Commit Graph

41 Commits

Author SHA1 Message Date
Rahat Ahmed 879537466e refactor(core): Remove unused JSNAMESPACE_SUPPORT from event-dispatch (#55619)
The usage of this option has been removed from google3 code, so we don't
need to keep it around anymore.

PR Close #55619
2024-05-06 14:58:25 -07:00
iteriani 8f273ce7a8 refactor(core): Allow the container and the listenable element to be configurable for early event contract. (#55586)
This will allow a multi-app application to listen to early events from different elements and place them
on a separate field on the window.

PR Close #55586
2024-05-06 08:15:54 -07:00
Rahat Ahmed afd87acde4 refactor(core): Turn off JSNAMESPACE_SUPPORT by default (#55598)
All usages in google3 have been deleted so this should be a no-op. Next I'll clean up all the configurations turning this off and then delete the option entirely.

PR Close #55598
2024-05-02 12:34:24 -07:00
Tom Wilkinson bf25dfae58 refactor(core): Add a boostrapCustomEvent method. (#55603)
This can replace CUSTOM_EVENT_SUPPORT by allowing users to bootstrap
custom event support separately from the `EventContract`.

PR Close #55603
2024-05-01 13:43:27 -07:00
Tom Wilkinson b9a997c467 refactor(core): Remove STOP_PROPAGATION define. (#55582)
This define has been removed at head, and now legacy stop propagation
behavior can be opted into at the LegacyDispatcher level, if necessary.

PR Close #55582
2024-05-01 11:55:31 -07:00
Tom Wilkinson 5903c3752b refactor(core): Move action resolution into a standalone class. (#55523)
This refactor will enable moving this functionality into the dispatcher.

PR Close #55523
2024-05-01 11:54:34 -07:00
Rahat Ahmed cda8bfa8be docs(core): Add event-dispatch README.md (#55521)
PR Close #55521
2024-05-01 11:53:25 -07:00
Tom Wilkinson f1d6f867b9 refactor(core): Remove A11Y_SUPPORT_IN_DISPATCHER behavior. (#55497)
The only use case internally has been removed and this can be
accomplished with A11Y_CLICK_SUPPORT_DEFERRED.

PR Close #55497
2024-04-25 10:57:58 -07:00
Andrew Kushnir bbd0cbfacf refactor(core): disable property renaming for the event dispatch script (#55502)
This commit updates Terser config to disable property renaming for the event delegation script (that we later inline into the HTML during SSR). The problem is that event dispatcher relies on some functions on the EventContract class to have original names after after minification, we loose an ability to call those functions.

PR Close #55502
2024-04-24 10:32:35 -07:00
Tom Wilkinson 4bf3d89dae refactor(core): Remove stop propagation beahavior. (#55435)
This removes stop propagation behavior from `EventContract` and removes
the associated stop propagation logic.

PR Close #55435
2024-04-24 09:12:34 -07:00
Tom Wilkinson 98e861395c refactor(core): Split Dispatcher into base class. (#55372)
This will enable refactoring existing usages of the Dispatcher that use
APIs that we do not intend to support, like registerGlobalHandler and
registerEventInfoHandlers to use the LegacyDispatcher.

PR Close #55372
2024-04-24 09:10:04 -07:00
iteriani 3d84c988cd refactor(core): Make some minor changes to facilitate testing and usage of event-dispatch. (#55411)
The change in the index is to allow the framework to add a type to the object that is passed from the contract to the dispatcher. ie

registerDispatcher(contract, (eventInfo: EventInfoWrapper) => ...).

The latter is to return the event contract so that tests can clean it up.

PR Close #55411
2024-04-23 11:05:44 -07:00
Alan Agius b153459aaf build: update event dispatch contract to be outputted in IIFE (#55377)
This script is intended to be inlined in the HTML and thus IIFE should be preffered.

