13951 Commits

Author SHA1 Message Date
Angular Robot 79a818bd50 build: update cross-repo angular dependencies (#63877)
See associated pull request for more information.

Closes #63873 as a pr takeover

PR Close #63877
2025-09-17 17:37:28 +00:00
JoostK 8843707919 fix(compiler-cli): only bind inputs that are part of microsyntax to a structural directive (#52453)
Prior to this change the template type-check generator would incorrectly apply inputs
and attributes to a structural directive, where only the bindings as present in microsyntax
are actually bound to the directive. This introduced a problem where usages of template
variables could not be resolved, because the template variables are out-of-scope of the
template element itself.

Closes #49931

PR Close #52453
2025-09-17 16:05:05 +00:00
Matthieu Riegler dcdca98f5d refactor(core): remove usages of Promise.withResolvers (#63856)
Promise.withResolvers is Baseline 2024. Our policy is to support browsers in the scope of Basline widely available.

Fixes #63855

PR Close #63856
2025-09-17 15:21:52 +00:00
Matthieu Riegler 423cc17a76 refactor(common): trim undefined from locale data. (#63520)
This is an optimization to shave of unecessary data.

fixes #42315

PR Close #63520
2025-09-17 14:57:17 +00:00
Matthieu Riegler dd6e1c3494 refactor(core): prevent input migration from introducing a breaking change (#63547)
Non-typed `transform` functions were stripped by the migration prior to this commit (while still logging an error).
This behavior will now only happen with `--best-effort`.

#63541

PR Close #63547
2025-09-16 18:53:51 +00:00
aparziale 6e54bdfdcb fix(migrations): fix route-lazy-loading migration (#63818)
route-lazy-loading migration now supports routes when exported by default

PR Close #63818
2025-09-16 15:53:48 +00:00
arturovt 0afd9c5632 refactor(core): swap dev/prod error handling order in injector for tree-shaking (#63354)
In production builds, `ngDevMode` is replaced with `false`, so the guard compiles to `return;`. However, bundlers like ESBuild still keep the remaining statements after the return as unreachable code instead of removing them. This leaves behind unnecessary dead code in the output.

Technically, the body is unreachable. But to prove that, the bundler must be 100% certain that:

- `return` cannot be removed by some transform
- there's no later transformation that changes control flow

As thus, it's always conservative.

This also allows dropping `assertDefined`, which was previously
referenced only inside `prependTokenToDependencyPath`. With the
function now fully inlined and dev-only, `assertDefined` is also
eliminated from production builds, further reducing bundle size.

PR Close #63354
2025-09-16 15:53:11 +00:00
Matthieu Riegler 9f64d1a1de docs: add alert about routelinkactive being a content query (#63829)
This commit also fixes an issue with alert that we're parse correctly if they were at the end of the markdown string

fixes #52877

PR Close #63829
2025-09-16 15:15:24 +00:00
Rahul Kamat 27b2a4af3a refactor(core): Update async-test.ts to use globalThis polyfill (#57505)
This updates async-test to use globalThis instead of what it was using.

PR Close #57505
2025-09-16 15:10:05 +00:00
Matthieu Riegler c80d9baf81 docs: update doc to clear up difference between toObservable/ outputToObservable (#63836)
TLDR: only `toObservable` emits synchronously on subscription.

fixes #57224

PR Close #63836
2025-09-16 15:00:54 +00:00
arturovt 4a23f6e79d refactor(core): wrap checkNoChanges body in if (ngDevMode) for better tree-shaking (#63387)
The `checkNoChanges` method previously used an early-return guard:

  if (!ngDevMode) return;
  // dev-only code ...

In production builds, `ngDevMode` is replaced with `false`, so the
guard compiles to `return;`. However, bundlers like ESBuild
still keep the remaining statements after the return as unreachable
code instead of removing them. This leaves behind unnecessary dead
code in the output.

This commit updates the method to instead wrap the full body:

  if (ngDevMode) {
    // dev-only code ...
  }

With this change, the method collapses to an empty function in
production builds:

  checkNoChanges() {}

This ensures that the dev-only logic and its dependencies
(e.g. `checkNoChangesInternal`, `UseExhaustiveCheckNoChanges`) can be
fully tree-shaken, reducing bundle size.

PR Close #63387
2025-09-15 21:11:40 +00:00
SkyZeroZx 19462fc807 docs(benchpress): Remove TODOs in Statistic (#63534)
Remove TODOs in Statistic

PR Close #63534
2025-09-15 20:36:18 +00:00
Matthieu Riegler 5fd0082ccf refactor(compiler-cli): Add a diagnostic to detect forbiden invocations of required initializers (#63614)
The diagnostic will raise an error when required initializers (input, model, queries) are invoked the context of property initializers and contructors.

