Several adev example and tutorial files read a signal input as a bare
reference (this.foo) instead of invoking it (this.foo()). Because an
InputSignal is a function object, the bare reference is always truthy
and never yields the underlying value, so the surrounding guard or
binding silently did the wrong thing:
- animations open-close(.1/.3): the `!this.logging` guard in
onAnimationEvent was always false, so the early return never fired.
- form-validation forbidden-name.directive: the `this.forbiddenName`
ternary condition was always truthy, so validation ran even when no
forbidden name was configured.
- first-app steps 12 and 14 housing-location: `housingLocation.photo`
read `.photo` off the signal function (undefined), leaving the
listing image src empty.
Invoke the signals so the examples reflect correct signal-input usage.
(cherry picked from commit 0d26130a4c)
Two custom properties in the shared-docs styles reference tokens that are
defined nowhere, so the declarations are invalid at computed-value time.
_kbd.scss sets the <kbd> text color with var(---tertiary-contrast); the extra
leading dash points at an undefined property with no fallback, so the color
resolves to the inherited value instead of the intended --tertiary-contrast.
_colors.scss builds --light-pink-to-light-purple-horizontal-gradient from
var(--light-purple), which is not defined anywhere (the sibling token is
--light-violet, defined in the same file), invalidating the gradient. The
gradient is not currently referenced, so this corrects a latent malformed
declaration rather than a visible bug.
Point both at the defined tokens: --tertiary-contrast and --light-violet.
(cherry picked from commit e70994bdc3)
In the light theme block of _colors.scss, --webgl-page-background and
--webgl-gray-unfilled were written on a single line without a separating
semicolon, and --webgl-page-background wrapped --page-background in an
invalid nested var(). As a result --webgl-page-background got a garbage
value and --webgl-gray-unfilled was never defined in the light theme.
Split them into two well-formed declarations and drop the nested var(),
matching the structure already used in the dark theme block.
(cherry picked from commit 91822538fe)
The retro-themed aria autocomplete examples style the clear button with
var(--win95-gray), var(--win95-dark-gray), var(--win95-light), and
var(--win95-shadow), but none of the three example stylesheets defines
those custom properties. The variables resolve to nothing, so the button
falls back to inherited theme colors — color: var(--win95-shadow) becomes
the light-theme text color in dark mode, leaving the button unreadable.
Define the four variables in :host of each example, matching the values
already used by the sibling aria tree examples, so the clear button keeps
its Windows 95 look in both light and dark themes.
(cherry picked from commit 8cd4c89c29)
The retro variants of the toolbar, select, and multiselect aria examples
tint the pressed button background with
color-mix(in srgb, var(--retro-button-color) 60%, var(--gray-50)), but
--gray-50 is defined nowhere. Per the CSS spec, a var() with no fallback
pointing at an undefined property invalidates the whole color-mix(), so the
declaration is dropped and the pressed-state tint never applies.
Define a local --retro-pressed-tint token in each example's :host (#fbfbfb,
the value $gray-50 resolved to) with a :host-context(.docs-dark-mode) override
to #151417, and use it for the pressed-state mix. This keeps the example
self-contained rather than depending on adev's global token scope, while
staying theme-aware in both light and dark, following the same token-flipping
pattern used in code-editor.component.scss.
(cherry picked from commit 48c1e5bb0f)
Updates the strictTemplates documentation in Angular compiler options to note that the default is true, replacing the reference to the obsolete ng new --strict flag.
(cherry picked from commit 2bcd12a6a5)
Several guides, examples, and the update-guide recommendations linked to
external resources over insecure http. Switch them to https.
(cherry picked from commit 28d59e8d63)
## Summary
This PR adds v22.x and v23 release dates. It also changes Angular's release cadence to a yearly cycle.
## Why we are making this change
The community has long requested less frequent major releases due to the impact of breaking changes and upgrades for their projects as well as for enterprise customers. Additionally, a longer release cycle provides increased API stability for developers using agentic workflows, while still delivering a reasonable cadence of API upgrades and migrations.
