In this commit, we update the documentation to reflect the property that allows
enabling the default browser `beforeunload` handling, which was added in a
previous commit.
Additionally, some cosmetic grammar changes have been made in this documentation,
as the previous text had some issues.
Closes#52256
PR Close#57881
Added a new section in the documentation explaining how to lazy load a standalone component using `loadComponent`. This includes a code example demonstrating the setup in Angular routes.
PR Close#57620
Apply the min() function for set the smallest height
fix(docs-infra): move height into editor-wrapper
Move the calculation rule of height edit into editor-wrapper selector
fix(docs-infra): change has selector
Change the has selector
fix(docs-infra): change selector's for child
Changing the selector for test this solution
Fix
PR Close#54128
Remove max-height: 200px in ul child inline-errors-box, add the overflow & max-height in percentages to the parent for correct visualization
Fixes#52760
refactor(docs-infra): correct typo
Correct typo in comment
feat(docs-infra): modify the height of the editor
If error box are displayed, modify the height of the editor
PR Close#54128
In this commit, we're replacing the provided injector in `afterNextRender` with a node injector
because it was previously mistakenly passing an `EnvironmentInjector`. The `EnvironmentInjector`
resolves `DestroyRef` to itself, meaning that `AfterRenderSequence` is essentially never destroyed
(since the environment injector is not destroyed either).
PR Close#58030
I’ve noticed that there was a loop inside a loop. Since we’re already iterating through
`images` using `forEach`, it was running a `for` loop through `images` again. This was
probably a mistake made when the functionality was initially added. The test actually
verified that `logs.length` is `1`, but in the real environment, it logs twice
(which is quite obvious due to the code).
I’ve also added the missing file to the Bazel target.
PR Close#58021
This commit updates the tutorial component's functionality to unsubscribe from the route
data observable and stop monitoring the resizer element when the component is destroyed.
This is necessary because `monitor` adds event listeners that prevent the element and
component from being garbage collected.
PR Close#58028
This commit removes event listeners from the `script` element once loading is
complete. If the element is not garbage collected properly, in Firefox, the script
element still appears in the memory tree view, captured by
`__zone_symbol__loadfalse -> HTMLScriptElement -> GC Roots`. We should always be good
citizens and clean up event listeners when we no longer need them, as browser's garbage
collectors work differently. Calling `remove()` on the node doesn't guarantee that the
node can be collected.
PR Close#57877
Prior to this commit, the `ImagePerformanceWarning` class was checking all `img`
elements in the DOM to determine whether they were oversized after the DOM loading
was complete. We should not check SVGs because they are vector-based and can scale
infinitely without losing quality.
Closes#57941
PR Close#57966
This update modifies the `getAnswerFiles` function to support file systems that do not adhere to POSIX standards.
Prior to this change this method will always fail with the below:
```
Error: Invalid state: could not find start of answers path
```
PR Close#57970
Adds a `manualCleanup` flag to `afterRender` and `afterNextRender`, similarly to `effect`. The reason is that currently if the hook is created outside of an injection context, it requires an injector to be passed in. In some cases that injector might be an injector that is never destroyed (e.g. `EnvironmentInjector`) which can give a false sense of security users thinking that the hook will be cleaned up automatically. We fell into this in the CDK which caused a memory leak (see https://github.com/angular/components/pull/29709). With the `manualCleanup` option users explicitly opt into cleaning the hook up themselves.
PR Close#57917
`@angular/upgrade` writes to inputs when downgrading an Angular 2+ component
into an Angular.JS adapter. Previously, it wrote directly to the input
property, which isn't compatible with input signals. It also handles
`ngOnChanges` directly.
The correct way to support input signals would be to refactor upgrade to use
`ComponentRef.setInput`, which also handles `ngOnChanges` internally.
However, this refactoring might be more breaking since it would change the
timing of certain operations. Instead, this commit updates the code to
recognize `InputSignal` and write it through the `InputSignalNode`. This
avoids the above breaking changes for now, until a bigger refactoring can be
tested.
Fixes#56860.
PR Close#57020
With this commit, we're now able to perform checks even when the image has already
been loaded (e.g., from the browser cache), and its `load` event would never be triggered.
We use the [complete](https://html.spec.whatwg.org/#dom-img-complete) property, as specified,
which indicates that the image state is fully available when the user agent has retrieved all
the image data. This approach effectively triggers checks, as we no longer solely rely on the
`load` event and consider that the image may already be loaded.
This will not remove the placeholder until the `load` event fires (and it won't fire if the
image is already "there").
This prevents memory leaks in development mode, as `load` and `error` event listeners are
still attached to the image element.
PR Close#55444