3655 Commits

Author SHA1 Message Date
Alan Agius 9918c81ca9 build: update @angular/ssr and add beasties dependency for adev and dev-app
In @angular/ssr 22.2.0-next.7, beasties was made an external dependency rather
than vendored internally. Because hoist: false is configured and preserveSymlinks
is enabled, rules_js does not hoist beasties into adev/node_modules and
dev-app/node_modules.

This commit adds beasties as an explicit dependency for both adev and dev-app
so that it can be resolved during bundling.
2026-09-11 10:40:29 -07:00
Matthieu Riegler ae33a5f55e test(core): fix view injector integration spec
Restore ChangeDetectionStrategy.OnPush that was removed in a previous commit, causing tests to fail due to ExpressionChangedAfterItHasBeenCheckedError.
2026-09-10 16:17:53 -07:00
SkyZeroZx 9e5ae4b710 test(core): remove redundant change detection configuration
OnPush is now the default change detection strategy, so the explicit test and example configuration is no longer needed.
2026-09-10 14:30:31 -07:00
Doug Parker 96dbae53bb refactor(core): expose consequentialHint annotation
This allows `consequentialHint` to be passed to `ModelContext.registerTool`. From Angular's perspective, this is simply a pass-through option.

See: https://groups.google.com/a/chromium.org/g/chrome-ai-dev-preview/c/uHu5kfclbKw/m/dgorjfHPDgAJ
2026-09-10 09:50:14 -07:00
SkyZeroZx 947f3ffaef test(core): reduce fakeAsync usage in tests
Use async/await where needed. Remove unused dependencies.
2026-09-09 22:26:29 +02:00
Edu cea6896a0f fix(core): return null when getDirectiveMetadata is called with null or undefined
Safely return null instead of throwing an unhandled TypeError when getDirectiveMetadata is called with a falsy directive or component instance.
2026-09-09 22:26:00 +02:00
Kristiyan Kostadinov 25228d0cc3 test: fix failing boundary test
Fixes a test that's breaking CI.
2026-09-09 17:23:07 +02:00
Shuaib Hasan Akib 1bc7e3c2c3 refactor(core): use native Promise.withResolvers() in remaining tests
Replaces the remaining hand-rolled deferred promise implementations
with the native `Promise.withResolvers()` API and removes the now
unused helper and import.

Follow-up to #69739.
2026-09-09 16:17:04 +02:00
SkyZeroZx 49a797f510 test(core): remove redundant change detection configuration
OnPush is now the default change detection strategy, so the explicit test configuration is no longer needed.

Updates outdated Bazel test targets to use the zoneless configuration.
2026-09-09 16:16:28 +02:00
Kristiyan Kostadinov 77e2a2a85c refactor(core): expose onDestroy in DirectiveFixture
Exposes the `onDestroy` method from the host component in `DirectiveFixture`. We need this for harnesses in the CDK.
2026-09-09 16:11:33 +02:00
arturovt bd9b45b5cc feat(core): allow reading Injector from a view or content query
Queries could already read `ElementRef`, `TemplateRef` and
`ViewContainerRef` from a matched node via the `read` option, but not the
node injector. Getting it required a helper directive on the element.

`{read: Injector}` now returns the node injector of the matched element,
so a component can resolve tokens as they are seen from that element. This
is useful when wrapping third-party components that project templates and
expect directives inside those templates to inject the host component.

Works for `@ViewChild`/`@ContentChild` and the signal-based
`viewChild`/`contentChild`.

Fixes #47760
2026-09-09 15:57:32 +02:00
Alex Rickabaugh 54ed62d240 refactor(core): implement @boundary runtime primitives and AST nodes (#70463)
Add the runtime primitives `ɵɵboundaryCreate` and `ɵɵboundaryUpdate` to
the core instructions, which handle synchronous view destruction and
provide the `ON_ERROR` interceptor hooks.

