A leading UTF-8 byte order mark (U+FEFF) before the first `#` stops the
Markdown parser from recognizing the heading, so the guide renders its
title as a paragraph and drops the standard docs header. The character
is invisible, so it cannot be caught in review.
Add a check in the guides generation pipeline that throws when a source
file starts with a BOM, failing the build with the offending file name.
This sits alongside the existing unknown-anchor check and prevents the
regression fixed in #69889 from recurring.
The ng-container and binding template guide files each began with a
UTF-8 BOM (EF BB BF) before the leading `#`. The docs markdown parser
only promotes `#` to an H1 when it is the first character on the line,
so the BOM demoted the title to paragraph text (`<p># ...</p>`) and the
standard docs header (breadcrumbs, page title, edit button) never
rendered.
Stripping the BOM restores `#` as the first character, so both pages
now generate the proper `<header class="docs-header">` block. Verified
by rebuilding //adev/src/content/guide/templates:templates and
inspecting the generated HTML.
Fixes#69889
Twitter is now X. In the custom-route-matcher guide, point the author-credit
link at x.com and refer to an "X (formerly Twitter) handle" (clarified once,
then "X handle"), matching the "X (formerly Twitter)" wording already used in
the footer, navigation, and update guide.
The angle-guessing minigame's result popup personifies your score with a
hand-drawn stick-figure that changes expression by accuracy. Now that Angie
appears across adev — the 404 page, docs search, the embedded editor, the
tutorial intros and completions — give the minigame the same treatment so
its result feels consistent with the rest of the docs.
Replace the result reactor's stick-figure illustration with an Angie pose
keyed to accuracy (seven tiers, superhero down to angry). She is revealed
once the accuracy counter finishes counting up, popping in beside a speech
bubble that carries the round's existing quote. The result popup is widened
so Angie and the bubble sit side by side, and the share link is moved from
twitter.com to x.com.
This removes the previous hand-drawn stick-figure result art. NG the Angle,
the interactive character in the play area, is unchanged.
The tutorial intro and "next steps" pages were plain headings with no
send-off. Bookend each tutorial with Angie: a greeting pose welcoming
learners on the intro page, and a superhero pose congratulating them on
the completion page, each beside a speech bubble.
The bubble treatment from the 404 page lived inside the not-found
component, so it's extracted into a reusable docs-content style
(docs-tutorial-mascot) usable from tutorial markdown, and applied to the
intro and completion pages of the Learn Angular, Signals, and Signal
Forms tutorials.
The "Page Not Found" page always rendered the sentence "We have
initiated a search for the term extracted from the URL", but the
NotFound component only runs a search when a term can be extracted,
and only renders results when there is at least one hit. On a 404
with no extractable term or no matching results, the page asserted
a search it never backed up.
Gate the sentence behind the same searchResults() check that guards
the results list, so the empty state simply reads "We couldn't find
what you were looking for."
The MCP server setup guide linked to /ai/skills, which 404s. The
page lives at /ai/agent-skills. Update the link to point to the
correct route.
Fixes#69838
The `inlineStyleLanguage` build option has existed since v12 but was
never listed in the workspace configuration reference. Add it to the
"Extra build and test options" table alongside the other style options,
documenting its accepted values (css, less, sass, scss) and default.
Fixes#69801
The cookie consent popup showed only text and two buttons. Add the
Angie greeting pose to it so the first thing a new visitor sees carries
the same mascot treatment already used across the docs (the 404 page,
empty search results, the preview error state).
The message and mascot sit in a flex header row; the two action buttons
now share the row equally so they fill the card instead of leaving a
trailing gap. Layout only, the consent behaviour is unchanged.
The error snack bar (the chunk-load reload prompt and the embedded
editor's memory / mobile alerts) showed only text and an action button.
Add an Angie press-kit pose to the left of the message so the failure
state matches the mascot treatment already used for the preview error
card and the empty search states.
The pose is data-driven: ErrorSnackBarData gains a required `pose` field
so each caller picks the mascot that fits the message tone (`greeting`
for the docs-updated reload prompt and the mobile notice, `error` for
the out-of-memory warning). The message moves into a `<p>` that flexes
to fill the row, keeping the action button aligned to the right.
Presentation only; when and why the snack bar appears is unchanged.
PR #68946 removed the "Open in Firebase Studio" (Project IDX) launcher
from the embedded editor, but left its supporting configuration behind:
a per-tutorial `idx/dev.nix` workspace file in seven tutorials, plus an
`'idx'` entry in `excludeFromRoot` whose only job was to keep those
folders out of the StackBlitz/download bundle.
