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Kristiyan Kostadinov 30f993a356 test(core): clean up unnecessary nesting in old tests (#52239)
A lot of our tests are wrapped in `{}` which serves no purpose, aside from increasing the nesting level and, in some cases, causing confusion. The braces appear to be a leftover from a time when all tests were wrapped in a `function main() {}`. The function declaration was removed in #21053, but the braces remained, presumably because it was easier to search&replace for `function main()`, but not to remove the braces at the same time.

PR Close #52239
2023-10-19 09:26:15 -07:00

85 lines
2.4 KiB
TypeScript

/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
import {fakeAsync} from '@angular/core/testing';
import {flushMicrotasks} from '../../core/testing/src/fake_async';
import {NoopAnimationPlayer} from '../src/players/animation_player';
describe('NoopAnimationPlayer', () => {
it('should finish after the next microtask once started', fakeAsync(() => {
const log: string[] = [];
const player = new NoopAnimationPlayer();
player.onStart(() => log.push('started'));
player.onDone(() => log.push('done'));
flushMicrotasks();
expect(log).toEqual([]);
player.play();
expect(log).toEqual(['started']);
flushMicrotasks();
expect(log).toEqual(['started', 'done']);
}));
it('should fire all callbacks when destroyed', () => {
const log: string[] = [];
const player = new NoopAnimationPlayer();
player.onStart(() => log.push('started'));
player.onDone(() => log.push('done'));
player.onDestroy(() => log.push('destroy'));
expect(log).toEqual([]);
player.destroy();
expect(log).toEqual(['started', 'done', 'destroy']);
});
it('should fire start/done callbacks manually when called directly', fakeAsync(() => {
const log: string[] = [];
const player = new NoopAnimationPlayer();
player.onStart(() => log.push('started'));
player.onDone(() => log.push('done'));
flushMicrotasks();
(player as any).triggerCallback('start');
expect(log).toEqual(['started']);
player.play();
expect(log).toEqual(['started']);
(player as any).triggerCallback('done');
expect(log).toEqual(['started', 'done']);
player.finish();
expect(log).toEqual(['started', 'done']);
flushMicrotasks();
expect(log).toEqual(['started', 'done']);
}));
it('should fire off start callbacks before triggering the finish callback', fakeAsync(() => {
const log: string[] = [];
const player = new NoopAnimationPlayer();
player.onStart(() => {
queueMicrotask(() => log.push('started'));
});
player.onDone(() => log.push('done'));
expect(log).toEqual([]);
player.play();
expect(log).toEqual([]);
flushMicrotasks();
expect(log).toEqual(['started', 'done']);
}));
});