Also include the initial compiler AST representations for the new syntax
including the Lexer tokenization and HTML Parser integration. This lays
the foundational structure for `@boundary` prior to code generation.

Co-authored-by: Matthieu Riegler <kyro38@gmail.com>

PR Close #70463
2026-09-09 15:56:05 +02:00
Alex Rickabaugh f6afb807c1 feat(core): add ErrorBoundary programmatic APIs (#70463)
Implement error interception during refreshView and provide onError callback options in ViewContainerRef for programmatic rendering and encapsulation of boundary errors.

PR Close #70463
2026-09-09 15:56:05 +02:00
SkyZeroZx 063eda2db2 test(core): replace act with actAsync
Replaces the custom `act` helper function with the standardized `actAsync` utility
2026-09-04 07:48:11 -07:00
Lazizbek Ergashev 70756b506c fix(core): apply SkipSelf to only the starting node in embedded views
The node-by-node walk used to resolve a token through an embedded view
injector forces the `Self` flag on every node injector lookup. Combined
with `SkipSelf`, that lookup can never match, so every node between the
injection point and the view boundary was skipped and the token was
resolved from the custom injector instead of the nearest parent node.

Clear `SkipSelf` once the starting node has been checked, so only that
node is skipped. This also makes the strip at the embedded view injector
redundant.

Fixes #70547
2026-09-04 07:43:55 -07:00
Angular Robot 98960556a6 build: update mcp-b webmcp dependencies to v5
See associated pull request for more information.
2026-09-04 07:04:49 -07:00
arturovt 58d536bc83 fix(core): don't fail NgModule checks for a pipe that extends a base class
When an abstract base class has something like a lifecycle hook, Angular
compiles it as a directive with no selector. If a pipe extends that base
class, the pipe picks up the base class's directive definition through
normal class inheritance.

The NgModule dev-mode checks then got confused by that inherited
definition and reported the pipe as a broken directive:

  - "Directive SomePipe has no selector, please add it!"
  - or, if the base class was a default (standalone) abstract directive,
    "SomePipe is marked as standalone and can't be declared..."

Both only happened in tests (TestBed), not when running the app.

Now the selector check and the standalone check both look at the pipe's
own definition and ignore a directive definition that only came from a
base class.

Fixes #36427
2026-09-02 16:06:12 -07:00
SkyZeroZx 7168bed663 fix(core): validate SVG animation attributes outside the SVG namespace
Make the SVG animation security context depend on the tag name instead of the namespace the element was created in. An animation element declared outside an `<svg>` is created in the HTML namespace, but still animates once it ends up inside an SVG subtree, so to and `attributeName` bindings were reaching the DOM unvalidated.

Fixes  #70490
2026-09-02 16:05:47 -07:00
Andrew Scott 7137a41223 feat(router): stabilize auto cleanup injectors feature
Removes experimental tags and stabilizes withAutoCleanupInjectors, AutoCleanupInjectorsFeature,
and RouteReuseStrategy cleanup methods, while re-exporting withExperimentalAutoCleanupInjectors as deprecated.
2026-09-02 16:05:12 -07:00
Angular Robot a66fd64cd4 build: update cross-repo angular dependencies
See associated pull request for more information.
2026-09-02 15:52:44 -07:00
Kristiyan Kostadinov 05c4d5a835 feat(core): add utility for testing directives
Adds `TestBed.createDirective` to make testing directives easier.

Fixes #54164.
2026-09-01 14:40:05 -07:00
Doug Parker 91a2bf8425 feat(core): support annotations in WebMCP tool declarations
This updates `declareExperimentalWebMcpTool` to allow annotations to be provided to opt-in the tool explicitly into being read only or returning untrusted content.
2026-09-01 09:39:20 -07:00
Roman 0904f90b13 fix(core): cancel stale debounce timers to prevent timer leaks
The debounce() utility scheduled a setTimeout when using a numeric wait value, but the scheduled timer was never cleared when a new value arrived, the observable threw, or the injector was destroyed. This caused pending timers to fire after invalidation and leak beyond the owner's lifecycle.

