Commit Graph

31 Commits

Author SHA1 Message Date
Joey Perrott bbbe477f47 refactor: migrate animations to prettier formatting (#53977)
Migrate formatting to prettier for animations from clang-format

PR Close #53977
2024-01-19 20:08:57 +01:00
Kristiyan Kostadinov c07805612f test(core): clean up unnecessary nesting in old tests (#52239)
A lot of our tests are wrapped in `{}` which serves no purpose, aside from increasing the nesting level and, in some cases, causing confusion. The braces appear to be a leftover from a time when all tests were wrapped in a `function main() {}`. The function declaration was removed in #21053, but the braces remained, presumably because it was easier to search&replace for `function main()`, but not to remove the braces at the same time.

PR Close #52239
2023-10-19 09:26:15 -07:00
Kristiyan Kostadinov 41223a81f2 build: update to jasmine 4.0 (#45558)
Updates us to version 4.0 of Jasmine and fixes some errors that were the result of us depending upon deprecated APIs. We need to do this both to stay up to date and because it was going to break eventually, because one of the Bazel packages was logging a deprecation warning that version 4.0 was required.

There were also some cases where the state of `ngDevMode` had started leaking out between tests.

PR Close #45558
2022-04-11 16:25:28 +00:00
Jessica Janiuk 7a37fe9f28 Revert "build: update to jasmine 4.0 (#45558)" (#45566)
This reverts commit a248df0682.

PR Close #45566
2022-04-08 19:07:29 +00:00
Kristiyan Kostadinov a248df0682 build: update to jasmine 4.0 (#45558)
Updates us to version 4.0 of Jasmine and fixes some errors that were the result of us depending upon deprecated APIs. We need to do this both to stay up to date and because it was going to break eventually, because one of the Bazel packages was logging a deprecation warning that version 4.0 was required.

There were also some cases where the state of `ngDevMode` had started leaking out between tests.

PR Close #45558
2022-04-08 15:55:58 +00:00
Jessica Janiuk 4c778cdb28 perf(animations): made errors in the animations package tree shakeable (#45004)
This moves all the error strings into exported functions that can be tree shaken away.

PR Close #45004
2022-02-09 11:43:42 -08:00
Jessica Janiuk 7a81481fb2 perf(animations): Remove generic objects in favor of Maps (#44482)
We were using a number of generic objects as if they were maps and relying on delete to remove
properties. In order to improve performance, these have been switched to native maps.

PR Close #44482
2022-01-31 20:28:43 +00:00
Kristiyan Kostadinov 6df314f3d9 refactor(animations): remove unnecessary code (#44378)
* The `TransitionAnimationEngine` had a fallback where it would store classes directly on a node if it doesn't have a `classList`. Presumably this is to support old browsers or if an animation is set on something like `ng-container`. This information was never used for anything since `containsClass` was never called. These changes simplify the logic to just a null check.
* Deprecates the `AnimationDriver.matchesElement` method, because it was only used in one place which can be replaced with `classList.contains`. We can't remove the method completely, because `AnimationDriver` is a public API. We also can't turn it into a method on the base class in order to remove it from the sub-classes, because it can break apps using `noImplicitOverride` while extending `AnimationDriver`.

PR Close #44378
2021-12-08 13:23:40 -05:00
dario-piotrowicz f12c53342c fix(animations): normalize final styles in buildStyles (#42763)
the final styles created in buildStyles lack normalization, meaning that pixel values remain as numbers (without "px") and so such properties fail to be correctly set/applied

Example: "width: 300" is applies as "width": "300" (and thus ignored) instead of the correct "width": "300px"

PR Close #42763
2021-07-19 17:13:45 -07:00
Joey Perrott d1ea1f4c7f build: update license headers to reference Google LLC (#37205)
Update the license headers throughout the repository to reference Google LLC
rather than Google Inc, for the required license headers.

PR Close #37205
2020-05-26 14:26:58 -04:00
Joey Perrott 698b0288be build: reformat repo to new clang@1.4.0 (#36613)
PR Close #36613
2020-04-14 12:08:36 -07:00
Vikram Subramanian 3fd3c2ac4c test(animations): fix Node.js detection in animation tests (#24139)
PR Close #24139
2018-05-29 18:21:20 -04:00
Veres Lajos de90314304 style: typos fixed - https://github.com/vlajos/misspell-fixer (#22975)
PR Close #22975
2018-03-27 14:51:53 -04:00
Matias Niemelä e5e1b0da33 fix(animations): treat numeric state name values as strings (#22923)
This patch ensures that if a numeric state name value in an animation
is detected then it will not throw an error. Normally this wouldn't
occur, but some JS optimizers may convert a quoted numeric value
(like "1" to 1) in some cases to save space. This patch makes sure
that Angular doesn't throw an error when this occurs.

PR Close #22923
2018-03-22 19:00:58 -04:00
Matias Niemelä 58b94e6f5e feat(animations): expose element and params within transition matchers (#22693)
PR Close #22693
2018-03-13 09:42:24 -07:00
Misko Hevery 47e251a80a build: remove main() from specs (#21053)
PR Close #21053
2017-12-22 13:10:51 -08:00
Matias Niemelä c2b3792a3b fix(animations): ensure multi-level leave animations work (#19455)
PR Close #19455
2017-11-28 18:24:41 -06:00
Matias Niemelä b2a586cee1 fix(animations): ensure multi-level enter animations work (#19455)
PR Close #19455
2017-11-28 18:24:40 -06:00
Miško Hevery add5953aa1 Revert "fix(animations): ensure multi-level enter animations work (#19455)"
This reverts commit dd6237ecd9.
2017-11-28 15:08:44 -06:00
Miško Hevery 6b4c24020d Revert "fix(animations): ensure multi-level leave animations work (#19455)"
This reverts commit 1366762d12.
2017-11-28 15:08:31 -06:00
Matias Niemelä 1366762d12 fix(animations): ensure multi-level leave animations work (#19455)
PR Close #19455
2017-11-27 16:59:47 -06:00
Matias Niemelä dd6237ecd9 fix(animations): ensure multi-level enter animations work (#19455)
PR Close #19455
2017-11-27 16:59:46 -06:00
Matias Niemelä 05472cb21b fix(animations): support persisting dynamic styles within animation states (#18468)
Closes #18423
Closes #17505
2017-08-07 11:40:04 -07:00
Victor Berchet 9479a106bb build: enable TSLint on the packages folder 2017-07-31 15:47:57 -07:00
Matias Niemelä 8a6eb1ac78 refactor(animations): single animation engine code pass 2017-05-16 17:39:57 -07:00
Matias Niemelä 16c8167886 feat(animations): introduce a wave of new animation features 2017-05-16 17:39:57 -07:00
Miško Hevery 38d75d410e feat(animations): Update types for TypeScript nullability support
Closes #15870
2017-04-11 18:13:52 -07:00
Matias Niemelä 36ce0afff6 fix(animations): support multiple state names per state() call (#15147)
Closes #14732
Closes #15147
2017-03-15 09:24:09 -07:00
Matias Niemelä 0aad270267 refactor(platform-browser): move platform-browser/animations to animations/browser (#15130)
Closes: #15130
2017-03-14 11:55:49 -07:00
Chuck Jazdzewski e6c81d2a42 Revert "refactor(platform-browser): move platform-browser/animations to animations/browser (#15043)"
This reverts commit 195b863ea4.
2017-03-13 15:46:44 -07:00
Matias Niemelä 195b863ea4 refactor(platform-browser): move platform-browser/animations to animations/browser (#15043) 2017-03-13 14:39:19 -07:00