move the check for non-animatable properties from the animation building
phase to the application of the animation's transition instead, in such
a way we can check it against the keyframes of the transition's timeline
in order to only provide warnings for properties which are being
animated, thus not providing any warning for non-animatable properties
being applied to elements via the style function
this change has the benfit just mentioned above but it comes with two
drawbacks:
- the warning handling is not done in the building time so it is a bit
inconsistent with other type of validations (such as the unsupported css
properties one for example)
- before the warning was being applied only when the animation's data
was being parsed, so it happed only once but now since it is applied
when the animation is actually being prepared to be played, it happens
each time the animation runs
resolves#46602
PR Close#46666
After a bugfix in #46096, the compiler is now better capable of detecting pipes
which require an inline type constructor. However, there is an issue in how all
pipes are considered when verifying the inline type-ctor requirement: it should
only check actually used pipes.
Fixes#46747
PR Close#46807
The JS size-tracking logic has been moved into the dev-infra repository
and the rule has been updated to work better with Bazel labels. The
Starlark target is updated accordingly in this commit.
PR Close#46802
The jasmine seed generator is only used in a single karma configuration
file. Used by the legacy build and the Saucelabs/ZoneJS Karma jobs.
We should move the separate script code directly into the config to make
it clear that the seed generation is not used elsewhere, and to simplify
the Starlark code.
PR Close#46798
The existing logic does something similar but in a more roundabout way.
It reads _the whole array_. If it encounters a pending value, it ignores
the remaining ones. If it hasn't encountered a pending value by the time
it hits false/UrlTree, it returns that result.
The new logic is the same, but reverses what we're looking for. Instead
of processing the whole array, we stop when we encounter an initial
value. When we encounter one that isn't `true`, that gets returned. If
we get to the end and everything was `true`, return `true`.
PR Close#46745
This reverts commit b417370383.
The change applied is no longer appropriate since the use of animations
and shadow dom components is discouraged (as of #46738)
PR Close#46739
`--project` is unwritten standard to provide the project name. With this change we allow the project name to be provided using the `--project` command line argument and remove the ambiguity with other schematics.
PR Close#46664
`BootstrapOptions` is exposed through `PlatformRef#bootstrapModule` but
is not included in the public API so you cannot find it on angular.io.
This commit simply marks the interface as public API (as it should be).
PR Close#46679
This custom error message for invalid guards requires a fair bit of
extra logic in several places. This change reduces special logic for an error
case that would fail anyways. Additionally, there were already a couple
places that _did not_ have this special error and we have not seen any
indication that there is more confusion for those (resolvers and canMatch).
PR Close#46680
The test apps are bundled using their production ESM JS output using
`esbuild`. ESBuild warns about any CJS usages, like `module.exports.`
```
INFO: From Bundling Javascript packages/core/test/bundling/todo_i18n/index.ts [esbuild]:
▲ [WARNING] The CommonJS "module" variable is treated as a global variable in an ECMAScript module and may not work as expected
bazel-out/k8-fastbuild/bin/packages/core/test/bundling/todo_i18n/index.mjs:494:0:
494 │ module.exports = {
╵ ~~~~~~
This file is considered to be an ECMAScript module because the file name ends in ".mjs".
```
Some bundling tests currently use `module.exports` to make
functions/symbols available to specs later requiring the bundle (in
order to run the bundle). Instead of using the CJS global here, the
logic can be attached consistently to `window` (there is currently a
mismatch of window vs. module.exports anyway..).
PR Close#46642
The Angular CLI has removed the JSON5 parsing and now always uses
`jsonc-parser`. Our test checks if JSON5 features can be parsed, but
this now breaks and the test needs to be adjusted.
We still want to keep the test to ensure we do not parse the Angular
CLI workspace file in a different way, not e.g. supporting jsonc.
PR Close#46642
This commit removes the experimental `renderComponent` operation, which
implemented an alternative, lighter-weight bootstrapping option. This
experiment is being discontinued as the path towards it being a supported
production API was not clear. In particular, it lacked a clear roadmap for
supporting Angular's change detection, particularly when consuming existing
components.
PR Close#46646
This commit removes the `Renderer3` experiment which attempted to use the
real DOM API as Angular's renderer. As shown in the diff, having this
experiment around added real code complexity to Angular that could not be
removed by an optimizer.
Since we no longer feel this experiment is worth continuing, we're removing
the `Renderer3` concept and all supporting code.
PR Close#46646
Previously, when instantiating a component, Angular would look in the DI
hierarchy for `RendererFactory2`. Any DI tree which rolls up through an
application injector (that is, one created with `BrowserModule`) should be
able to provide this interface. If not found, Angular would switch to the
experimental `Renderer3` mechanism. This switch was designed this way,
because it allowed for the creation of experimental applications where
`RendererFactory2` was not included in the bundle at all.
In this commit, instead of automatically falling back on `Renderer3`-style
rendering, an error is raised instead if `RendererFactory2` is missing from
the DI hierarchy.
PR Close#46646
This commit migrates any remaining Angular tests which are using some form
of Renderer3 interfaces. Instead, they're switched to Renderer2.
PR Close#46646
Due to the restrictions of circular dependency checking, we need a separate
internal interface for a renderer. We cannot use `Renderer2` as a type
internally as even importing it as a type incurs a dependency on its
implementation, which creates a major potential for circular dependencies.
Previously this role was served by the `Renderer3` type. As we prepare to
remove the `Renderer3` abstraction (the idea of using `document` as a
differently-shaped renderer), this commit renames `ProceduralRenderer3` to
the more generic term `Renderer`.
`RendererFactory3` is also renamed to the more generic `RendererFactory` for
consistency.
PR Close#46646
Previously, if `initialNavigation` were set to `enabledBlocking`, the
Router's `APP_INITIALIZER` would never resolve if that initial
navigation failed. This results in the application load hanging and
never completing.
fixes#44355
PR Close#46634
This commit updates the `createEnvironmentInjector` calls in standalone components tests, so that an injector is wired to the DI hierarchy and the code doesn't fall back to using a Renderer3.
PR Close#46633
Remove calls to enableRenderer3 in the functional unit tests.
This effectivelly cuts code paths going through the Renderer3
in the functional tests.
PR Close#46612
This commit cleans-up/removes a check we added before we supported CLDR
39. This check was necessary due to a incomplete/invalid list of locales
provided as part of the JSON data.
PR Close#46606
This commit converts the remaining bundling tests which were using
`renderComponent` to use regular bootstrapping instead.
Since `renderComponent` is synchronous and regular bootstrapping is not,
some test adjustments were necessary to wait for bootstrapping before test
assertions could run.
Additionally, debug servers were adjusted in some cases where they'd broken
(likely some time ago).
PR Close#46559
The deleted r3 versions of these tests had symbol tests, but their r2
equivalents did not. This commit adds symbol tests to the r2 variants.
PR Close#46559
In the previous commit, the r3-based hello_world and todo tests were deleted
in favor of the r2 versions. This commit renames the r2 versions to drop the
r2 suffix.
PR Close#46559
The `hello_world` and `todo` bundling tests use the experimental
`renderComponent` function (and `Renderer3`) as a result, and have
corresponding `Renderer2` equivalents. This commit removes these tests in
favor of the `Renderer2` versions, which will be renamed in a future commit.
PR Close#46559