Refactor timer cancellation into a dedicated helper and track the pending timer id so any stale timer is cleared on new values or teardown. Adds tests covering cancellation on new values, errors, and injector destruction.
2026-08-31 15:07:31 -07:00
Kristiyan Kostadinov 38861ac41b fix(forms): avoid writing to name input on ControlValueAccessor
Fixes that signal forms were overridding the `name` input of the CVA with an auto-generated one. This can break directives like `mat-radio` that assign their own `name`.

Fixes #69677.
2026-08-31 13:21:15 -07:00
Matthieu Riegler 9cf7b44f7c build: remove explicit strict options
Those options are enabled by default, they don't need to be explicit.
2026-08-31 13:17:00 -07:00
leonsenft 34817da735 refactor(core): defer foreign component rendering to post-update pass
Foreign components imported via foreignImports and created by the
ɵɵforeignComponent instruction were previously rendered eagerly in the
creation phase (rf & 1) of the template. This restricted which
properties could be passed to foreign component props, as parent-bound
inputs (@Input(), input(), input.required()), properties initialized in
ngOnInit(), and pull-based view queries (viewChild()) were not yet
initialized at creation time.

This change defers foreign component rendering to run as a view effect
during the update pass:
- Update ɵɵforeignComponent in core to schedule component rendering via
  createViewEffect (executed in runEffectsInView during refreshView),
  executed with setActiveConsumer(null) to prevent reactive context
  leakage and destroyed immediately upon first execution.
- Update ɵɵforeignComponent to strictly accept props as a factory function
  (() => props) or null.
- Update the compiler template pipeline to wrap foreign component props
  in an arrow function closure (() => ({ ... })).
- Hoist creation-time foreign content projection instructions
  (ɵɵforeignContent, ɵɵforeignContentFn) into creation-phase variable
  declarations before ɵɵforeignComponent so creation-time context is
  captured safely.
2026-08-27 21:05:33 -07:00
Angular Robot 8c26fc74e5 build: update cross-repo angular dependencies
See associated pull request for more information.
2026-08-26 15:37:41 -07:00
leonsenft 915a03ae85 fix(core): explicitly reject foreign components in JIT mode
Foreign components are only supported in AOT mode. Using them in
JIT mode previously resulted in silent failures or confusing runtime
errors (such as unknown element errors or crashed template ingestion).

This commit adds explicit validation in JIT compilation:
- Throws an error during component compilation if `foreignImports` is
  specified on `@Component`.
- Throws an error during standalone import verification if a foreign
  component is mistakenly passed to `@Component.imports`.
2026-08-25 16:28:32 -07:00
arturovt 83f7695b2e fix(core): throw coded RuntimeErrors instead of crashing when hydration/rendering can't find an expected DOM node
This started from a real production crash trace:

    TypeError: Cannot read properties of null (reading 'nextSibling')

Traced through a minified bundle back to siblingAfter() in
packages/core/src/hydration/node_lookup_utils.ts. It walks forward a
fixed number of DOM siblings during hydration, based on how many the
server rendered. Its only guard, validateSiblingNodeExists(), is
gated behind ngDevMode and stripped from production builds. If the
client DOM has fewer real siblings than the server-serialized data
expects — client/server render diverged, or something outside
Angular (a browser extension, an injected script) removed a node —
the loop ran fully unguarded in production: currentNode went null
partway through, and the next iteration's currentNode.nextSibling
threw a raw, uncoded TypeError instead of a coded, debuggable one.

Reproduced first, not just theorized: added a test that server-
renders a @for loop with 3 items, removes 2 of them before hydration
runs, and confirmed it actually throws that exact TypeError against
the original code before touching anything.

