The previous fix for GHSA-692r-grfm-v8x7 was incomplete because it rejected script tags only when locating an explicit host element. Dynamic component instantiation can also infer the host element from the component selector.
Move the script-host rejection to the point where ComponentFactory has resolved the host element for either path, so createComponent rejects script hosts consistently.
(cherry picked from commit 135f3755b4)
Replace the custom 64-bit non-cryptographic combined DJB2 hashing implementation in HttpTransferCache with a robust, pure JavaScript, synchronous SHA-256 algorithm.
Using DJB2 is vulnerable to pre-image and second-preimage attacks due to its small 64-bit keyspace and mathematical simplicity. An attacker could craft colliding request inputs to poison the cache, potentially causing a CDN or the application to serve the wrong cached response to legitimate users.
SHA-256 provides strong cryptographic collision resistance, preventing cache key collision attacks. A custom synchronous implementation is required because the Web Crypto API (`crypto.subtle.digest`) is asynchronous, whereas the transfer cache state lookup and interceptor flow must operate synchronously.
Also, update the unit tests to dynamically verify the custom SHA-256 output against the native Web Crypto API.
Do not store HTTP transfer cache entries when either the request or response uses `Cache-Control: no-store`, `Cache-Control: private`, or `Cache-Control: no-cache`.
Also skip transfer cache when requests use the Fetch API `cache` option with `no-store` or `no-cache`.
Because transfer cache serializes SSR HTTP responses into the rendered HTML, Angular now treats these directives conservatively to avoid exposing sensitive or explicitly uncacheable data through `TransferState`.
(cherry picked from commit 4d150156ca)
(cherry picked from commit 64ce11fcd4)
Treat HttpClient requests using `credentials: 'include'` and `same-origin` as credentialed when deciding whether a response can be stored in the HTTP transfer cache.
The transfer cache already skips requests with `withCredentials`, `Cookie`, `Authorization`, or `Proxy-Authorization` because those responses may contain user-specific data. Fetch-backed requests can express the same credentialed behavior through the `credentials` option, so these responses must not be serialized into the SSR HTML.
This keeps credentialed SSR responses out of TransferState and aligns the cache eligibility check with the fetch request options supported by HttpClient.
(cherry picked from commit 8ec01970d2)
Two issues caused browser test failures after the event replay fix:
1. `markEventHandledForElement` used the event object as a WeakMap key, but
`DebugElement.triggerEventHandler` can pass null or primitive values as the
event argument. Added an early return for non-object values.
2. Registering a separate `domListener` closure with `renderer.listen` instead of
`wrappedListener` caused `DebugElement.triggerEventHandler` to invoke the
handler twice: once via `this.listeners` (which holds `wrappedListener`) and
once via Zone.js's `eventListeners` (which holds the unwrapped `domListener`).
The existing dedup logic in `triggerEventHandler` checks if the unwrapped
Zone.js listener is already in `invokedListeners`, but with two different
function objects that check always fails.
Replaced the `domListener` wrapper with a property (`__ngNativeEl__`) stored
directly on `wrappedListener`. `wrapListenerIn_markDirtyAndPreventDefault` reads
this property and calls `markEventHandledForElement` when the listener fires,
while `renderer.listen` receives the same `wrappedListener` function that
Angular stores in `lCleanup`, preserving the dedup invariant.
(cherry picked from commit 3583c01bf9)
This reverts commit ea2016a6dc.
This reverts the support for nested animations due to the global scope of how nested animations were gathered.
This caused issues where on route navigations, all child nodes with animations would be queued and run before the navigation would occur.
We'll be revisiting the nested animations with a more tightened scope of when those leave animations will occur.
fixes: #67552
(cherry picked from commit 999c14eaab)
Use feature detection for `Uint8Array.prototype.toBase64` and
`Uint8Array.fromBase64`, falling back to the existing implementation
when native support is not available
PR Close#67002
This addresses a reported issue where elements were being fully removed from the DOM during drag and drop operations.
fixes: #67257
(cherry picked from commit 0b59cba85d)
When using ViewContainerRef to rapidly toggle animated elements in
zoneless mode (e.g. CDK Overlay menus), multiple copies of the element
could appear in the DOM. This happened because leave animations were
queued but not yet executed, and the existing `cancelLeavingNodes`
mechanism could not find the leaving element to cancel it — it ran
during template execution before the new element was in the DOM, and
used the declaration container's anchor which doesn't work for
overlay/portal patterns where elements are moved to separate
containers.
Encodes arraybuffer and blob response bodies as base64 when storing in the transfer cache, ensuring correct retrieval and usage on the client side.
Fixes#66827
Now if there's a leave animation nested within a template, those will animate before the parent element is removed. This makes animating leaving elements a bit easier than before and adds a lot more flexibility to how animations can be structured.
fixes: #66476
When dynamic components are rapidly added and removed with animate.leave and animate.enter, a leave animation might fire before the enter animation could, causing an element to be retained. This fix prevents that from occuring by clearing the enter animations in this case.
fixes: #66794
This commit adds a utility method to debug why the application has not stabilized after
a set period of time (9 seconds, or `hydrationTimeout-1`).
fixes#52912
Currently circular references in user code manifest themselves with an error like `Cannot read properties of undefined (reading 'ɵcmp')`. This is a bit cryptic so these changes add an assertion mentioning circular references.
Relates to #65917.
In some rare cases, it seems the animation queue disappears despite being afterEveryRender. This updates the animation scheduler to be afterNextRender instead and only schedules it when we need to.
fixes: #64423
PR Close#64441
Content Projected nodes are not destroyed and recreated, like every other
situation. Enter and Leave animations were ephemeral and are
expected to run once, and then be cleared. This means that for content projection
cases, the animations would only ever work the first time they were shown / hid.