With the launcher gone nothing reads these files anymore, so remove the
seven `dev.nix` configs and the now-dead `'idx'` exclude entry.
The Console tab's error-count badge lives in an `<ng-template
mat-tab-label>`, but the component didn't import `MatTabLabel`, so
Material ignored the templated label and fell back to the plain
"Console" text. Import it so the badge renders when there are errors.
When the embedded editor fails to boot the preview sandbox, the error
card showed only a text message. Add the press-kit Error pose above the
message so the failure state matches the mascot treatment already used
for the loading steps and the empty search states.
The card is also centered in the preview pane (previously pinned 5% from
the top) so the pose and message read as one block. Behaviour is
unchanged; this is presentation only.
The search dialog picked its empty state ("Start typing" vs "No results
found") with `!resultsResource.hasValue()`, which during a re-query looks
identical to a freshly opened dialog since the resource resets its value and
reports `loading`. This flipped the message and mascot back to "Start typing"
mid-search, causing a question -> magnifying-glass -> question flicker on every
keystroke. Add an `emptyState` signal that holds the previous state while a
search is settling, so the dialog only changes once results resolve.
The ng-add walkthrough references two files it never shows: the
collection points to `ng-add/schema.json` and `index.ts` imports its
`Schema` interface from `ng-add/schema.ts`. Add the missing code blocks,
mirroring the generation-support section, so the example is complete.
Fixes#57005
While the embedded editor's preview sandbox boots, the pane shows a plain
text label for each step (Booting, Creating project, Installing packages,
Initializing dev server). Add an Angie pose above the label so the wait
tells a small story. Behaviour is unchanged; this is presentation only.
Poses map to the existing LoadingStep values:
Starting / Booting / Creating project -> greeting
Installing packages -> coding-01
Initializing dev server -> superhero
The mascot sits in a fixed-size box (object-fit: contain) so swapping
poses of different aspect ratios never shifts the label or progress bar.
Add a dedicated error reference page for NG05703 (suspicious URL origin
change during SSR) and update the error to use RuntimeError with a
negative code so the error message automatically includes a link to the
docs page in both dev and production builds.
Update affected tests in url_spec.ts, platform_location_spec.ts, and
integration_spec.ts to match the new NG05703-prefixed error message
format.
Fixes: #69667
Replaces the plain "Page Not Found" text with the sad Angie mascot
speaking the message from a speech bubble, for a warmer, more on-brand
not-found page. Copy is unchanged and the "Feeling lucky?" search
results are untouched.
The sad pose is added as an SVG asset (cropped tight to the artwork) under
assets/images/angie/. The mascot is decorative (aria-hidden), and it scales
down to stay beside the bubble on mobile.
The popup service example framed the comparison against a vague
'previously you had to define a dynamic component' workflow and pointed
readers at steps no guide describes. Compare against today's
programmatic rendering approach with createComponent instead, which is
what the accompanying example actually uses, and link to the
programmatic rendering guide.
Also remove the note about excluding the component from compilation,
which no longer applies to standalone components.
Fixes#55148
Several adev states show only plain text today. This brings the Angie
mascot into them for warmer, more on-brand empty states, with no change
to copy or behavior:
- Search dialog: a magnifying-glass Angie on "Start typing to see
results", a questioning Angie on "No results found".
- API reference: a questioning Angie on "No API items found." and on the
package filter's "No results found".
- Deprecated API pages: the back-turned orthos pose in the shared
deprecation warning.
The mascots are decorative (aria-hidden) and sized per placement; the
poses are added as SVG assets under assets/images/angie/.
Also moves the Shiki highlighter init in the jsdoc-transforms spec into a
beforeAll, fixing a flake where the spec failed under randomized test
order.
Add a new section for 'Form State Signals' in the signal forms essential guide. This documents global signals such as dirty(), valid(), invalid(), pending(), and touched() at the form level, as requested in issue #69544.
Fixes#69544
Adds build-time validation to catch broken, stale, or miscased internal documentation links in both JSDoc and markdown, including `/api/` and `/guide/` URLs and their fragments. Updates the documentation pipeline to share the canonical route manifest, ensuring that all references are checked against the current navigation structure.
On mobile, focusing a long nav item shows a matTooltip that escapes the
drawer, ignores inner scroll, and blocks scrolling while open. Suppress
it on mobile using the existing isMobile helper.
Backdrop clicks on the search dialog were also closing the open mobile nav drawers. Adds an id to `<dialog>` and references it from both navs' `docsClickOutsideIgnore` arrays.