Fix: add a null check at the top of the loop, matching the pattern
already used for the existing NG0500/NG0502 hydration checks in
element.ts — the dev-mode check runs first as before (a no-op in
production), and the new check is a pure safety net that only fires
once that dev-mode check has already been compiled away. In dev mode
this is provably dead code, so nothing about dev behavior changes.
Coded as NG0501 (HYDRATION_MISSING_SIBLINGS, already existed).

While investigating, found and fixed two more call sites with the
exact same shape of bug — a dev-only check that leaves production
completely unguarded:

- navigateToNode() (same file): walks an explicit "firstChild /
  nextSibling" navigation path recorded for nodes that can't rely on
  simple sibling-walking (e.g. content right after an <ng-content>
  slot). Its only guard was also ngDevMode-only. Added the same
  production safety net, both mid-loop (the raw-crash case) and
  post-loop (where it could previously return null silently despite
  the function's return type promising a non-null RNode). New code:
  NG0509 (HYDRATION_MISSING_NODE_ON_PATH).

- getParentRElement() (render3/node_manipulation.ts): typed its
  tNode parameter as always non-null, but a real production trace
  showed it can be null at runtime, crashing on tNode.parent with no
  useful information. Widened the type to TNode | null and added a
  guard that throws a coded error instead. New code: NG0510
  (PARENT_NODE_NOT_FOUND).

  Unlike the other two, this one isn't gated behind ngDevMode at all
  in the original code — it reproduces unconditionally. Decoded the
  actual production minified stack trace against this source
  (matched every frame character-for-character) to find the real
  cause instead of guessing: an @if/@switch branch's content is its
  own embedded template with its own TView, built lazily the first
  time that branch renders. If an error interrupts that first pass —
  here, a hydration mismatch on the branch's second child, after the
  first child's TNode was already created — TView.firstCreatePass
  still gets flipped to false in render.ts's `catch` block before the
  error propagates, permanently marking that TView as corrupted.
  Unlike a component's TView (rebuilt from scratch next time via
  getOrCreateComponentTView()'s incompleteFirstPass check), nothing
  rebuilds an embedded view's TView. The next time that exact branch
  is selected again, its instructions read straight from the
  corrupted tView.data instead of creating a fresh TNode, and any
  node past the interruption point is still null.

  The real test added for this (full_app_hydration_spec.ts) exercises
  that whole chain for real: a hydration mismatch on an @if branch's
  second child, then re-entering the same branch. Confirmed it throws
  the exact byte-for-byte production error message ("Cannot read
  properties of null (reading 'parent')") without the fix, and the
  coded NG0510 with it. This replaces an earlier synthetic unit test
  that just cast a variable to null to bypass the type system rather
  than reproducing the actual failure.

  Note: a more thorough fix would rebuild the corrupted embedded TView
  itself (mirroring getOrCreateComponentTView()), which does make the
  crash disappear — but doing that surfaces a second, separate bug:
  the aborted first attempt's partially-created LView/DOM is never
  torn down, so the retried branch's content gets appended alongside
  leftover orphaned nodes instead of replacing them, corrupting
  content silently instead of crashing loudly. That's a materially
  bigger fix (proper LView cleanup after a mid-creation exception) and
  is intentionally out of scope here; this commit keeps the narrower,
  safe fix (a clear coded error) rather than trading a loud crash for
  silent data corruption.

Along the way, deduplicated describeDomNode(), which existed as two
near-identical private copies (one in this file's own NG0500 check,
one in platform-browser's dom_renderer.ts insertBefore check) and
moved it into core's hydration/error_handling.ts, shared via the
private ɵdescribeDomNode export.

