A new field `debugInfo` is added to the component definition. Now the runtime ɵsetClassDebugInfo stores the debug info for components in this new field.
PR Close#51919
This commit updates the tracking of dirty child views to be a flag
rather than a counter. This is a much more simple method and less likely
to get into the same 'always-wrong' situation that could happen with the
counter (if it is off by 1 once, it's off by 1 forever and you either
get infinite change detection or your view is never refreshed).
PR Close#51515
Fixes that, depending on the matching and import order, in some cases we weren't throwing the error saying that a directive matched multiple times on the same element.
Fixes#52072.
PR Close#52073
This commit adds the code to mark newly created embedded views (that represent `@defer` block states) as dirty to indicate that the view sgould be checked during the next change detection cycle.
Resolves#52094.
PR Close#52095
This change removes the `mutate` method from the `WritableSignal` interface and
completely drops it from the public API surface.
The initial API proposal for Angular signals included the mutate method, allowing
in-place modification of JS objects, without changing their references (identity).
This was based on the reasoning that identity change on modification is not necessary
as we can send the “modified” notification through the signals graph.
Unfortunately the signal-specific change notification is lost as soon as we read
signal value outside of a reactive context (outside of a reactive graph).
In other words - any code outside of the Angular signals library can’t know
that an object is modified.
Secondly, to make the mutate method work, we’ve defaulted the signal value equality function
to the one that considers non-primitive values as always different.
This is unfortunate for people working with immutable data structures
(this is notably the case for the popular state management libraries)
as the default equality function de-optimizes memoization in computed,
making the application less performant.
Given the above reasons we prefer to remove the mutate method in the signals library -
at least for now. There are just too many sharp edges and tradeoffs that we don’t fully
understand yet.
BREAKING CHANGE:
The `mutate` method was removed from the `WritableSignal` interface and completely
dropped from the public API surface. As an alternative please use the update method and
make immutable changes to the object.
Example before:
```typescript
items.mutate(itemsArray => itemsArray.push(newItem));
```
Example after:
```typescript
items.update(itemsArray => [itemsArray, …newItem]);
```
PR Close#51986
This commit reorganizes the Angular code a bit, and moves signals into a
newly defined `@angular/core/primitives` location. This will be used inside
g3 to allow non-Angular targets to depend on the signals core without
incurring a dependency on the whole framework.
PR Close#51986
This commit refactors the signals API surface of Angular out of the
//packages/core/src/signals package. This is done in preparation of moving
the core signals package into a new 'primitives' package that's decoupled
from the public API.
PR Close#51986
`provideClientHydration()` accepts new `HydrationFeature` : `HttpTransferCacheOptions`.
`withHttpTransferCacheOptions` accepts an option object:
* `includeHeaders` : list of headers entries to keep in the cache with the request
* `filter` a callback to determine if a request should be cached
* `includePostRequests`: to include POST requests in the allowed methods
Implements some of the features requested in #50117
PR Close#52029
This change removes the `mutate` method from the `WritableSignal` interface and
completely drops it from the public API surface.
The initial API proposal for Angular signals included the mutate method, allowing
in-place modification of JS objects, without changing their references (identity).
This was based on the reasoning that identity change on modification is not necessary
as we can send the “modified” notification through the signals graph.
Unfortunately the signal-specific change notification is lost as soon as we read
signal value outside of a reactive context (outside of a reactive graph).
In other words - any code outside of the Angular signals library can’t know
that an object is modified.
Secondly, to make the mutate method work, we’ve defaulted the signal value equality function
to the one that considers non-primitive values as always different.
This is unfortunate for people working with immutable data structures
(this is notably the case for the popular state management libraries)
as the default equality function de-optimizes memoization in computed,
making the application less performant.
Given the above reasons we prefer to remove the mutate method in the signals library -
at least for now. There are just too many sharp edges and tradeoffs that we don’t fully
understand yet.
BREAKING CHANGE:
The `mutate` method was removed from the `WritableSignal` interface and completely
dropped from the public API surface. As an alternative please use the update method and
make immutable changes to the object.
Example before:
```typescript
items.mutate(itemsArray => itemsArray.push(newItem));
```
Example after:
```typescript
items.update(itemsArray => [itemsArray, …newItem]);
```
PR Close#51821
This commit adds runtime code to support `after` and `minimum` parameters in the `@placeholder` and `@loading` blocks. The code uses the `TimerScheduler` service added earlier for `on timer` triggers.
PR Close#52009
Upgrade the existing warning so it now logs an error instead, when an LCP element is determined to not be usings the `priority` attribute. Error is logged, not thrown.