In order to resolve this, we move to an animation queue that re-runs the animation
functions stored in the LView. In most cases, this animation will run once on creation.
For content projection, the enter and leave animations will fire more than once. Animations
are stored on the LView, but indexed and scheduled by whichever RNode needs to be animated.
So we only run animations for an affected RNode, rather than potentially all in the LView.
This also moves the queue to afterRender, which is safer than right after template
execution in refreshView.
fixes: #63418fixes: #64065fixes: #63901
PR Close#63776
Content Projected nodes are not destroyed and recreated, like every other
situation. Enter and Leave animations were ephemeral and are
expected to run once, and then be cleared. This means that for content projection
cases, the animations would only ever work the first time they were shown / hid.
In order to resolve this, we move to an animation queue that re-runs the animation
functions stored in the LView. In most cases, this animation will run once on creation.
For content projection, the enter and leave animations will fire more than once. Animations
are stored on the LView, but indexed and scheduled by whichever RNode needs to be animated.
So we only run animations for an affected RNode, rather than potentially all in the LView.
This also moves the queue to afterRender, which is safer than right after template
execution in refreshView.
fixes: #63418fixes: #64065fixes: #63901
PR Close#63776
Previously, HOST_TAG_NAME had its __NG_ELEMENT_ID__ set at the top level. This
prevented tree-shaking, since the bundler had to keep the assignment as a
potential side effect even when the token was never used.
This change moves the token creation and __NG_ELEMENT_ID__ assignment into a
@__PURE__ IIFE. If HOST_TAG_NAME is not injected anywhere, the IIFE result is
unused and can be dropped entirely by the optimizer. If it is used, the token
still behaves the same at runtime.
PR Close#63861
This makes the zoneless-by-default change a flag flip that can be
individually enabled in tests, createApplication, and bootstrapModule
for gradual rollout. In addition, the "require on CD provider" check is
also made individually flippable for gradual rollout.
PR Close#63382
This change removes the internally provided `ZoneJS`-based change
detection scheduler. This makes Angular Zoneless by default and allows
tree-shaking of the Zone change detection providers.
BREAKING CHANGE: Angular no longer provides a change detection scheduler
for ZoneJS-based change detection by default. Add
`provideZoneChangeDetection` to the providers of your
`bootstrapApplication` function or your `AppModule` (if using
`bootstrapModule`). This provider addition will be covered by an
automated migration.
PR Close#63382
In production builds, `ngDevMode` is replaced with `false`, so the guard compiles to `return;`. However, bundlers like ESBuild still keep the remaining statements after the return as unreachable code instead of removing them. This leaves behind unnecessary dead code in the output.
Technically, the body is unreachable. But to prove that, the bundler must be 100% certain that:
- `return` cannot be removed by some transform
- there's no later transformation that changes control flow
As thus, it's always conservative.
This also allows dropping `assertDefined`, which was previously
referenced only inside `prependTokenToDependencyPath`. With the
function now fully inlined and dev-only, `assertDefined` is also
eliminated from production builds, further reducing bundle size.
PR Close#63354
The `checkNoChanges` method previously used an early-return guard:
if (!ngDevMode) return;
// dev-only code ...
In production builds, `ngDevMode` is replaced with `false`, so the
guard compiles to `return;`. However, bundlers like ESBuild
still keep the remaining statements after the return as unreachable
code instead of removing them. This leaves behind unnecessary dead
code in the output.
This commit updates the method to instead wrap the full body:
if (ngDevMode) {
// dev-only code ...
}
With this change, the method collapses to an empty function in
production builds:
checkNoChanges() {}
This ensures that the dev-only logic and its dependencies
(e.g. `checkNoChangesInternal`, `UseExhaustiveCheckNoChanges`) can be
fully tree-shaken, reducing bundle size.
PR Close#63387
This makes it possible to batch effects, where we can "reopen" consumers
during initial render and then finalize them after we are finally done
adding all the effects to a batch:
```
function createBatch() {
const effect = // ... create effect node
resetConsumerBeforeComputation(effect);
return effect;
}
// pseudo-code
function appendEffect(effectBatch, updater) {
if (value is a signal) {
const prevConsumer = setActiveConsumer(effectBatch.node);
const output = value();
setActiveConsumer(prevConsumer);
effectBatch.push({ signal, updater });
return output;
}
}
function finalizeBatch(effectBatch) {
if (effectBatch.length > 0) {
finalizeConsumerAfterComputation(effectBatch.node);
}
}
const effectBatch = createBatchEffectNode();
appendEffect(signal1, (newValue) => /* something */);
appendEffect(signal2, (newValue) => /* something different */);
finalizeBatch(effectBatch);
```
PR Close#62549
This updates the enter and leave logic to use the stored LView data to dispatch the enter and leave animations at the right points in the lifecycle. This should fix issues with signals not being available yet, parallel animations, and also eliminate the need for the element registry.
fixes: #63391fixes: #63388fixes: #63369
PR Close#63450
This commit drops the `X-Request-URL` header. It was a non-standard HTTP response header, deprecated long ago and never part of any official specification. Modern browsers now expose the final URL via the `XMLHttpRequest.responseURL` property, as defined in the WHATWG spec.
PR Close#61943
When animate.leave is used, stylesheet pruning causes issues. Stylesheets with the appropriate animations get pruned before the animations can run. This will delay the removal in the case that the registry is present.
fixes: #62942
PR Close#62943