That function was then removed from every production code path
entirely, per review feedback: computing a human-readable node
description is debug-oriented work that shouldn't ship unconditionally
in production bundles, regardless of how cheap it is — production
should get the bare coded error only, the same as everywhere else in
this file. All three fixes above follow that: ngDevMode && 'message'
in production, no computed description. Confirmed the removal
actually shrinks output, not just assumed it: regenerated all 8
affected bundling symbol goldens, and each one shows exactly one
symbol removed — "describeDomNode" — and nothing else.
2026-08-25 16:16:22 -07:00
Angular Robot 1426f5ecf5 build: update cross-repo angular dependencies
See associated pull request for more information.
2026-08-24 15:53:22 -07:00
Cameron Smick d45bd2f53d refactor(core): implement toggleWatchSignal for DevTools signal debugging
Implement \`toggleWatchSignal(id)\` in \`signal_debug.ts\` to enable toggling reactive watch listeners on individual signal graph nodes.
- Create reactive \`Watch\` instances using \`createWatch\` to log signal value/state changes to the console when active.
- Use \`WeakRef\` mapping and \`FinalizationRegistry\` (\`watchCleanupRegistry\`) so active watches do not retain strong references to signal nodes or prevent garbage collection.
- Expose \`watched\` status on \`DebugSignalGraphNode\` and publish \`toggleWatchSignal\` onto \`window.ng\` in development mode.
- Add acceptance tests covering watch activation, signal mutation logging, manual disposal, GC cleanup, and safe invalid ID handling.
2026-08-24 15:35:44 -07:00
SkyZeroZx 168a324cce fix(core): prevent TransferState prototype pollution
Store transfer state and serialization callbacks in null-prototype dictionaries, and only read values that belong to the store. This keeps special state keys from changing lookup behavior or exposing inherited cache entries.

Fixes #70265
2026-08-24 15:34:07 -07:00
root 2ab5ff56de fix(core): preserve namespace for dynamic component hosts
Forward the insertion namespace when creating dynamic component hosts inside SVG or MathML.
2026-08-21 11:41:59 -07:00
Doug Parker e041f9483e refactor(core): pass AbortSignal to WebMCP tools to handle cancellation
This forwards the `AbortSignal` natively supplied by Chrome 153.0.8009.0's update to `registerTool` executions down into the Angular context. This helps tools gracefully handle execution cancellations initiated by agents or users, preventing unnecessary background work and leaking resources.

We combine the injector/component destruction abort signals with the native WebMCP execution cancellation signals so the underlying tools correctly cancel long-running requests without producing invalid states.

Justification:
https://groups.google.com/a/chromium.org/g/chrome-ai-dev-preview/c/9291sjhIRz0/m/RFuyRrs5AAAJ
2026-08-19 12:41:09 -07:00
Andrew Scott 80a04eba52 refactor(router): add support for non-blocking router resources (#70211)
Introduces support for route-level resources via the `resources` property on route definitions, enabled with `withRouterResources()`.

Router resources provide a reactive, signal-based alternative to resolvers, allowing routes to declare resources tied to route parameters and route lifecycle:
- The `resources` function executes during navigation transitions within an injection context scoped to the route (`_localInjector`).
- It receives a `ResourceContext` containing signals for `params`, `queryParams`, `fragment`, and `data`, alongside the static `snapshot`.
- For newly created routes, `resources` runs once and attaches to `ActivatedRoute.resources`. For reused routes, parameter signals update reactively to trigger new data fetches while keeping resource references stable.
- Wrapped resources (`routerResource`) provide transactional stability: snapshots are frozen during active navigations to prevent UI jitter, unfreezing on `NavigationEnd`.
- On cancelled navigations or errors, rollback recovery retains the frozen snapshot until reverted signals settle, avoiding flashes of loading state. Manual reloads are rejected while frozen.
- Local injectors are automatically cleaned up if navigations are cancelled or rolled back.

Note that this commit only implements non-blocking resources (marked with `nonBlocking()`), deferring blocking resource resolution to future work to keep the initial changeset smaller and less complex.

PR Close #70211
2026-08-19 15:28:08 +00:00
arturovt c2b14b7ab4 fix(core): prevent orphaned requestIdleCallback handle from re-entrant scheduling
Defer blocks that ask to run during browser idle time with the same
options get grouped into one batch ("bucket") and processed together
the next time the browser is idle. While that batch runs, if one
callback (or the change-detection check right after it) asks to
schedule more idle work for that same batch, Angular used to register
a second idle-callback handle instead of reusing the one already in
flight.