Docs will be provided in a follow-up

fixes #63602

PR Close #63614
2025-09-15 19:34:32 +00:00
Matthieu Riegler 7fb5a8087e fix(compiler): Add support for aria-invalid (#63748)
The `aria-invalid` attribute was supported but the `ariaInvalid` property was unknown by the schema.

fixes #63744

PR Close #63748
2025-09-15 18:41:17 +00:00
Kristiyan Kostadinov 38c9921ff3 fix(compiler-cli): signal not invoked diagnostic not raised when input has same name in template (#63754)
The diagnostic that flags signals which haven't been invoked has some logic to skip over inputs, however it was looking at the used directives across the entire template, not the ones on the specific node.

Fixes #63739.

PR Close #63754
2025-09-15 15:50:45 +00:00
SkyZeroZx b05552fc7a docs: add documentation for NG02802 warning about HttpTransferCache headers (#63802)
add documentation for NG02802 warning about HttpTransferCache headers

PR Close #63802
2025-09-15 15:38:24 +00:00
SkyZeroZx 653089d213 test(platform-server): add test for transfer state data in nested defer blocks (#63801)
Add test for transfer state data in nested defer blocks

PR Close #63801
2025-09-15 15:35:00 +00:00
Jessica Janiuk c8d3439814 refactor(core): Reorganize and cleanup animations code (#63775)
This is a pure re-organization of the animations code. No functionality changes, but it should be easier to navigate now. Utility classes have been moved to a `utils.ts` file. The related functions in the instructions have been grouped closer together.

PR Close #63775
2025-09-12 21:41:52 +00:00
Jessica Janiuk 3ec8a5c753 fix(core): Prevent leave animations on a move operation (#63745)
When a user has `animate.leave` on a list of items in a `@for`, but are only showing a subset using a computed, removing the second to last item results in a move operation on the last item. There's no native atomic move API in the browser. So this results in the element being detached and attached at its new index. The detaching of the node resulted in leave animations firing.
This fix addresses this by adding a flag in the `LView[ANIMATIONS]` `AnimationLViewData` interface to allow for skipping animations. During list reconciliation, we set this flag so that the animations are skipped over. The flag is flipped back after the move operation is complete.

There is one complication that results from this. The index adjustment of elements in the list happens synchronously while the leave animation is asynchronous. This results in the leaving item getting shifted to the end of the list. This is not ideal but likely can be addressed in a future refactor.

fixes: #63544

PR Close #63745
2025-09-12 15:21:25 +00:00
Angular Robot b7bc11098d build: update cross-repo angular dependencies (#63722)
See associated pull request for more information.

PR Close #63722
2025-09-11 16:32:28 +00:00
Rocky Meza 219462fe0f refactor(core): Split consumerBefore/AfterComputation (#62549)
This makes it possible to batch effects, where we can "reopen" consumers
during initial render and then finalize them after we are finally done
adding all the effects to a batch:

```
function createBatch() {
  const effect = // ... create effect node
  resetConsumerBeforeComputation(effect);
  return effect;
}

// pseudo-code
function appendEffect(effectBatch, updater) {
  if (value is a signal) {
    const prevConsumer = setActiveConsumer(effectBatch.node);
    const output = value();
    setActiveConsumer(prevConsumer);
    effectBatch.push({ signal, updater });
    return output;
  }
}

function finalizeBatch(effectBatch) {
  if (effectBatch.length > 0) {
    finalizeConsumerAfterComputation(effectBatch.node);
  }
}

const effectBatch = createBatchEffectNode();
appendEffect(signal1, (newValue) => /* something */);
appendEffect(signal2, (newValue) => /* something different */);
finalizeBatch(effectBatch);
```

PR Close #62549
2025-09-11 15:47:34 +00:00
Jessica Janiuk 5f5828f60d refactor(core): dispatch enter and leave animations at the right times (#63710)
This updates the enter and leave logic to use the stored LView data to dispatch the enter and leave animations at the right points in the lifecycle. This should fix issues with signals not being available yet, parallel animations, and also eliminate the need for the element registry.

fixes: #63391
fixes: #63388
fixes: #63369

PR Close #63710
2025-09-10 22:24:31 +00:00
Jessica Janiuk e00c5c5b3f refactor(core): track enter and leave animations in LView (#63710)
This tracks the enter and leave functions in the LView to be executed at a safe time for change detection.

PR Close #63710
2025-09-10 22:24:31 +00:00
Matthieu Riegler 10827a41ea refactor(core): Error logs links point to the archived version of the docs (#63512)
In order to point the right context, links in error messages will target the archived version of the online doc site (v*.angular.io).

