Following #24008, the schematics don't produce ngOnInit and the constructor. Let's reflect that in the Tour of Heroes tutorial.
Fixes#48575
PR Close#48576
These changes include
- Remove the usage of `enableProdMode`
- Remove `test.ts`, `polyfills.ts`, `karma.conf.js` and environment files which are no longer generated by default
PR Close#47904
Fixes issue #45769
Removes the malevolent comic book character, "Narco," from the list of heroes. This change removes the reference from the code, text and screenshots used in the documentation and makes other minor edits as necessary.
PR Close#46008
add types to all the buttons in the angular.io examples to encourage
the best practice of always including a type per button (regardless
to whether it is in a form or now)
PR Close#44557
the aio examples have various eslint issues regarding template rules, those
are currently turned off and TODO comments have been added to them in the
examples eslintrc, fix such issues and remove the respective TODO comments
this also includes examples refactoring to use buttons for better accessibility,
this change tries to make the smallest amound of changes to the examples' behaviors
and designs/UI
PR Close#44557
Fixes error: `TS2564: Property 'heroes' has no initializer and is not definitely assigned in the constructor`
and makes `hero` property consistent with ch 3 (ref: #40942)
PR Close#40970
In #40419 we move the code that creates the `heroes` object
above the code that updates the message service. But this moved
that line of code outside of the docregion that is displayed in
the tutorial ealier on, making it non-sensical.
This commit ensures that this line of code is now rendered in the
tutorial be moving it within the correct docregion.
Closes#40788
PR Close#40789
Removed rules don't affect their component views.
The reason - the templates don't contain elements to which that rules are applied.
See https://angular.io/guide/view-encapsulation for more details
PR Close#40069
This commit uses the correct component (`HeroesComponent`) in the.
`MessageService`. Previously, the `MessageService` was using
`HeroeService`.
Closes#37654
PR Close#37666
Previously, only e2e tests were run for docs examples on CI. As a
result, unit tests (which are included in the zipped archives we provide
for users to download and play with the examples locally) were often
outdated and broken.
This commit configures specific docs examples that have meaningful unit
tests to run them on CI (via the `run-example-e2e.js` script). Where
necessary, the unit tests are fixed to ensure they pass and reflect the
changes in the corresponding component/service.
This commit also removes some auto-generated unit tests that are not
meaningful (e.g. make trivial assertions, such that a component instance
is truthy) and are often broken anyway (e.g. because the corresponding
component has been changed in ways that make the tests fail).
PR Close#36143
The message service was added in a section create message service but was impoted much before it removed those imports because they can be confusing
Fixes#35259
PR Close#35354
First we used a messages array to display messages toh-4 but it dsplayed only one message added additional messages on click of a hero
Fixes#28739
PR Close#34496
- Removed surrounding spaces in interpolation expressions following the styleguide
- Consistant spacing of two spaces in html
Fixes#23105
PR Close#24497
Clearing array with setting length to 0 replaced with [] for being short
and marginally efficient. For reference: [] is turned into a sequence of
around 15 machine instructions on x64 (if bump pointer allocation succeeds),
whereas a.length=0 is a C++ runtime function call, which requires 10-100x as
many instructions.
Benedikt Meurer
PR Close#20395
Update to in-memory-web-api should handle id=0.
Make sure this works by having a hero with id=0 in ToH.
Coincidentally delete lingering dead app/ folders
Todo: fix ToH images (which have to do anyway)