That second handle became orphaned. By the time the batch finished
running, its queue was empty, so Angular threw away the bookkeeping
for it — including the only reference that could have cancelled the
handle. If the app was destroyed before the browser got around to
calling it, it fired anyway, against a scheduler that no longer
existed.

The root cause was a marker (idleId) that IdleScheduler uses to know
"I already have a browser callback pending for this batch, don't
request another one." That marker was being cleared to null right at
the start of processing a batch, before any of its callbacks had
actually run. So a callback that re-entrantly asked to schedule more
work mid-batch saw "nothing pending" and requested a redundant handle.

The fix: leave the marker set for the entire batch instead of clearing
it up front. Only clear it once every callback in the batch has run —
at that point, if there's leftover work, it's safe to request a fresh
handle for it.

Added a test for the basic re-entrant scenario, plus five more for
edge cases: a re-entrant add() into a different batch, and re-entrant
remove() of a sibling callback that hasn't run yet versus one that
already has.
2026-08-18 15:52:07 -07:00
Kristiyan Kostadinov 732e505018 fix(core): replace all hasOwnProperty usages with Object.hasOwn
We keep getting PRs that target single usages of `hasOwnProperty` and we have ~100 of them. These changes aim to address the issue centrally by swapping out all the instances and adding a lint rule against introducing new ones.
2026-08-18 09:17:18 -07:00
arturovt c658d73210 fix(core): stop running further effects once one destroys the view mid-flush
When a view has more than one effect scheduled to run, and one of them
destroys the view (e.g. by calling `componentRef.destroy()`), the
remaining effects in that same flush could still run afterward,
against a view that no longer exists. In some cases this crashed
outright with `TypeError: view[EFFECTS] is not iterable`.

Here's why: `runEffectsInView` walks a view's effects in a `for...of`
loop, wrapped in an outer `while` loop that re-checks for any effects
that became dirty as a side effect of ones that already ran. When an
effect destroys its view, `view[EFFECTS]` gets set to `null` as part
of tearing the view down.

First attempt checked for that inside the `for...of` loop, before each
effect runs. That covers a sibling effect later in the *same* pass,
but misses a second case: if the effect that destroys the view *also*
dirties another effect on that same view in the process (e.g. by
writing a signal the sibling depends on), the outer `while` loop sees
`HasChildViewsToRefresh` set and tries to restart — and immediately
crashes re-entering `for (const effect of view[EFFECTS])` on a
now-null value, before the in-loop check ever gets a chance to run.

Reproduced that exact crash with a test first: two effects on one
view, the second one writes a signal the first depends on and then
destroys the view in the same call — confirmed it throws before
touching the fix.

Fixed by checking right after `effect.run()` instead of before it,
covering both cases in one place: the remaining effects in the current
pass, and the loop trying to restart afterward. As soon as one effect
destroys the view, nothing else runs against it again.

This is intentionally narrow in scope. An earlier version of this fix
also tried to guarantee that `onCleanup()` callbacks still ran even
when registered after an effect destroyed its own view. That's been
dropped — destroying your own view and then continuing to register
more work for it isn't something the framework should have to paper
over. If you need to do both, register `onCleanup` first, then
destroy.
2026-08-18 08:59:13 -07:00
Vincent 70b252cac3 test(core): Add test to ensure Angular correctly detects paths when served from file system
This test makes sure that when Angular is served from Electron or just from the file system that the router works correctly.
2026-08-17 13:58:54 -07:00
Aleksander Bodurri a1fd3c45f9 fix(core): expose debuggableFn for non-computed signal graph nodes
Before: getSignalGraph only exposed debuggableFn on computed and template
nodes, preventing DevTools from linking to source code for other node types.

