Move the DebugSignalGraph, DebugSignalGraphEdge, and DebugSignalGraphNode interfaces from packages/core/src/render3/util/signal_debug.ts into the packages/core/primitives/devtools/src package. This decouples the signal graph debug types from runtime render3 utilities and allows devtools and internal core tooling to import them directly from primitives as type-only exports.
(cherry picked from commit d997a96b47)
Extract the AI tool definition interfaces from the core debug module to the devtools primitives module. This relocates ToolDefinition, ToolGroup, and DevtoolsToolDiscoveryEvent to the primitives folder, exposing them cleanly via "export type" in the devtools entry point, improving module organization and readability.
(cherry picked from commit bf6dba878e)
Add `childSignalProp` to `ReactiveNodeKind` in order to consolidate `ReactiveNodeKind` types and enable Client-Only Wiz to use it.
(cherry picked from commit ae6d8dae75)
This commit addresses a scaling issue in the signal dependency graph where
the detection of duplicate dependency links would perform a linear scan across
all consumer links of all producers. The linear scan is replaced with a version
comparison of the dependency edge against the current epoch; if they are
equal the existing dependency edge is known to be valid in this epoch. This means
that the link won't be eligible for removal and therefore doesn't have to be
recreated.
(cherry picked from commit 327744ac17)
When `producerAccessed` creates a new link for a non-live consumer (e.g.
a computed signal with no readers), it eagerly sets `prevConsumer` to the
producer's current `consumersTail`. However, because the consumer is not
live, `producerAddLiveConsumer` is skipped and the link is never inserted
into the producer's consumer doubly-linked list.
This means the link holds a reference *into* the producer's consumer list
without being *part* of it. When the node that `prevConsumer` points to is
later removed via `producerRemoveLiveConsumerLink`, the dangling link is
not patched because it isn't traversable from the list.
The result is that the removed consumer link — and everything it
references — is kept alive by the dangling `prevConsumer` pointer on the
non-live link, which itself is kept alive through the computed signal's
`producers` linked list.
In practice this causes multi-MB memory leaks in Angular apps: a
root-provided service with a computed signal (e.g. `AttachmentApiService.urls`)
holds a producer link to `ApplicationEnvironmentService.environmentSignal`.
That link's `prevConsumer` captures a stale reference to a destroyed view's
`ReactiveLViewConsumer` link, retaining the entire LView hierarchy —
components, QueryLists, ElementRefs, and detached DOM — after the view is
destroyed.
The fix initializes `prevConsumer` to `undefined` at link creation time.
This is safe because `producerAddLiveConsumer` unconditionally sets
`link.prevConsumer = consumersTail` (line 513) when the link is actually
inserted into the consumer list. The value set in `producerAccessed` was
always overwritten for live consumers, and was never correct for non-live
consumers.
Made-with: Cursor
PR Close#68681
Since WebKit commit 67a62d98 (merged for iOS 13), WebKit no longer restricts
click event bubbling to interactable nodes like `div` or `body`. The
`cursor: pointer` hack polyfill is therefore obsolete and can safely be
removed without breaking JSAction behavior.
These type annotations allow TS to associate the object's properties
with their corresponding declaration in the interfaces, enabling
much better code navigation. For example, "Find all implementations"
for `ReactiveNode.producerRecomputeValue` now finds the implementation
in `COMPUTED_NODE` and `LINKED_SIGNAL_NODE`.
This commit ports the changes in #55818 from `computed` to `linkedSignal`,
which duplicates the core logic to recompute the downstream value for an
upstream change.
Explicitly adding an `export {}` to modules containing `declare global` fixes an issue where Rollup would incorrectly claim that the `global` variable is not defined in the emitted `.d.ts` files.
Needed to land the latest `rules_angular`.
The `toString()` implementations in the primitives package intended to include
the debug name, yet the debug name was evaluated during construction before it
could ever have been assigned. This commit fixes that.
The Angular wrappers override the `toString()` representation to evaluate signals
ad-hoc instead of showing their internal state, and this commit aligns their
behavior to include the debug name in `toString` as well.
Unlike a normal `signal()`, a `linkedSignal()` can be in an error state when
its computation fails. Currently, there's a bug where `linkedSignal.update`
does not account for this error state, and will pass the internal `ERRORED`
`Symbol` as the current value to the updater function.
This commit fixes the issue by having `update()` check and throw the error
instead of calling the updater function.
This commit ensures the Document used by `FakeNavigation` is the one
passed in the constructor rather than the global `document`, which may
be different.
Update fake navigation implementation to correctly handle traversals that are cancelled (e.g. by a precommit handler).
Ensure prospective index is calculated correctly so that subsequent traversals target the correct entry.
Add regression test for cancelled traversals.
If the computed's `toString` is called and `node.value` is a Symbol, the browser will throw an exception `ERROR TypeError: Cannot convert a Symbol value to a string`
Symbols cannot be implicitly changed to strings. This change changes the conversion to be explicit by wrapping `node.value` with `String()`
This can be reproduced if you create a computed with `createComputed(computation, equal)` and call `toString()` while `node.value` is something like `Symbol(UNSET)`
If the computed's `toString` is called and `node.value` is a Symbol, the browser will throw an exception `ERROR TypeError: Cannot convert a Symbol value to a string`
Symbols cannot be implicitly changed to strings. This change changes the conversion to be explicit by wrapping `node.value` with `String()`
This can be reproduced if you create a computed with `createComputed(computation, equal)` and call `toString()` while `node.value` is something like `Symbol(UNSET)`
The flag `skipFormatting` got renamed to `ngSkipFormatting` during review of https://github.com/angular/angular/pull/64000, but a couple usages got missed, causing some unfortunate UI recursion.
Adds support for customizing the `IntersectionObserver` options for the `on viewport`, `prefetch on viewport` and `hydrate on viewport` triggers.
Note that the options need to be a static object literal, e.g. `@defer (on viewport(trigger, {rootMargin: '123px'})`.
Fixes#52799.
PR Close#64130
This makes it possible to batch effects, where we can "reopen" consumers
during initial render and then finalize them after we are finally done
adding all the effects to a batch:
```
function createBatch() {
const effect = // ... create effect node
resetConsumerBeforeComputation(effect);
return effect;
}
// pseudo-code
function appendEffect(effectBatch, updater) {
if (value is a signal) {
const prevConsumer = setActiveConsumer(effectBatch.node);
const output = value();
setActiveConsumer(prevConsumer);
effectBatch.push({ signal, updater });
return output;
}
}
function finalizeBatch(effectBatch) {
if (effectBatch.length > 0) {
finalizeConsumerAfterComputation(effectBatch.node);
}
}
const effectBatch = createBatchEffectNode();
appendEffect(signal1, (newValue) => /* something */);
appendEffect(signal2, (newValue) => /* something different */);
finalizeBatch(effectBatch);
```
PR Close#62549
Use the packaged versions of the packages instead of the local ts_project dependencies to prevent multiple versions of the deps to enter test bundles
PR Close#62413