* fix(installer): submit the path shown and retire WDS from the picker
Directory prompt
The installation-directory prompt was a clack AutocompletePrompt whose
render() drew only the text line. The candidate list existed but was never
shown, and Enter returns the focused option rather than the typed text.
Focus was sticky: it only reset when the previously focused value left the
list, so a subdirectory selected while narrowing survived deleting back to
the parent. Typing /path/to/workspace could install to
/path/to/workspace/some-child with no sign of it on screen.
Rebuilt on TextPrompt so the input line is the value:
- the candidate list is visible, windowed, with an active-row marker
- arrow keys and Tab write the highlighted candidate onto the input line
- the list is frozen against the last typed text while browsing, so arrows
walk siblings instead of descending (this also unsticks Tab cycling)
- index -1 is the typed text, so backing out of the list restores it
- Tab completes to real directories only, skipping "Create/use:" entries
- directory() takes optional input/output streams so it is testable
Module registry
- WDS is marked deprecated: hidden from the picker unless already
installed, shown with a notice when it is, never removed and still
resolvable from its source so existing installs keep updating
- deprecation notices now reach the CLI paths (--modules, --yes) and
quick-update, which never render the picker's option hints
- picker order is now bmm, bmb, cis, tea, bmad-loop, gds
- the core row is hidden; it was a locked always-on checkbox. core is
still added to the result, and the picker no longer requires a
selection so a core-only install stays possible
* fix(installer): replace the whole line when browsing directories
_clearUserInput() sends readline ctrl+u, which deletes only what is left
of the cursor, and _setUserInput() inserts at the cursor. Browsing after
an arrow-key edit therefore left the surviving tail appended to the
selected candidate: typing a path, pressing left three times, then down
twice submitted ".../workspaceace" instead of ".../workspace/alpha".
validateDirectorySync accepts that path when its parent exists, so the
install went somewhere the user never typed - the same silent-divergence
class this prompt was rebuilt to prevent.
replaceLine() now moves to end of line (ctrl+e) before clearing. This
also fixes the pre-existing instance of the bug on Tab.
Alongside it:
- shift+tab steps back through completions instead of acting as tab
- the "... N more" counter counts only entries below the window, not
every off-window entry, which overstated it once scrolled
- an empty line resolves the default through expandHome/path.resolve,
and seeds the candidate list from the same place, so the list always
describes what Enter would submit
- selectAllModules JSDoc no longer claims core is excluded
- test escape sequences are written as escapes rather than raw bytes,
and the keystroke driver has wider timing margins for CI
* refactor(installer): make the directory prompt a plain text entry
The candidate list, key hints and completion cycling were noise for the
common case: people run the installer from the directory they want to
install into, or one under it. Enter on an empty line already accepts
that, so the list mostly served to push the actual question off screen.
Removed the list rendering, the hint line, arrow/Tab browsing and the
helpers that fed them (listDirectoryOptions, directoryWindow and the
directory-probing utilities). What remains is a clack TextPrompt with a
placeholder showing the default.
The original defect stays fixed by construction rather than by
bookkeeping: TextPrompt's value is the text on the input line, so there
is no hidden selection that Enter could submit instead. Net effect on
prompts.js versus main is -66 lines.
* docs(installer): shorten module descriptions in the picker
The hint beside a highlighted module ran long enough to wrap, which made
the list harder to scan than the module names alone. Each description is
now a single short phrase:
- bmm Agile AI driven development
- bmb Skill, workflow, and agent builder
- cis Brainstorming, ideation, and creative problem solving
- tea Enterprise testing BMM add-on
- loop Builds, verifies, and retros a whole epic unattended
- gds Ideate, design, and build games in any framework
TEA is the only module that depends on BMM, and its description now says
so. The others no longer imply it. "Loop" means nothing to a new user, so
that description leads with what the module does rather than its name,
and gds no longer enumerates engines.
* feat(installer): pre-fill the directory prompt with the current directory
The default was shown as dim placeholder text, so choosing anything near
it meant typing the whole path by hand. It is now the real starting value
on the input line: press Enter to take it, append to install one level
down, or backspace to move up. Clearing the line and pressing Enter still
accepts the default, and the placeholder remains for that case.
* docs: reposition on Agile Ai Driven Development
The tagline was absent from the installer and the README, and the slot
under the wordmark where a tagline belongs was carrying the company line
instead. AiDD is the category BMad Method operates in; the agile part is
what BMad adds to it.
Installer:
- the banner reads tagline, then positioning, then company credit, in
descending weight
- bmm and cis picker descriptions match, with cis short enough that its
row no longer wraps and shifts the list as you arrow onto it
README:
- the opening states the phrase, defines AiDD on first use, and drops the
rhetorical "heard BMad means heavyweight process?" framing while
keeping what it was defending
- greenfield lean corrected: the opening now states the range, "add BMad
to an existing codebase" is a CTA above the fold rather than a link at
line 57, and a bullet names working from verified context on inherited
code. Everything above the fold previously scaled by change size and
nothing by codebase maturity, so a brownfield reader had no answer.
- the module table matches the installer descriptions, uses full module
names instead of letter codes, and adds BMad Loop, which was missing
* docs: carry the module descriptions into the translated READMEs
Game Dev Studio was the last picker row wide enough to wrap an 80-column
terminal, which shifts the list as you arrow onto it. The engine list
stays in the README tables, where there is room for it.
The Chinese and Vietnamese READMEs have their own structure rather than
being a translation of the current English one, so this only touches the
two parts that had gone stale against the installer: the opening
positioning line and the module table. Both tables now match the English
one - installer descriptions, full module names instead of letter codes,
and BMad Loop, which none of the three had.
The translated prose needs a native reviewer before release.
* chore: remove SM agent (Bob) and migrate capabilities to Developer agent
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(docs): correct agent naming and grammar from review triage
Standardize Developer agent references to bmad-agent-dev (matching
installed skill directory name) and fix possessive apostrophe in
implementation-readiness workflow.
* fix(skills): replace dev team references with Developer agent
No longer a multi-agent development team — just one Developer agent.
Remove residual Scrum Master search patterns from retrospective.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Update version hint from hardcoded 6.0.1 to @next for prerelease builds
- Fix TEA module link to use full repository name
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Update all docs.bmad-method.org links from HTTP to HTTPS protocol
for better security and consistency with English README.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs: drop slash-command syntax from skill references (editorial)
Skill names like bmad-help are now shown without a / prefix since
invocation syntax varies across platforms. First-encounter locations
(README, getting-started, get-answers, installer message, bmad-help
display rules) get editorial framing so new users understand these
are skill names to invoke by name.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs: mechanical removal of slash prefix from all remaining skill references
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>