See #44650

PR Close #63512
2025-09-10 22:21:10 +00:00
Matthieu Riegler 1b7f53021f build: add a noDuplicateEnumValue rule (#63483)
It caught several legitimate issues.
In the cases I wasn't sure, I just disabled the rule.

fixes #45843

PR Close #63483
2025-09-10 22:16:11 +00:00
Andrew Scott 69b61cbc24 build: update symbol goldens (#63711)
updates symbol goldens after cross repo updates

PR Close #63711
2025-09-10 14:15:36 -07:00
Alan Agius 8266790fb8 build: update cross-repo angular dependencies (#63707)
See associated pull request for more information.

Closes #63669 as a pr takeover

PR Close #63707
2025-09-10 12:07:55 -07:00
Jessica Janiuk 802dbcc2a0 fix(core): prevent animation events from being cleaned up on destroy (#63414)
This will allow manually subscribed animation events to still fire when using `animate.leave`. Otherwise they were being cleaned up before the animations happened.

fixes: #63391

PR Close #63414
2025-09-10 10:07:20 -07:00
Andrew Scott 7a7725ee4c refactor(core): Update tests for zoneless by default (#63672)
Cherrypick #63668 into patch branch to avoid issues with tests when
merging to patch
2025-09-09 15:07:24 -07:00
Alan Agius 6117ccee2e feat(core): introduce BootstrapContext for improved server bootstrapping (#63636)
This commit introduces a number of changes to the server bootstrapping process to make it more robust and less error-prone, especially for concurrent requests.

Previously, the server rendering process relied on a module-level global platform injector. This could lead to issues in server-side rendering environments where multiple requests are processed concurrently, as they could inadvertently share or overwrite the global injector state.

The new approach introduces a `BootstrapContext` that is passed to the `bootstrapApplication` function. This context provides a platform reference that is scoped to the individual request, ensuring that each server-side render has an isolated platform injector. This prevents state leakage between concurrent requests and makes the overall process more reliable.

BREAKING CHANGE:
The server-side bootstrapping process has been changed to eliminate the reliance on a global platform injector.

Before:
```ts
const bootstrap = () => bootstrapApplication(AppComponent, config);
```

After:
```ts
const bootstrap = (context: BootstrapContext) =>
  bootstrapApplication(AppComponent, config, context);
```

A schematic is provided to automatically update `main.server.ts` files to pass the `BootstrapContext` to the `bootstrapApplication` call.

In addition, `getPlatform()` and `destroyPlatform()` will now return `null` and be a no-op respectively when running in a server environment.

(cherry picked from commit 8bf80c9d2314b4f2bcf3df83ae01552a6fc49834)

PR Close #63636
2025-09-09 10:45:02 -07:00
Matthieu Riegler 35a1d5d7bf refactor(compiler-cli): add support for if/switch to the non-invoked signal diagnostic (#63502)
This commit adds the support to the existing "interpolated_signal_not_invoked" diagnostic (even though it's not really a interpolation)

PR Close #63502
2025-09-08 13:17:05 -07:00
Joey Perrott a52f4a1987 build: separate zone.js dependencies into their own directory (#63612)
Separate out zone.js dependencies

PR Close #63612
2025-09-08 12:30:40 -07:00
Angular Robot 951701dabb build: update cross-repo angular dependencies (#63581)
See associated pull request for more information.

PR Close #63581
2025-09-03 20:56:00 -07:00
Joey Perrott 991785fc18 build: use common jasmine rule from dev-infra (#63568)
Use the new common jasmine rule from dev-infra which include sourcemap rewriting support and esm file loading

PR Close #63568
2025-09-03 16:34:09 +00:00
Alan Agius 0c2255bde8 refactor(platform-server): simplify transfer state serialization tracking (#63525)
The logic to track if the transfer state has been serialized is simplified by removing the need for `APP_ID`. Instead of maintaining a `Set` of application IDs, a simple boolean flag is used.

PR Close #63525
2025-09-03 09:15:53 -07:00
Alan Agius d1d32db972 fix(platform-server): prevent false warning for duplicate state serialization (#63525)
The `TRANSFER_STATE_SERIALIZED_FOR_APPID` provider was previously configured at the platform level, causing its state to be shared across all concurrent server-side rendering requests. This created a race condition where one request could see the `appId` from a different, concurrent request, leading to false warnings about duplicate state serialization.

This commit changes the provider's scope to ensure that each application instance gets its own unique state. This correctly isolates the serialization check to each individual request, resolving the issue of false warnings in concurrent environments.

Closes #63524

PR Close #63525
2025-09-03 09:15:53 -07:00
Angular Robot 7bbcb54241 build: lock file maintenance (#63523)
See associated pull request for more information.

PR Close #63523
2025-09-02 12:40:04 -07:00
aparziale dc64f3e478 fix(core): Fixed inject migration schematics for migrate destructured properties (#62832)
Fixes #62626 - Properties used with the destructor are also managed during migration.