After: debuggableFn is also populated for linkedSignal, effect, and
afterRenderEffectPhase nodes.
2026-08-17 13:28:27 -07:00
arturovt 1cb3d606bf fix(platform-browser): throw a descriptive error when insertBefore reference node is missing
Angular's internal LView/TNode bookkeeping can get out of sync with the
real DOM: manual DOM manipulation, a browser extension, or an edge case in
Angular's own view-insertion/reordering code can all leave Angular believing
a node is still attached at a given position when it isn't. The next time
Angular's renderer calls `insertBefore` relative to that stale reference
node, the native DOM API throws an opaque `NotFoundError` with no indication
of which node or component was involved, making these errors effectively
undebuggable in production:

    NotFoundError: Failed to execute 'insertBefore' on 'Node': The node
    before which the new node is to be inserted is not a child of this node.
        at Node.insertBefore (native)
        at DefaultDomRenderer2.insertBefore (packages/platform-browser/src/dom/dom_renderer.ts)
        at nativeInsertBefore (packages/core/src/render3/dom_node_manipulation.ts)
        at nativeAppendOrInsertBefore (packages/core/src/render3/dom_node_manipulation.ts)
        ... (called while Angular inserts or moves a view during change detection)

Check the reference node's actual parent against the expected parent before
calling the native `insertBefore`, and throw a descriptive `RuntimeError`
(NG05106) instead, following the same pattern already used for hydration
node mismatches.
2026-08-14 08:29:59 -07:00
Edu 6bfbfcc3a1 refactor(core): expose debuggableFn for effects in signal debug graph
Exposes the internal fn reference of effect reactive nodes on DebugSignalGraphNode as debuggableFn. This allows Angular DevTools to inspect and set breakpoints on effect callbacks.
2026-08-14 08:26:55 -07:00
Kristiyan Kostadinov 262fba7f7d build: resolve CI failures
Resolves some e2e failures that only happened on CI.
2026-08-14 08:22:34 -07:00
Kristiyan Kostadinov 413c79c10b build: switch core tests away from protractor
Reworks the tests under `core` not to depend on Protractor.
2026-08-14 08:22:34 -07:00
Angular Robot d3d3bc62ea build: update cross-repo angular dependencies
See associated pull request for more information.
2026-08-13 13:35:29 -07:00
SkyZeroZx a26fbfa641 refactor(core): distinguish animations that share a name
animate.leave waits for the longest-running animation before removing an element. When multiple animations use the same keyframe name, their animationend events have the same animationName, so a shorter animation can be mistaken for the longest one and remove the element too early.

Track the longest animation duration returned by getAnimations() and compare it with the duration from event.animation when available. Keep the existing name/property checks as a fallback for older browsers and computed-style detection.

Allow a 1ms tolerance for rounding differences between CSSOM and Web Animations and add a regression test using values equivalent to fractional calc() durations.
2026-08-12 16:09:27 -07:00
Angular Robot b95f9e2691 build: update cross-repo angular dependencies
See associated pull request for more information.
2026-08-10 08:57:16 -07:00
Ady Elouej 9f8e32616b fix(core): reject prefixed SVG script hosts
Use the host element's namespace-aware local name when checking for script
elements. A prefixed SVG script can expose a qualified tag name such as
"x:script" while its local name remains "script".
2026-08-07 16:19:13 -07:00
SkyZeroZx cfe2cda110 fix(core): initialize hydration triggers after late runtime activation
After incremental hydration became tree-shakable, application bootstrap could finish before a routed component activated the runtime. The one-time trigger scan was then skipped, leaving routed and nested hydration triggers uninitialized.

Coordinate application bootstrap with runtime activation and initialize once both have occurred.

Fixes #69908
2026-07-31 12:26:08 -07:00
Angular Robot 9e5dc74b67 build: update cross-repo angular dependencies
See associated pull request for more information.

Closes #69910 as a pr takeover
2026-07-30 09:41:50 -07:00