PR Close #55377
2024-04-22 11:35:48 -07:00
Joey Perrott a5b5b7d5ef refactor: migrate core/primitives to prettier formatting (#55387)
Migrate formatting to prettier for core/primitives from clang-format

PR Close #55387
2024-04-17 15:55:32 -07:00
Tom Wilkinson a34267b72e refactor(core): Switch stopPropagation default to false (#55351)
Flip `stopPropagation` constructor parameter default to `false` for
`EventContract` and `EventContractMultiContainer`. Change type for
`EventContract` to `false` to indicate that no values besides `false`
should be passed. This enables removing all usages of `stopPropagation`
in `EventContract` and leaving only usages of `stopPropagation = true`
for `EventContractMultiContainer`.

PR Close #55351
2024-04-17 11:29:38 +02:00
Tom Wilkinson 0cec9e4f9a fix(core): Fix null dereference error addEvent (#55353)
When `cleanUp` is called `containerManager` is set to null. Currently
the `EventContract` API assumes that users know not to call further
methods on `EventContract`, but this lead to a bug in a downstream app,
b/333750059. So instead, this makes a defensive check to make sure it's
not null.

PR Close #55353
2024-04-17 11:29:00 +02:00
Alan Agius 9f5e90e03d build: make JSA contract binary accessible (#55361)
This commit integrates the JSA contract binary into the NPM package and ensures its accessibility by including it in the package exports. This adjustment is essential for enabling Angular CLI to effectively access and inject the script. Additionally, sourcemaps are removed from the minified bundle to prevent their inclusion in the HTML page.

PR Close #55361
2024-04-17 10:37:31 +02:00
Thomas Nguyen d28614b90e feat(core): Modify EventType from an enum to an object. (#55323)
This is needed to reduce the binary size of the event contract.

PR Close #55323
2024-04-16 15:36:45 +02:00
Thomas Nguyen bce5e2344f feat(core): Add build target for jsaction contract binary. (#55319)
Right now this binary sits at 9.5kb. Additional changes to the library will
be done to reduce the binary size, such as converting event_type from
an enum to an object, and other code size reductions.

PR Close #55319
2024-04-16 12:09:08 +02:00
Thomas Nguyen 1ee9f32621 feat(core): Synchronize changes from internal JSAction codebase. (#55182)
1: Remove USE_EVENT_PATH, which has no users.

2: Create a new `EventActionInfo` object to represent actions, update all `EventInfoWrapper` users.

3: Fix `stopPropagation` behavior in JSAction Dispatcher - it should only `stopPropagation` if an action is found, which is only known during normal dispatch rather than global.

PR Close #55182
2024-04-11 17:27:39 +02:00
ehlemur 6fef658cc3 docs(core): add missing space (#55287)
Add missing space after period in section describing producers and consumers.

PR Close #55287
2024-04-11 17:25:33 +02:00
Jessica Janiuk 2656fd9d19 refactor(core): remove unnecessary folder (#55197)
This removes a temporary folder for jsaction.

PR Close #55197
2024-04-03 18:08:15 +00:00
Jessica Janiuk 2ff74dcd95 ci: Add primitives groups to pullapprove (#53404)
This adds the shared primitives reviewers groups and list of reviewers
to the pullapprove rules.

PR Close #53404
2024-04-03 17:06:04 +00:00
Thomas Nguyen 666d646575 feat(core): Add event delegation library to queue up events and replay them when the application is ready (#55121)
This adds the JSAction library from the Wiz framework to core/primitives.

PR Close #55121
2024-04-02 16:09:13 +00:00
Pawel Kozlowski 20008a6b56 refactor(core): rework runtime implementation to simplify and fix issues (#54103)
This commit changes the approach to the reactive node representing query
results: instead of creating a custom node type we can use a computed -
the main change to get there is representing dirty change notification as
a signal (a counter updated every time a query changes its dirty status).

This change is dictated by simplification (we can avoid creation of a custom
signal type) as well as fixes to the multiple issues not covered by the
initial implementation:
- assuring referential stability of results (ex.: the same array instance
  returned from child queries until results change);
- per-view results collection to avoid a situation where accessing query
  results during view creation would return partial / inconsistent results;
- proper refresh of query results for both live and non-connected consumers.

