This commit refactors the `RuntimeError` class to support a short version of providing error messages:
```
throw new RuntimeError(
RuntimeErrorCode.INJECTOR_ALREADY_DESTROYED,
ngDevMode && 'Injector has already been destroyed.');
```
In prod mode, the second argument becomes `false` andn this commit extends the typings to support that.
This commit also contains a couple places were the `RuntimeError` class is used to demostrate the compact form.
PR Close#44783
Currently, `ngModel` calls` setValue` after the `resolvedPromise` is resolved.
The promise is resolved _after_ the child template executes. The change detection
is run but `OnPush` views are not updated because they are not marked as dirty.
PR Close#44886
Previously, some NgModules that were added to the delayed scoping queue, never got removed from the queue before unit test execution. That resulted in some components (declared in those NgModules) missing their scope (which components/directives/pipes were matched).
This commit adds the logic to invoke delayed scoping queue flushing before starting a test to avoid missing/incomplete scopes for Components used in a test.
PR Close#44814
This commit removes CSS keyframes-based code that was used to support animations in old browsers. With IE11 deprecation, all supported browsers have native WebAnimations support, so the old code can be removed. This results in ~7KB decrease of the animations package bundle size, since most of the code was non-tree-shakable.
Closes#44520.
PR Close#44903
We were using a number of generic objects as if they were maps and relying on delete to remove
properties. In order to improve performance, these have been switched to native maps.
PR Close#44482
This commit provides a service, `PageTitleStrategy` for setting
the document page title after a successful router navigation.
Users can provide custom strategies by extending `TitleStrategy` and
adding a provider which overrides it.
The strategy takes advantage of the pre-existing `data` and `resolve` concepts
in the Router implementation:
We can copy the `Route.title` into `data`/`resolve` in a
non-breaking way by using a `symbol` as the key. This ensures that we
do not have any collisions with pre-existing property names. By using
`data` and `resolve`, we do not have to add anything more to
the router navigation pipeline to support this feature.
resolves#7630
PR Close#43307
Modified required validator and checkbox validator to inherit abstractValidator.
For every validato type different PR will be raised as discussed in #42378.
Closes#42267
PR Close#44162
When running tests with code coverage using Istanbul, the code is
instrumented with coverage reporting statements. These statements are
also inserted into synthesized constructors, preventing Angular from
properly recognizing them as synthesized constructor.
This commit changes the regex to detect synthesized constructors to allow
for statements within the constructor before the `super(...arguments);`
call. This is limited to code that does not contain a `}`, but this
is sufficient to support Istanbul's coverage instrumentation statements.
The tests have been extended with an input file that is being
instrumented using `babel-plugin-istanbul` for both ES2015 and ES5
targets, in order to verify that the approach works for real-world
usages.
Fixes#31337
PR Close#44732
`Renderer2` APIs expect to be called with the namespace name rather than
the namespace URI. Rather than passing around the URI and having to
account for different calling contexts, this change consistently uses
the namespace short names.
Importantly, the URI was only used in `component_ref.ts` `create`
(because `getNamespace returned the URIs`) and `createElementNode` in
`node_manipulation.ts` (because `getNamespaceUri` also used the URIs).
In contrast, attributes would use the _short names instead of URIs_
(see `setUpAttributes` in `attrs_utils.ts`). These names are pulled
directly from the attribute, i.e. `xhtml:href` and not converted to URI.
This dichotomy is confusing and unnecessary. The change here aligns the two
approaches in order to provide consistently throughout the system.
This relates to #44766 because the `createElementNode` was calling the
`AnimationRenderer.createElement` which delegates to the
`ServerRenderer`, which in turn was only set up to expect short names.
As a result, the `NAMESPACE_URIS` lookup failed and `Domino` created
the `svg` as a regular `Element` which does not have a `styles`
property.
resolves#44766
PR Close#44766
Adds support for passing in an optional injector when creating an embedded view through `ViewContainerRef.createEmbeddedView` and `TemplateRef.createEmbeddedView`. The injector allows for the DI behavior to be customized within the specific template.
Fixes#14935.
