Our code ensuring host binding composition for animations was causing the early exit and removal of
elements when multiple transitions were present on the same element. This commit fixes the issue by
ensuring that we properly keep track of all the promise resolvers on the LView and then only
call them once we've properly waited for the longest animation to finish.
fixes: #64209
PR Close#64225
There may be cases where the longest animation info has been cleaned up before the end animation fires. We should still do the end processing in that case.
PR Close#64225
These tests were not properly validating against the host binding changes due to the fact that the styles were on the wrong components in some of the host binding cases.
PR Close#64225
There was a bug in the logic for checking if a leave animation exists for a node. This was affecting timing of nodes with enter animations.
PR Close#64226
Content Projected nodes are not destroyed and recreated, like every other
situation. Enter and Leave animations were ephemeral and are
expected to run once, and then be cleared. This means that for content projection
cases, the animations would only ever work the first time they were shown / hid.
In order to resolve this, we move to an animation queue that re-runs the animation
functions stored in the LView. In most cases, this animation will run once on creation.
For content projection, the enter and leave animations will fire more than once. Animations
are stored on the LView, but indexed and scheduled by whichever RNode needs to be animated.
So we only run animations for an affected RNode, rather than potentially all in the LView.
This also moves the queue to afterRender, which is safer than right after template
execution in refreshView.
fixes: #63418fixes: #64065fixes: #63901
PR Close#63776
Improve error handling when `rawDelays` contains fewer items than `transitionedProperties`, preventing a toLowerCase of undefined error in `parseCssTimeUnitsToMs`.
PR Close#64181
Removed `standalone: true` since it is now the default
and no longer necessary.
refactor(common): update ngComponentOutlet and ngTemplateOutlet examples and remove redundant standalone flag
Removed `standalone: true` since it is now the default
and no longer necessary.
PR Close#64155
Content Projected nodes are not destroyed and recreated, like every other
situation. Enter and Leave animations were ephemeral and are
expected to run once, and then be cleared. This means that for content projection
cases, the animations would only ever work the first time they were shown / hid.
In order to resolve this, we move to an animation queue that re-runs the animation
functions stored in the LView. In most cases, this animation will run once on creation.
For content projection, the enter and leave animations will fire more than once. Animations
are stored on the LView, but indexed and scheduled by whichever RNode needs to be animated.
So we only run animations for an affected RNode, rather than potentially all in the LView.
This also moves the queue to afterRender, which is safer than right after template
execution in refreshView.
fixes: #63418fixes: #64065fixes: #63901
PR Close#63776
Fixes two issues that were preventing template literals from being recovered properly if one of the interpolated expressions is broken:
1. We weren't updating the expected brace counter when an interpolation starts which in turn was throwing off the recovery logic in `skip`.
2. When producing tokens for template literals, we were treating the closing brace as an operator whereas other places treat it as a character. Even after fixing the first issue, this was preventing the recovery logic from working correctly.
Fixes#63940.
PR Close#64150
Prevents migration of @input() properties that contain references to 'this' in their initializer functions. This ensures that functions accessing class members via 'this' remain unchanged, preventing potential build errors.
PR Close#64142
Updated pipe examples to explicitly import the pipe for clarity and
correctness. Also removed `standalone: true` since it is now the default
and no longer necessary.
PR Close#64135
The event listeners for animationstart and animationend weren't properly checking whether the animation event fired matched the node we're bound to, since animation events bubble. This resulted in child node animation events bubbling up and causing elements to get prematurely removed.
fixes: #64084
PR Close#64088
angular#62630 made it so that all ARIA
property bindings would write to their corresponding attribute instead.
The primary motivation for this change was to ensure that ARIA
attributes were always rendered correctly on the server, where the
emulated DOM may not correctly reflect ARIA properties as attributes.
Furthermore, this change added support for binding to ARIA attributes
using the property binding syntax (e.g. `[aria-label]`).
Unfortunately, angular#62630 relied on
the incorrect assumptions that an ARIA property name could be converted
to its attribute name (without hardcoding the conversion), and that the
value of an ARIA property matched its corresponding attribute. For
example, the `ariaLabelledByElements` property's value is an array of
DOM elements, while the corresponding `aria-labelledby` attribute's
value is a string containing the IDs of the DOM elements.
This partially reverts angular#62630 so
that only property bindings with ARIA attribute names (begin with
`aria-`) are converted to attribute bindings.
* `[ariaLabel]` will revert to binding to the `ariaLabel` property.
* `[aria-label]` will continue binding to the `aria-label` attribute.
Note the only difference between `[aria-label]` and `[attr.aria-label]`
is that the former will attempt to bind to inputs of the same name while
the latter will not.
PR Close#64089
The control flow migration was incorrectly removing `ng-template` elements in scenarios where they were referenced by multiple `*ngIf` directives' `else` clauses and also used independently via `ngTemplateOutlet`.
PR Close#63996
When `noUncheckedIndexedAccess` is not enabled, indexed accesses do not include `undefined` in the type.
This makes the OptionalChainNotNullableCheck inconvenient when wanting to safe guard an indexed access (and when the typings isn't helping you).
Ideally project should enable `noUncheckedIndexedAccess` for better typesafety, but this is often inconveninent (we do not enable it by default) and often not the resort of the developer.
So more better coding convinience, `OptionalChainNotNullableCheck` will not raise an error/warning on indexed Acessed followed by an optional chaining when `noUncheckedIndexedAccess` is not enabled.
See also #63809 which will detect more cases
PR Close#64007
This commit changes `Resource.hasValue()` and its derived types to improve narrowing
of resources whose generic type either does not include `undefined` (i.e. when a default
value has been provided) or when the generic type is `unknown`. This fixes the undesirable
behavior where `hasValue()` would cause the `else` branch of an `hasValue()` conditional
to have a narrowed type of `never`, given that the `hasValue()`'s type guard covers the
entire type range already (meaning that the type in the else-branch cannot be inhabited
in the type system, yielding the `never` type).
By making the `hasValue()` method only a type guard when the generic type includes `undefined`
these problems are avoided.
Fixes#60766Fixes#63545Fixes#63982
PR Close#63994
Fixes an error where using an alias in a defer block caused the compiler CLI to fail when parsing. The resolution logic in ComponentDecoratorHandler was updated to correctly handle deferred dependencies with aliased imports.
PR Close#63966
This adds an optional flag to the renderer on `removeChild` called `requireSynchronousElementRemoval`, which can tell any downstream renderer that elements need to be removed synchronously. This gets passed down to the legacy animation renderer to ensure that any elements that set this flag aren't impacted by that renderers changes to timing.
fixes: #63893
PR Close#63921
Fixes a bug in the standalone migration where 2 imported modules have the same class name but 1 is imported with an alias and would not be added to the component imports array when migrating
Fixes#63913
PR Close#63934
Currently if `TestBed.overrideComponent` is used on a class that uses initializer APIs (e.g. `input()`), the initializer metadata will be wiped out, because `overrideComponent` re-compiles the class with the information set by `setClassMetadata`. `setClassMetadata` only captures decorated members at the moment.
These changes introduce some logic to capture the new initializer-based APIs in `setClassMetadata` as well.
Fixes#57944.
PR Close#63904
Reworks the logic that tracks the decorator metadata for members to do so using the output AST, rather than wrapping the TypeScript AST. This makes it easier to programmatically generate new members that weren't part of the TypeScript AST before.
PR Close#63904