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* The `TransitionAnimationEngine` had a fallback where it would store classes directly on a node if it doesn't have a `classList`. Presumably this is to support old browsers or if an animation is set on something like `ng-container`. This information was never used for anything since `containsClass` was never called. These changes simplify the logic to just a null check. * Deprecates the `AnimationDriver.matchesElement` method, because it was only used in one place which can be replaced with `classList.contains`. We can't remove the method completely, because `AnimationDriver` is a public API. We also can't turn it into a method on the base class in order to remove it from the sub-classes, because it can break apps using `noImplicitOverride` while extending `AnimationDriver`. PR Close #44378
2.2 KiB
2.2 KiB
API Report File for "@angular/animations_browser_testing"
Do not edit this file. It is a report generated by API Extractor.
import { AnimationDriver } from '@angular/animations/browser';
import { AnimationPlayer } from '@angular/animations';
import { NoopAnimationPlayer } from '@angular/animations';
import { ɵStyleData } from '@angular/animations';
// @public (undocumented)
export class MockAnimationDriver implements AnimationDriver {
// (undocumented)
animate(element: any, keyframes: {
[key: string]: string | number;
}[], duration: number, delay: number, easing: string, previousPlayers?: any[]): MockAnimationPlayer;
// (undocumented)
computeStyle(element: any, prop: string, defaultValue?: string): string;
// (undocumented)
containsElement(elm1: any, elm2: any): boolean;
// (undocumented)
static log: AnimationPlayer[];
// (undocumented)
matchesElement(_element: any, _selector: string): boolean;
// (undocumented)
query(element: any, selector: string, multi: boolean): any[];
// (undocumented)
validateStyleProperty(prop: string): boolean;
}
// @public (undocumented)
export class MockAnimationPlayer extends NoopAnimationPlayer {
constructor(element: any, keyframes: {
[key: string]: string | number;
}[], duration: number, delay: number, easing: string, previousPlayers: any[]);
// (undocumented)
beforeDestroy(): void;
// (undocumented)
currentSnapshot: ɵStyleData;
// (undocumented)
delay: number;
// (undocumented)
destroy(): void;
// (undocumented)
duration: number;
// (undocumented)
easing: string;
// (undocumented)
element: any;
// (undocumented)
finish(): void;
// (undocumented)
hasStarted(): boolean;
// (undocumented)
keyframes: {
[key: string]: string | number;
}[];
// (undocumented)
play(): void;
// (undocumented)
previousPlayers: any[];
// (undocumented)
previousStyles: {
[key: string]: string | number;
};
// (undocumented)
reset(): void;
}
// (No @packageDocumentation comment for this package)