PR Close#44666
during keyframe building only consider the root element's timelines
for the style setting, so that the states styles (applied with '*')
can be applied correctly
resolves#32133resolves#28654
PR Close#44515
when reordering a list with animations the list items lose their current
triggers values, that is because the reordering of an item is implemented
as follows (_note:_ the following implementation has been added in PR #23534)
- the item is removed and marked _setForRemoval_
- the item is re-inserted, and the _setForRemoval_ is changed to _setForMove_
- the player set for animating the removal is destroyed when _setForMove_ is detected
the above steps allow the element not to be animated and to keep its styling but the
triggers values get lost since the removal transition/player has already been initialized,
so this change adds a _previousTriggersValues_ map in the _REMOVAL_FLAG_ field in order to
restore the triggers values if/when the removal turns out to be a move, changing the above steps to:
- the item is removed and marked setForRemoval __and its current triggers values are saved as well__
- the item is re-inserted, and the setForRemoval is changed to setForMove
- the player set for animating the removal is destroyed when setForMove is detected __and the
trigger values are re-applied in the engine's statesByElement map__
resolves#29526
PR Close#44578
This commit performs some refactoring of the AbstractControl-based classes to employ shared `RuntimeError` class and also updates the code to avoid duplication and improve minification.
PR Close#44398
This commit moves some logic to make the location of runtime error codes consistent across packages. Now all error codes are located in `packages/core/src/errors.ts` file.
PR Close#44398
This commit updates the code around the `RuntimeError` class to make it more reusable between packages (currently it's only usable inside the `core` package). Specifically:
- the error formatting logic was updated to handle cases when there is no error message provided
- there is no special Set that contains a set of error codes for which we have guides on angular.io. Instead, this is now encoded into the error code itself (making such codes negative integers). Having a separate Set makes it non-tree-shakable, which we want to avoid.
This change should allow to employ the `RuntimeError` class in other packages to further standardize this subsystem and make the errors thrown by the framework consistent.
As a part of the refactoring, the `common` package code was also updated to follow the same logic as `core`, since the `RuntimeError` class was used there as well.
PR Close#44398
Updates the acceptance core tests to work with ES2015 devmode output.
There were two issues surfacing:
* The NodeJS test execution failed because Domino does not handle
destructuring syntax properly. This is because `Node.children` is not
an iterable.
* `forwardRef` does not work with ES2015 and TypeScript's decorator
downlevel emit. This is a known limitation we work around in Angular
applications by either compiling tests with the Angular compiler, or
by running a custom decorator downlevel transform (like in the CLI).
PR Close#44505
To make our test output i.e. devmode output more aligned
with what we produce in the NPM packages, or to be more
aligned with what Angular applications will usually consume,
the devmode output is switched from ES5 to ES2015.
Additionally various tsconfigs (outside of Bazel) have been
updated to match with the other parts of the build. The rules
are:
ES2015 for test configurations, ES2020 for actual code that will
end up being shipped (this includes the IDE-only tsconfigs).
PR Close#44505
add a new unit test to make sure that leaving elements queried via
a parent queried via animateChild are correctly removed
note: this tests the fix introduced in PR #44357
PR Close#44489
One of the tests was not taking into account newlines in the text content of an element, thus failing in some browsers. This commit makes the test more stable by removing newlines and comparing the output after that.
PR Close#44616
The `ng_rollup_bundle` rule has been replaced with a new rule called
`app_bundle`. This rule replicates the Angular v13 optimization
pipeline in the CLI, so that we can get better benchmarking results.
Also the rule is much simpler to maintain as it relies on ESbuild.
The old `ng_rollup_bundle` rule did rely on e.g. build-optimizer that no
longer has an effect on v13 Angular packages, so technically size
tests/symbol tests were no longer as correct as they were before. This
commit fixes that.
A couple of different changes and their explanation:
* Language-service will no longer use the benchmark rule for creating
its NPM bundles! It will use plain `rollup_bundle`. ESBuild would have
been nice but the language-service relies on AMD that ESBuild cannot
generate (yet?)
* Service-worker ngsw-worker.js file was generated using the benchmark
bundle rule. This is wrong. We will use a simple ESbuild rule in the
future. The output is more predictable that way, and we can have a
clear use of the benchmark bundle rule..
* A couple of benchmarks in `modules/` had to be updated to use e.g.
`initTableUtils` calls. This is done because with the new rule, all
files except for the entry-point are considered side-effect free. The
utilities for benchmarks relied on side-effects in some
transitively-loaded file (bad practice anyway IMO). We are now
initializing the utilities using a proper init function that is
exported...
PR Close#44490
Currently child animation will be triggered by `animateChild()` despite it has been disabled.