PR Close#52004
Currently, if there are 2 nested @defer blocks with the same dependency, Angular throws an error at runtime to indicate that there was a duplicate component def in the registry. This commit updates the logic to only append dependencies when they didn't previously exist in the registry.
PR Close#51964
This partially reverts commit a3e17190e7
and deprecates behavior added.
The context of an embedded view ref at some point was switched from a
getter to an actual assignable property. This is something we revert
as it introduces additional complexity for our generated code
(in terms of closures capturing the `ctx`), creates technical
limitations for Angular's internals and the usage pattern is rarely
used (and can be addressed via simple assignments, `Object.assign` or
the use of a proxy if replacing the full context object is still
desirable)
DEPRECATED: Swapping out the context object for `EmbeddedViewRef`
is no longer supported. Support for this was introduced with v12.0.0, but
this pattern is rarely used. There is no replacement, but you can use
simple assignments in most cases, or `Object.assign , or alternatively
still replace the full object by using a `Proxy` (see `NgTemplateOutlet`
as an example).
Also adds a warning if the deprecated
PR Close#51887
The new list reconcilation algorithm, an alternative to
the DefaultIterableListDiffer. It works by performing updates
in place instead of creating intermediate data describing changes
to apply. For lists expressed as an Array it performs additional
optimizations for the moves and swap scenarios.
The new list diffing approach is meant to be used in the new control
flow and should me much faster as compared to the ngFor with the
DefaultIterableListDiffer.
PR Close#51980
Enables the new `@` block syntax by default by removing the `enabledBlockTypes` flags. There are still some internal flags that allow special use cases to opt out of the block syntax, like during XML parsing and when compiling older libraries (see #51979).
PR Close#51994
Fixes an issue where if animations are enabled, deferred blocks don't remove their placeholder blocks immediately from the DOM. The problem is that we register the event handlers in `afterRender` which runs outside the zone, but the logic that removes the DOM nodes during animations is tied to change detection.
These changes resolve the issue by binding the listeners inside the zone. This was the intention from the beginning, I just forgot that `afterRender` runs outside the zone.
Fixes#51970.
PR Close#51971
Currently, there is no change detection scheduled after triggering `on idle` condition, since `requestIdleCallback` is not patched by Zone.js. This commit invokes the callback in NgZone, so that the code that is invoked within the callback can use zones and a new change detection round is scheduled as needed.
Fixes#51973.
PR Close#51975
This API allows for inspection of a given injector to determine it's type (Element, Environment, Null) as well as it's "source".
- For Environment injectors the source is the source of the injector; `injector.source`.
- For Element injectors the name is the DOM Element that created the injector.
- For the Null Injector this is the string `"Null Injector"`.
PR Close#51900
`provideLazyLoadedAnimations()` returns providers which allow the lazy loading of the animation module.
Lazy loading of the animation code can shave off up to 16KB gzipped of the main bundle.
PR Close#50738
Adds support for defining `viewport`, `interaction` and `hover` triggers with no parameters. If the framework encounters such a case, it resolves the trigger to the root element of the `@placeholder` block. Triggers with no parameters have the following restrictions:
1. They have to be placed on an `@defer` block that has an `@placeholder`.
2. The `@placeholder` can only have one root node.
3. The root placeholder node has to be an element.
PR Close#51922
Prior to this change `this.isStable.pipe(first((isStable) => isStable)).toPromise()` had to be done in multiple places across the framework and the Angular CLI see https://github.com/angular/angular-cli/pull/25856#discussion_r1328158846. In the majority of cases an Observable based `isStable` API is not needed. This also removes the need for RXJS operator imports.
PR Close#51807
Previously, dehydrated views lookup was triggered only when ViewContainerRef was injected. The new control flow logic uses lower level APIs, thus having the code only in the ViewContainerRef is not sufficient.
This commit adds the logic to invoke the process of dehydrated views lookup from the `template` instruction, thus enabling it for new control flow instructions as well.
PR Close#51915
Fixes that we were allocating slots for the expressions of `if`, `else if`, `switch` and `case` blocks which we weren't using for anything.
PR Close#51913
This commit updates runtime logic of defer blocks to schedule a single `requestIdleCallback` for a group of defer blocks created within a single change detection cycle (for example, as a result of a defer block being defined in a for loop).
PR Close#51750
Switches the syntax for blocks from `{#block}{/block}` to `@block {}` based on the feedback from the community.