All the above cases are covered by the additional tests in this commit.

PR Close #54103
2024-02-06 15:04:36 +00:00
Kristiyan Kostadinov c637dfa092 refactor(core): signals toString improvements (#54079)
Follow-up to #54002 that:
* Remove the `toString` implementation from the `primitives`.
* Guards the `toString` with `ngDevMode` and prints out the value.

PR Close #54079
2024-01-25 20:45:02 +00:00
Kristiyan Kostadinov 656bc282e3 fix(core): add toString implementation to signals (#54002)
Since signals are function, currently stringifying them reveals the implementation of the function. This can lead to confusion since it contains internal implementation details. These changes add static `toString` function to address the issue.

**Note:** it's tempting to have `toString` output the actual value of the signal, but that would encourage users not to call the function which will be problematic in the long run. That's why these changes are using a static string instead.

PR Close #54002
2024-01-25 17:11:30 +00:00
Pawel Kozlowski c04312860b refactor(core): introduce instructions for view queries as signals (#54017)
This commit adds new instructions to support view queries as signals.

PR Close #54017
2024-01-24 18:39:51 -05:00
Matthieu Riegler 09baed082b refactor(core): remove signal mutate implementation (#52348)
It's not used anymore.

PR Close #52348
2024-01-09 12:23:07 -08:00
Jeremy Elbourn 91f250dab7 build: configure cross-pkg resolution for api extraction (#52499)
This commit adds path mapping and source dependencies necessary to fully
resolve types during api doc extraction.

PR Close #52499
2024-01-05 11:27:34 -08:00
Paul Gschwendtner caf3eec51a refactor(core): expose SIGNAL_NODE to allow for advanced extensions of signals (#53571)
For the implementation of input signals, we want to extend the signal
primitive. The basic methods exposed here are not suitable as we'd like
to store additional metadata on the reactive node, and also have a
custom getter (for required inputs and throwing).

To enable this, one small piece was missing. This commit exposes it and
also improves type safety, now that `SignalNode` is typed properly after
the previous commit.

PR Close #53571
2024-01-04 12:07:12 -08:00
Paul Gschwendtner 69b384c0d1 fix(core): SignalNode reactive node incorrectly exposing unset field (#53571)
The `SignalNode` interface, describing the reactive node for a `Signal`,
seemingly exposes the `SIGNAL` symbol as a class member. This is not
true as the `SIGNAL` reactive node only exists on the getter function,
as a way to retrieve the signal underlying reactive node.

This commit fixes this, enabling improved type-safety later, in a
follow-up commit where `SIGNAL_NODE` can now be typed to match the
`SignalNode` interface (unlike now where it's typed as just `object`).

PR Close #53571
2024-01-04 12:07:12 -08:00
Pawel Kozlowski 42f4f70e97 fix(core): remove signal equality check short-circuit (#53446)
The PR https://github.com/angular/angular/pull/52465 introduced short-circuit for
the signal equality invocation - with the reasoning that the equality function
should never return false for arguments with the same references. In practice it
turned out that it is rather surprising and the subsequent PR
https://github.com/angular/angular/pull/52532 added a warning when the short-circuit
was taking priority over the equality function.

Still, the presence of the short-circuit prevents people from mutating objects in
place and based on https://github.com/angular/angular/issues/52735 this is a common
and desired scenario. This change removes the short-circuit altogether and thus
fixes the mentioned issue.

We do recognize that removing short-circuit exposes developers to the potentially
surprising logic where mutated in-place change won't be propagated throug the
reactivity graph (due to the deault equality function). But we assume that this might
be less surprising / more desirable as compared to the short-circuit logic.

Fixes #52735

PR Close #53446
2023-12-08 07:05:34 -08:00
Andrew Scott f887792c83 refactor(core): Add warning when signal equality is false for object.is (#52532)
This commit adds a warning when a signal equality function returns
`false` but `Object.is` returns `true`.