(cherry picked from commit 25dbe79507)
A leading UTF-8 byte order mark (U+FEFF) before the first `#` stops the
Markdown parser from recognizing the heading, so the guide renders its
title as a paragraph and drops the standard docs header. The character
is invisible, so it cannot be caught in review.
Add a check in the guides generation pipeline that throws when a source
file starts with a BOM, failing the build with the offending file name.
This sits alongside the existing unknown-anchor check and prevents the
regression fixed in #69889 from recurring.
The ng-container and binding template guide files each began with a
UTF-8 BOM (EF BB BF) before the leading `#`. The docs markdown parser
only promotes `#` to an H1 when it is the first character on the line,
so the BOM demoted the title to paragraph text (`<p># ...</p>`) and the
standard docs header (breadcrumbs, page title, edit button) never
rendered.
Stripping the BOM restores `#` as the first character, so both pages
now generate the proper `<header class="docs-header">` block. Verified
by rebuilding //adev/src/content/guide/templates:templates and
inspecting the generated HTML.
Fixes#69889
Twitter is now X. In the custom-route-matcher guide, point the author-credit
link at x.com and refer to an "X (formerly Twitter) handle" (clarified once,
then "X handle"), matching the "X (formerly Twitter)" wording already used in
the footer, navigation, and update guide.
The angle-guessing minigame's result popup personifies your score with a
hand-drawn stick-figure that changes expression by accuracy. Now that Angie
appears across adev — the 404 page, docs search, the embedded editor, the
tutorial intros and completions — give the minigame the same treatment so
its result feels consistent with the rest of the docs.
Replace the result reactor's stick-figure illustration with an Angie pose
keyed to accuracy (seven tiers, superhero down to angry). She is revealed
once the accuracy counter finishes counting up, popping in beside a speech
bubble that carries the round's existing quote. The result popup is widened
so Angie and the bubble sit side by side, and the share link is moved from
twitter.com to x.com.
This removes the previous hand-drawn stick-figure result art. NG the Angle,
the interactive character in the play area, is unchanged.
The tutorial intro and "next steps" pages were plain headings with no
send-off. Bookend each tutorial with Angie: a greeting pose welcoming
learners on the intro page, and a superhero pose congratulating them on
the completion page, each beside a speech bubble.
The bubble treatment from the 404 page lived inside the not-found
component, so it's extracted into a reusable docs-content style
(docs-tutorial-mascot) usable from tutorial markdown, and applied to the
intro and completion pages of the Learn Angular, Signals, and Signal
Forms tutorials.
The "Page Not Found" page always rendered the sentence "We have
initiated a search for the term extracted from the URL", but the
NotFound component only runs a search when a term can be extracted,
and only renders results when there is at least one hit. On a 404
with no extractable term or no matching results, the page asserted
a search it never backed up.
Gate the sentence behind the same searchResults() check that guards
the results list, so the empty state simply reads "We couldn't find
what you were looking for."
The MCP server setup guide linked to /ai/skills, which 404s. The
page lives at /ai/agent-skills. Update the link to point to the
correct route.
Fixes#69838
The `inlineStyleLanguage` build option has existed since v12 but was
never listed in the workspace configuration reference. Add it to the
"Extra build and test options" table alongside the other style options,
documenting its accepted values (css, less, sass, scss) and default.
Fixes#69801
The cookie consent popup showed only text and two buttons. Add the
Angie greeting pose to it so the first thing a new visitor sees carries
the same mascot treatment already used across the docs (the 404 page,
empty search results, the preview error state).
The message and mascot sit in a flex header row; the two action buttons
now share the row equally so they fill the card instead of leaving a
trailing gap. Layout only, the consent behaviour is unchanged.
The error snack bar (the chunk-load reload prompt and the embedded
editor's memory / mobile alerts) showed only text and an action button.
Add an Angie press-kit pose to the left of the message so the failure
state matches the mascot treatment already used for the preview error
card and the empty search states.
The pose is data-driven: ErrorSnackBarData gains a required `pose` field
so each caller picks the mascot that fits the message tone (`greeting`
for the docs-updated reload prompt and the mobile notice, `error` for
the out-of-memory warning). The message moves into a `<p>` that flexes
to fill the row, keeping the action button aligned to the right.