These changes add some logic to prevent that unexpected behavior.
PR Close#37724
PR Close#37724
* The `TransitionAnimationEngine` had a fallback where it would store classes directly on a node if it doesn't have a `classList`. Presumably this is to support old browsers or if an animation is set on something like `ng-container`. This information was never used for anything since `containsClass` was never called. These changes simplify the logic to just a null check.
* Deprecates the `AnimationDriver.matchesElement` method, because it was only used in one place which can be replaced with `classList.contains`. We can't remove the method completely, because `AnimationDriver` is a public API. We also can't turn it into a method on the base class in order to remove it from the sub-classes, because it can break apps using `noImplicitOverride` while extending `AnimationDriver`.
PR Close#44378
improve the configureTestingModule reset test by also spying on
console.error and making sure that an error is logged to the user
when it should be
PR Close#44377
This commit finishes the removal of View Engine from the codebase, deleting
those pieces of @angular/compiler which were only used for VE.
Co-Authored-By: JoostK <joost.koehoorn@gmail.com>
PR Close#44368
This commit makes several changes to the implementation of `NgForOf` to
reduce its code size in production builds:
1. The tailor-made message for an unsupported differ is fully
tree-shaken in production builds, in favor of the exception from the
differ factory itself.
2. The private `_perViewChange` method was changed into a free-standing
function, to allow its name to be minimized.
3. The need for an intermediate `RecordViewTuple` was avoided by
applying the operation in-place, instead of collecting all insertions
into a buffer first. This is safe as the `_perViewChange` operation
that used to be done on each `RecordViewTuple` is entirely local to
the tuple itself. Hence, it is invariant to execution ordering which
means that the `_perViewChange` can be executed directly during the
`forEachOperation` loop.
PR Close#44315
Fixes an issue where destroy hooks are not set up for `useClass` providers
that rely on `forwardRef` for passing the actual class reference.
Currently the destroy hooks are not captured because forward refs are
not resolved for class providers. In ES2015+ this issue becomes even
more critical if arrow-functions are used for
e.g. `useClass: () => forwardRef(..)`.
This is because arrow functions do not have a prototype, unlike in ES5
where the function assigned to `useClass` would always have a prototype.
In ES2015+ a runtime exception as followed is returned (and doesn't give
any useful indication of the forwardRef issue):
```
TypeError: Cannot read properties of undefined (reading 'ngOnDestroy')
at registerDestroyHooksIfSupported (dist/packages/core/src/render3/di_setup.ts:196:35 <- dist/legacy-test-bundle.spec.js:41508:37)
at resolveProvider (dist/packages/core/src/render3/di_setup.ts:153:9 <- dist/legacy-test-bundle.spec.js:41485:11)
at resolveProvider (dist/packages/core/src/render3/di_setup.ts:70:7 <- dist/legacy-test-bundle.spec.js:41445:9)
at providersResolver (dist/packages/core/src/render3/di_setup.ts:54:5 <- dist/legacy-test-bundle.spec.js:41438:7)
at Object.definition.providersResolver (dist/packages/core/src/render3/features/providers_feature.ts:48:18 <- dist/legacy-test-bundle.spec.js:41600:16)
at resolveDirectives (dist/packages/core/src/render3/instructions/shared.ts:1179:40 <- dist/legacy-test-bundle.spec.js:35611:17)
at elementStartFirstCreatePass (dist/packages/core/src/render3/instructions/element.ts:40:7 <- dist/legacy-test-bundle.spec.js:38432:27)
at ɵɵelementStart (dist/packages/core/src/render3/instructions/element.ts:87:7 <- dist/legacy-test-bundle.spec.js:38453:43)
at ɵɵelement (dist/packages/core/src/render3/instructions/element.ts:180:3 <- dist/legacy-test-bundle.spec.js:38510:5)
at MultipleFormControls_Template (ng:///MultipleFormControls.js:9:9)
```
PR Close#44281
Bundle spec files similar to how it is done within the Angular
Components repo. This should simplify the setup and also speed
up the Saucelab job as only a single spec bundle would need to be
downloaded, compared to having to load hundreds of files through the
Saucelabs tunnel.
Also makes a couple of tests more robust with the emulators/and accounts
for ES2015 test runner changes. The tests should be less reluctant to
such build process changes.