PR Close #62832
2025-09-02 10:59:47 -07:00
Matthieu Riegler ed50120d4c refactor(animations): remove dependency on @angular/common (#63248)
`DOCUMENT` was move to `@angular/core`, so we don't need to depend on common anymore.

PR Close #63248
2025-08-29 08:51:32 -07:00
Jessica Janiuk 479a919f42 fix(compiler): fixes regression with event parsing and animate prefix (#63470)
The new animations was not correctly looking for the `.` when parsing bindings. This resulted in arbitrary event bindings creating animate.leave instruction calls.

fixes: #63466

PR Close #63470
2025-08-29 11:53:30 +00:00
Hongxu Xu b549cd28ae refactor(bazel): reduce build deps (#63348)
clean up deps in bazel build scripts

PR Close #63348
2025-08-28 09:16:10 -07:00
Vincent 596b545130 fix(core): Prevent an error on cleanup when an rxResource stream threw before returning an Observable (#63342)
Before this commit, it was wrongly assumed that the stream subscription could not be `undefined`.

Fixes #63341

PR Close #63342
2025-08-28 08:44:52 -07:00
arturovt 1e3999ec36 refactor(core): replace Optional/SkipSelf deps with inject() flags (#63386)
This commit updates provider definitions that relied on the `deps` array
with `new Optional()` and `new SkipSelf()` to instead use the modern
`inject(..., { optional: true, skipSelf: true })` API.

Previously:
  deps: [[KeyValueDiffers, new SkipSelf(), new Optional()]]

Now:
  const parent = inject(KeyValueDiffers, { optional: true, skipSelf: true });

**Bundle size reduction**: `Optional` and `SkipSelf` are runtime values
created by `makeParamDecorator()`. Even in production builds, esbuild
and other bundlers must keep their factory code because they are
referenced with `new Optional()` / `new SkipSelf()`. With `inject()`,
those classes are no longer referenced, allowing them and the
`makeParamDecorator` scaffolding to be tree-shaken when unused.

As a result, production bundles can drop both `Optional`, `SkipSelf`, and
their supporting factory code when not used elsewhere, reducing code size
while keeping the same behavior.

PR Close #63386
2025-08-28 08:43:17 -07:00
Jessica Janiuk 114906d2d6 fix(core): Fix cancellation of animation enter classes (#63442)
When toggling visibility on an element over and over, the enter animations were supposed to be cancelled and then the classes removed. There was a race condition happening that resulted in the cancelled animation being the leave animation. Rather than using the animation.cancel functionality, it's safer to just remove the enter classes.

fixes: #63439

PR Close #63442
2025-08-28 14:11:06 +00:00
Angular Robot ca61366218 build: update cross-repo angular dependencies (#63396)
See associated pull request for more information.

PR Close #63396
2025-08-27 16:14:31 -07:00
arturovt fce5602b53 refactor(core): mark VERSION as @__PURE__ for better tree-shaking (#63400)
Annotate the `new Version(...)` call with `/* @__PURE__ */` to signal to
optimizers that the constructor is side-effect free.

Without this hint, bundlers such as Terser or ESBuild may conservatively
retain the `VERSION` instantiation even when unused. With the annotation,
the constant can be tree-shaken away in production builds if not referenced,
reducing bundle size.

PR Close #63400
2025-08-27 11:39:07 -07:00
arturovt f87fad3fff fix(core): avoid injecting internal error handler from a destroyed injector (#62275)
This commit prevents lazy injection of the internal `ErrorHandler` from a destroyed injector, which would otherwise result in a secondary "destroyed injector" error.

The `handleUncaughtError` function is used in a wrapped event listener that invokes the `ErrorHandler` if the listener throws. A simple case in a micro-frontend application:

```ts
onNavigationToAnotherApp() {
  this.appRef.destroy();
  do_some_stuff_ie_loggin_that_may_throw();
}
```

If the function throws an error, Angular attempts to inject the `ErrorHandler` from a destroyed injector.

PR Close #62275
2025-08-27 11:35:55 -07:00
Alexander Melde 06c53679ba docs: update to new standalone default behavior (#63329)
When declaring directives, the standalone flag is set to true by default in current Angular versions.

The docs for the directive decorator should correctly explain the default behavior, while still mentioning when to set it to false.

PR Close #63329
2025-08-27 11:26:13 -07:00
Matthieu Riegler e8d9bc5119 refactor(http): rework the HttpEvent union to improve narrowing. (#63267)
Prior to this change, `HttpProgressEvent` could not be narrowed to `HttpDownloadProgressEvent` or `HttpUploadProgressEvent`

PR Close #63267
2025-08-27 11:25:02 -07:00
Joey Perrott 26072bba9c build: move macros/build set up for zone.js into zone.js directories (#63421)
Move the zone_bundle and configurations into zone.js's tool directory

PR Close #63421
2025-08-27 11:23:58 -07:00