PR Close #52532
2023-11-06 15:53:09 -08:00
Andrew Scott 164cfc0acf refactor(core): Update LView consumer to use only 1 consumer for a component (#52476)
This commit updates the reactive consumer used for `LView`s to be shared
between a component and its embedded views. This allows us to use the
consumer flag directly for a dirty indicator rather than needing to
find a component view for updating its flags.

In the future, this will also allow us to effectively poll producers to see if
they really changed before refreshing a view.

PR Close #52476
2023-11-02 13:23:49 -07:00
Pawel Kozlowski 91ee2697c0 refactor(core): short-circuits invocations of signals equality (#52465)
This change skips signal equality calls on set / update when the
two values (current and the new one) are referentially identical.
The assumption is that equality function implementation should
never return false for 2 values that are the same (according to
the Object.is logic).

PR Close #52465
2023-11-02 10:59:59 -07:00
Swami 6c274ec2ed docs(core): remove documentation of mutate function (#52435)
PR Close #52435
2023-10-31 13:42:14 -07:00
Alex Rickabaugh 62161a630f refactor(core): global epoch to optimize non-live signal reads (#52420)
This commit adds a global epoch to the reactive graph, which can optimize
non-live reads.

When a non-live read occurs, a computed must poll its dependencies to check
if they've changed, and this operation is transitive and not cacheable.
Since non-live computeds don't receive dirty notifications, they're forced
to assume potential dirtiness on each and every read.

Using a global epoch, we can add an important optimization: if *no* signals
have been set globally since the last time it polled its dependencies, then
we *can* assume a clean state. This significantly improves performance of
large unwatched graphs when repeatedly reading values.

PR Close #52420
2023-10-31 13:12:18 -07:00
Pawel Kozlowski 00128e3853 fix(core): drop mutate function from the signals public API (#51821) (#51986)
This change removes the `mutate` method from the `WritableSignal` interface and
completely drops it from the public API surface.

The initial API proposal for Angular signals included the mutate method, allowing
in-place modification of JS objects, without changing their references (identity).
This was based on the reasoning that identity change on modification is not necessary
as we can send the “modified” notification through the signals graph.
Unfortunately the signal-specific change notification is lost as soon as we read
signal value outside of a reactive context (outside of a reactive graph).
In other words - any code outside of the Angular signals library can’t know
that an object is modified.

Secondly, to make the mutate method work, we’ve defaulted the signal value equality function
to the one that considers non-primitive values as always different.
This is unfortunate for people working with immutable data structures
(this is notably the case for the popular state management libraries)
as the default equality function de-optimizes memoization in computed,
making the application less performant.

Given the above reasons we prefer to remove the mutate method in the signals library -
at least for now. There are just too many sharp edges and tradeoffs that we don’t fully
understand yet.

BREAKING CHANGE:

The  `mutate` method was removed from the `WritableSignal` interface and completely
dropped from the public API surface. As an alternative please use the update method and
make immutable changes to the object.

Example before:

```typescript
items.mutate(itemsArray => itemsArray.push(newItem));
```

Example after:

```typescript
items.update(itemsArray => [itemsArray, …newItem]);
```

PR Close #51986
2023-10-06 15:12:00 -07:00
Alex Rickabaugh 8914eaf86d refactor(core): add consumerOnSignalRead hook to ReactiveNode (#51986)
This hook allows a consumer to create `ReactiveNode`s with custom behavior
when signals are read.

PR Close #51986
2023-10-06 15:12:00 -07:00
Alex Rickabaugh 8f5cbcc845 refactor: move signals code into primitives package (#51986)
This commit reorganizes the Angular code a bit, and moves signals into a
newly defined `@angular/core/primitives` location. This will be used inside
g3 to allow non-Angular targets to depend on the signals core without
incurring a dependency on the whole framework.

PR Close #51986
2023-10-06 15:12:00 -07:00