Note for reviewers: Some imports have been simplified here. This work
came from Joey's original WIP for this. It's unclear to me whether this
is still needed, but it sounded like this was necessary for the ESBuild
bundling to work. I have robusted the module resolution plugin though,
so I doubt it's still needed. At the same time though: Not worth
reverting/trying as these changes are nice to have anyway!
Co-Authored-By: Joey Perrott <josephperrott@gmail.com>
Co-Authored-By: Paul Gschwendtner <paulgschwendtner@gmail.com>
PR Close#44281
Cleans up all the tests that had to declare a separate module in order to pass in `entryComponents` when creating components dynamically. This covers almost all of the `entryComponents` usages, except for a few which I've left for now, because they're testing some of the existing leftover `entryComponents` logic in core.
PR Close#44276
This commit removes special functions that were used to run tests in ViewEngine or Ivy only.
Since ViewEngine is deprecated and we no longer run ViewEngine tests on CI, we can cleanup
those special helpers and ViewEngine-only tests.
PR Close#44120
Add error handling for pipe with component class name in which it has a problem. Add it in ngDevMode, so that it will be a tree-shake away from the production bundle.
PR Close#44081
This commit removes most tests that were designated as only covering View
Engine code. It also removes tag filters from CI and local commands to run
tests.
In a few cases (such as with the packages/compiler tests), this tag was
improperly applied, and certain test cases have been added back running in
Ivy mode.
This commit also empties `@angular/compiler/testing` as it is no longer
necessary (this is safe since compiler packages are not public API). It can
be deleted in the future.
PR Close#43884
The TestBed APIs to override metadata would crash when the metadata
contained objects with cyclic references. Metadata overrides use the
JSON serialized representation of a value to compare objects, which
throws an error if the value has cyclic references. This commit avoids
the error by replacing multiple occurrences of the same object using
a unique string representation for the object.
Fixes#43948
PR Close#44215
Fix various typos and also improve sentences (by making them more clear
or grammatically correct) present in comments inside the animations package
PR Close#44203
When a partially compiled component or directive is "linked" in JIT mode, the body
of its declaration is evaluated by the JavaScript runtime. If a class is referenced
in a query (e.g. `ViewQuery` or `ContentQuery`) but its definition is later in the
file, then the reference must be wrapped in a `forwardRef()` call.
Previously, query predicates were not wrapped correctly in partial declarations
causing the code to crash at runtime. In AOT mode, this code is never evaluated
but instead transformed as part of the build, so this bug did not become apparent
until Angular Material started running JIT mode tests on its distributable output.
This change fixes this problem by noting when queries are wrapped in `forwardRef()`
calls and ensuring that this gets passed through to partial compilation declarations
and then suitably stripped during linking.
See https://github.com/angular/components/pull/23882 and https://github.com/angular/components/issues/23907
PR Close#44113
This commit removes the dynamic creation of named arrays for internal
runtime storage arrays as they may cause CSP violations in development
mode, when an application's CSP configuration does not include
`unsafe-eval`.
Named arrays for view data can still be enabled in development mode
using the `ngDevMode=namedConstructors` query parameter when loading the
application.
The usage of native class syntax for named arrays does not have the
desired effect when the code is downleveled to ES5. Since ES5 targets
are becoming increasingly more rare this is considered less of a problem
than the CSP violation.
Fixes#43494
PR Close#43587
When a safe method call such as `person?.getName()` is used, the
compiler would generate invalid code if the argument list also contained
a safe method call. For example, the following code:
```
person?.getName(config?.get('title').enabled)
```
would generate
```
let tmp;
ctx.person == null ? null : ctx.person.getName((tmp = tmp) == null ?
null : tmp.enabled)
```
Notice how the call to `config.get('title')` has completely disappeared,
with `(tmp = tmp)` having taken its place.
The issue occurred due to how the argument list would be converted
from expression AST to output AST twice. First, the outer safe method
call would first convert its arguments list. This resulted in a
temporary being allocated for `config.get('title')`, which was stored in
the internal `_resultMap`. Only after the argument list has been
converted would the outer safe method call realize that it should be
guarded by a safe access of `person`, entering the `convertSafeAccess`
procedure to convert itself. This would convert the argument list once
again, but this time the `_resultMap` would already contain the
temporary `tmp` for `config?.get('title')`. Consequently, the safe
method in the argument list would be emitted as `tmp`.
This commit fixes the issue by ensuring that nodes are only converted
once.
Closes#44069
PR Close#44088