Presentation only; when and why the snack bar appears is unchanged.
PR #68946 removed the "Open in Firebase Studio" (Project IDX) launcher
from the embedded editor, but left its supporting configuration behind:
a per-tutorial `idx/dev.nix` workspace file in seven tutorials, plus an
`'idx'` entry in `excludeFromRoot` whose only job was to keep those
folders out of the StackBlitz/download bundle.
With the launcher gone nothing reads these files anymore, so remove the
seven `dev.nix` configs and the now-dead `'idx'` exclude entry.
The Console tab's error-count badge lives in an `<ng-template
mat-tab-label>`, but the component didn't import `MatTabLabel`, so
Material ignored the templated label and fell back to the plain
"Console" text. Import it so the badge renders when there are errors.
When the embedded editor fails to boot the preview sandbox, the error
card showed only a text message. Add the press-kit Error pose above the
message so the failure state matches the mascot treatment already used
for the loading steps and the empty search states.
The card is also centered in the preview pane (previously pinned 5% from
the top) so the pose and message read as one block. Behaviour is
unchanged; this is presentation only.
The search dialog picked its empty state ("Start typing" vs "No results
found") with `!resultsResource.hasValue()`, which during a re-query looks
identical to a freshly opened dialog since the resource resets its value and
reports `loading`. This flipped the message and mascot back to "Start typing"
mid-search, causing a question -> magnifying-glass -> question flicker on every
keystroke. Add an `emptyState` signal that holds the previous state while a
search is settling, so the dialog only changes once results resolve.
The ng-add walkthrough references two files it never shows: the
collection points to `ng-add/schema.json` and `index.ts` imports its
`Schema` interface from `ng-add/schema.ts`. Add the missing code blocks,
mirroring the generation-support section, so the example is complete.
Fixes#57005
While the embedded editor's preview sandbox boots, the pane shows a plain
text label for each step (Booting, Creating project, Installing packages,
Initializing dev server). Add an Angie pose above the label so the wait
tells a small story. Behaviour is unchanged; this is presentation only.
Poses map to the existing LoadingStep values:
Starting / Booting / Creating project -> greeting
Installing packages -> coding-01
Initializing dev server -> superhero
The mascot sits in a fixed-size box (object-fit: contain) so swapping
poses of different aspect ratios never shifts the label or progress bar.
Add a dedicated error reference page for NG05703 (suspicious URL origin
change during SSR) and update the error to use RuntimeError with a
negative code so the error message automatically includes a link to the
docs page in both dev and production builds.
Update affected tests in url_spec.ts, platform_location_spec.ts, and
integration_spec.ts to match the new NG05703-prefixed error message
format.
Fixes: #69667
Replaces the plain "Page Not Found" text with the sad Angie mascot
speaking the message from a speech bubble, for a warmer, more on-brand
not-found page. Copy is unchanged and the "Feeling lucky?" search
results are untouched.
The sad pose is added as an SVG asset (cropped tight to the artwork) under
assets/images/angie/. The mascot is decorative (aria-hidden), and it scales
down to stay beside the bubble on mobile.
The popup service example framed the comparison against a vague
'previously you had to define a dynamic component' workflow and pointed
readers at steps no guide describes. Compare against today's
programmatic rendering approach with createComponent instead, which is
what the accompanying example actually uses, and link to the
programmatic rendering guide.
Also remove the note about excluding the component from compilation,
which no longer applies to standalone components.
Fixes#55148
Several adev states show only plain text today. This brings the Angie
mascot into them for warmer, more on-brand empty states, with no change
to copy or behavior:
- Search dialog: a magnifying-glass Angie on "Start typing to see
results", a questioning Angie on "No results found".
- API reference: a questioning Angie on "No API items found." and on the
package filter's "No results found".
- Deprecated API pages: the back-turned orthos pose in the shared
deprecation warning.
The mascots are decorative (aria-hidden) and sized per placement; the
poses are added as SVG assets under assets/images/angie/.
Also moves the Shiki highlighter init in the jsdoc-transforms spec into a
beforeAll, fixing a flake where the spec failed under randomized test
order.