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1a4b489692
The prior approach would consider all existing namespaces from back to front to find the one that's the closest ancestor for a given host element. An expensive `contains` operation was used which needed to traverse all the way up the document root _for each existing namespace_. This commit implements an optimization where the closest namespace is found by traversing up from the host element, avoiding repeated DOM traversal. Closes #45055 PR Close #45113
2.2 KiB
2.2 KiB
API Report File for "@angular/animations_browser_testing"
Do not edit this file. It is a report generated by API Extractor.
import { AnimationDriver } from '@angular/animations/browser';
import { AnimationPlayer } from '@angular/animations';
import { NoopAnimationPlayer } from '@angular/animations';
import { ɵStyleData } from '@angular/animations';
// @public (undocumented)
export class MockAnimationDriver implements AnimationDriver {
// (undocumented)
animate(element: any, keyframes: {
[key: string]: string | number;
}[], duration: number, delay: number, easing: string, previousPlayers?: any[]): MockAnimationPlayer;
// (undocumented)
computeStyle(element: any, prop: string, defaultValue?: string): string;
// (undocumented)
containsElement(elm1: any, elm2: any): boolean;
// (undocumented)
getParentElement(element: unknown): unknown;
// (undocumented)
static log: AnimationPlayer[];
// (undocumented)
matchesElement(_element: any, _selector: string): boolean;
// (undocumented)
query(element: any, selector: string, multi: boolean): any[];
// (undocumented)
validateStyleProperty(prop: string): boolean;
}
// @public (undocumented)
export class MockAnimationPlayer extends NoopAnimationPlayer {
constructor(element: any, keyframes: {
[key: string]: string | number;
}[], duration: number, delay: number, easing: string, previousPlayers: any[]);
// (undocumented)
beforeDestroy(): void;
// (undocumented)
currentSnapshot: ɵStyleData;
// (undocumented)
delay: number;
// (undocumented)
destroy(): void;
// (undocumented)
duration: number;
// (undocumented)
easing: string;
// (undocumented)
element: any;
// (undocumented)
finish(): void;
// (undocumented)
hasStarted(): boolean;
// (undocumented)
keyframes: {
[key: string]: string | number;
}[];
// (undocumented)
play(): void;
// (undocumented)
previousPlayers: any[];
// (undocumented)
previousStyles: {
[key: string]: string | number;
};
// (undocumented)
reset(): void;
}
// (No @packageDocumentation comment for this package)