonomous mode as "produce complete brief without interaction" — but Step 5 greeted unconditionally, adding conversational output before the headless artifact. Gated the greeting on `{mode}` != `autonomous`. ## Dismissed (replied on thread) - `.gitignore` migration from *.user.yaml to *.user.toml: YAML installer code was in reverted #2282, never released. No users affected. Same rationale as Augment's earlier thread. Validated: 254 files, 146 refs, 0 broken. test:refs 7/7, test:install 242/242. * docs: rename Extend to Expand throughout customization docs |
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e550df2474 |
Revert "feat(skills): YAML-based agent customization with Python resolver (#2282)" (#2283)
This reverts commit
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bd1c0053d5 |
feat(skills): YAML-based agent customization with Python resolver (#2282)
Three-layer customization (skill defaults → team → user) for BMad agents
and any skill that opts in. Users edit `_bmad/custom/{skill-name}.yaml`
(team, committed) or `{skill-name}.user.yaml` (personal, gitignored);
customizations survive updates.
Resolver is a Python script using PEP 723 inline metadata, invoked via
`uv run` so deps auto-install into a cached isolated env on first call.
This aligns with Anthropic's Agent Skills spec and BMB conventions, and
keeps the dependency declared (scannable by pip-audit/Dependabot) rather
than vendored.
## Design choices
- **Agent identity is hardcoded** in SKILL.md (name, title, Overview prose)
so skills can be invoked reliably by role *or* default name. Brand
recognition is preserved; customization shapes behavior, not identity.
- **Luminary-anchored personas** (e.g. "Channels Martin Fowler's
pragmatism and Werner Vogels's cloud-scale realism") deliver ~55%
token savings per agent while preserving distinctive voice beats.
- **Universal per-field merge rules** with v6.1-compatible agent
semantics: metadata shallow-merge, persona replace, critical_actions
and memories append, menu merge-by-code, all else deep-merge.
- **Workflow customization** shares the same surface — `bmad-product-brief`
pilots `activation_steps_prepend`, `activation_steps_append`, and
`skill_end` hooks that any workflow-style skill can adopt.
## Infrastructure
- `_bmad/scripts/` houses shared Python scripts (resolver + future).
- `_bmad/custom/` is provisioned empty with a seeded `.gitignore` for
`*.user.yaml` on fresh installs.
- Installer filters ensure `scripts/`, `custom/`, and sidecar-generated
`memory/` directories are never treated as modules.
- Dead v6.1 code cleaned up: `_config/agents/` no longer created,
`metadata.capabilities` removed from schema and CSV manifest.
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