Read more about the decision-making process in our blog: https://blog.angular.io/meet-angulars-new-control-flow-a02c6eee7843
The existing block types changed in the following ways:
**Conditional blocks:**
```html
<!-- Before -->
{#if cond}
Main content
{:else if otherCond}
Else if content
{:else}
Else content
{/if}
<!-- After -->
@if (cond) {
Main content
} @else if (otherCond) {
Else if content
} @else {
Else content
}
```
**Deferred blocks**
```html
<!-- Before -->
{#defer when isLoaded}
Main content
{:loading} Loading...
{:placeholder} <icon>pending</icon>
{:error} Failed to load
{/defer}
<!-- After -->
@defer (when isLoaded) {
Main content
} @loading {
Loading...
} @placeholder {
<icon>pending</icon>
} @error {
Failed to load
}
```
**Switch blocks:**
```html
<!-- Before -->
{#switch value}
{:case 1}
One
{:case 2}
Two
{:default}
Default
{/switch}
<!-- After -->
@switch (value) {
@case (1) {
One
}
@case (2) {
Two
}
@default {
Default
}
}
```
**For loops**
```html
<!-- Before -->
{#for item of items; track item}
{{item.name}}
{:empty} No items
{/for}
<!-- After -->
@for (item of items; track item) {
{{item.name}}
} @empty {
No items
}
```
PR Close#51891
This commit disables a couple newly-added tests related to `on idle` trigger condition for @defer blocks. Tests would be re-enabled back once we identify the reason of flakiness and fix it.
PR Close#51895
This commit adds a logic to handle `on immediate` conditions both as a main condition, as well as a prefetching condition (i.e. `prefetch on immediate`).
PR Close#51630
Adds support for `on viewport` and `prefetch on viewport` triggers which will load the deferred content when the element comes into the view.
PR Close#51874
Adds support for `on hover` and `prefetch on hover` triggers. Some code had to be moved around so it could be reused from the `on interaction` triggers.
PR Close#51874
The `NoopAnimationDriver` as static property of `AnimationDriver` prevents it from being removed by tree shaking. This commit deprecates it and exposes the `NoopAnimationDriver` on the public API to replace its usage.
DEPRECATED:
The `AnimationDriver.NOOP` symbol is deprecated, use `NoopAnimationDriver` instead.
PR Close#51843
This change simply flip the flag which enables using the deps tracker in JIT compilation (the logic is already implemented in a previous PR). Some tests which depend on the old JIT implementation (e.g., patching the scope info into the type) are modified accordingly.
PR Close#51415
This PR moves the Observable subscription of toSignal outside of the
reactive context. As the result the toSignal calls are allowed in the
computed, effect and all other reactive consumers.
This is based on the reasoning that we already allow signals creation
in a reactive context. Plus a similar change was done to the async pipe
in the https://github.com/angular/angular/pull/50522Fixes#51027
PR Close#51831
Standalone component need to include the imported NgModules as part of their dependencies in order to be able to use the injection tokens coming from these NgModules. To do so, in this change the imported NgModules are included in the standalone component compilation scope.
PR Close#51819
The browserUrlTree is only used to support the onSameUrlNavigation: 'ignore' logic. We can achieve this functionality without having this state tracked inside the Router. Instead, we can re-examine what ignore means: We don't want to rerun the matching logic, guards, or resolvers when we already know that nothing is changing.
Outside of the "navigated", there are two things that constitute a "change":
1. The browser URL might change. Because of skipLocationChange, the browser URL might not always match the internal state of the Router (we can navigate to a path but skip updating the browser URL). If we're navigating to a place that would change the browser URL, we should process the navigation. Theoretically, all we need to really do is update the browser URL instead of processing the whole navigation w/ guards, redirects, and resolvers. But this doesn't matter that much because the default value for runGuardsAndResolvers will skip all of this anyways.
2. The internal state of the Router might change. That is, we're navigating to a new path and may or may not be updating the updating the browser URL.
If either of the above are true, we process the navigation. If both are false, we aren't changing anything so we can safely ignore the navigation request (as long as onSameUrlNavigation === 'ignore').
Why is this change important?
* Simplification of Router internals. The Router has a lot of special case handling and one-offs to handle a limited set of scenarios. Removing these when possible makes the code easier to follow
PR Close#48065
The `malformedUriErrorHandler` is used as a recovery mechanism for when the `UrlSerializer`
throws an error when parsing a URL string. If custom error handling is
desired for this, it should instead be done inside the
`UrlSerializer.parse` method itself. There's no reason to have an entire
feature option built around what can otherwise just be `try...catch`.
BREAKING CHANGE: `malformedUriErrorHandler` is no longer available in
the `RouterModule.forRoot` options. URL parsing errors should instead be
handled in the `UrlSerializer.parse` method.
PR Close#51745