208 Commits

Author SHA1 Message Date
SkyZeroZx 5a693bafcd fix(core): reject dynamic script host elements
The previous fix for GHSA-692r-grfm-v8x7 was incomplete because it rejected script tags only when locating an explicit host element. Dynamic component instantiation can also infer the host element from the component selector.

Move the script-host rejection to the point where ComponentFactory has resolved the host element for either path, so createComponent rejects script hosts consistently.

(cherry picked from commit 135f3755b4)
2026-06-30 17:42:39 -07:00
Alan Agius bc55749698 fix(common): use cryptographically secure SHA-256 for transfer cache key generation
Replace the custom 64-bit non-cryptographic combined DJB2 hashing implementation in HttpTransferCache with a robust, pure JavaScript, synchronous SHA-256 algorithm.

Using DJB2 is vulnerable to pre-image and second-preimage attacks due to its small 64-bit keyspace and mathematical simplicity. An attacker could craft colliding request inputs to poison the cache, potentially causing a CDN or the application to serve the wrong cached response to legitimate users.

SHA-256 provides strong cryptographic collision resistance, preventing cache key collision attacks. A custom synchronous implementation is required because the Web Crypto API (`crypto.subtle.digest`) is asynchronous, whereas the transfer cache state lookup and interceptor flow must operate synchronously.

Also, update the unit tests to dynamically verify the custom SHA-256 output against the native Web Crypto API.
2026-06-05 09:47:53 -07:00
SkyZeroZx d846326b07 fix(common): skip transfer cache for uncacheable HTTP traffic
Do not store HTTP transfer cache entries when either the request or response uses `Cache-Control: no-store`, `Cache-Control: private`, or `Cache-Control: no-cache`.

Also skip transfer cache when requests use the Fetch API `cache` option with `no-store` or `no-cache`.

Because transfer cache serializes SSR HTTP responses into the rendered HTML, Angular now treats these directives conservatively to avoid exposing sensitive or explicitly uncacheable data through `TransferState`.

(cherry picked from commit 4d150156ca)

(cherry picked from commit 64ce11fcd4)
2026-06-04 15:26:47 -07:00
SkyZeroZx e245d40c4d fix(http): skip transfer cache for fetch credentialed requests
Treat HttpClient requests using `credentials: 'include'` and `same-origin` as credentialed when deciding whether a response can be stored in the HTTP transfer cache.

The transfer cache already skips requests with `withCredentials`, `Cookie`, `Authorization`, or `Proxy-Authorization` because those responses may contain user-specific data. Fetch-backed requests can express the same credentialed behavior through the `credentials` option, so these responses must not be serialized into the SSR HTML.

This keeps credentialed SSR responses out of TransferState and aligns the cache eligibility check with the fetch request options supported by HttpClient.

(cherry picked from commit 8ec01970d2)
2026-06-04 15:26:47 -07:00
Matthieu Riegler 9bcbf37641 refactor(core): fix bundling symbol test
The golden needed an update.
2026-04-28 09:44:58 -07:00
Sonu Kapoor 885a1a1d97 fix(core): guard against non-object events and avoid listener wrapper identity mismatch
Two issues caused browser test failures after the event replay fix:

1. `markEventHandledForElement` used the event object as a WeakMap key, but
   `DebugElement.triggerEventHandler` can pass null or primitive values as the
   event argument. Added an early return for non-object values.

2. Registering a separate `domListener` closure with `renderer.listen` instead of
   `wrappedListener` caused `DebugElement.triggerEventHandler` to invoke the
   handler twice: once via `this.listeners` (which holds `wrappedListener`) and
   once via Zone.js's `eventListeners` (which holds the unwrapped `domListener`).
   The existing dedup logic in `triggerEventHandler` checks if the unwrapped
   Zone.js listener is already in `invokedListeners`, but with two different
   function objects that check always fails.

   Replaced the `domListener` wrapper with a property (`__ngNativeEl__`) stored
   directly on `wrappedListener`. `wrapListenerIn_markDirtyAndPreventDefault` reads
   this property and calls `markEventHandledForElement` when the listener fires,
   while `renderer.listen` receives the same `wrappedListener` function that
   Angular stores in `lCleanup`, preserving the dedup invariant.

(cherry picked from commit 3583c01bf9)
2026-04-28 00:07:41 +00:00
Jessica Janiuk abbd8797bb fix(core): reverts "feat(core): add support for nested animations"
This reverts commit ea2016a6dc.

This reverts the support for nested animations due to the global scope of how nested animations were gathered.
This caused issues where on route navigations, all child nodes with animations would be queued and run before the navigation would occur.
We'll be revisiting the nested animations with a more tightened scope of when those leave animations will occur.

fixes: #67552
(cherry picked from commit 999c14eaab)
2026-03-12 09:58:07 -07:00
Kristiyan Kostadinov e7d1d8def3 refactor(core): add tracing for component creation
Adds tracing support for component creations.

(cherry picked from commit c19066c741)
2026-03-06 17:48:27 +00:00
Jessica Janiuk 93c6dc6395 Revert "refactor(http): Improves base64 encoding/decoding with feature detection (#67002)"
This reverts commit aafeb1d2bd.

(cherry picked from commit 5338b5912c)
2026-03-04 17:19:14 +00:00
SkyZeroZx aeb9b819d2 refactor(http): Improves base64 encoding/decoding with feature detection (#67002)
Use feature detection for `Uint8Array.prototype.toBase64` and
`Uint8Array.fromBase64`, falling back to the existing implementation
when native support is not available

PR Close #67002
2026-03-04 15:56:59 +00:00
Jessica Janiuk e923d88398 fix(core): Prevent removal of elements during drag and drop
This addresses a reported issue where elements were being fully removed from the DOM during drag and drop operations.

fixes: #67257
(cherry picked from commit 0b59cba85d)
2026-03-02 16:46:13 +00:00
Jessica Janiuk e2e9a9a531 fix(core): adds transfer cache to httpResource to fix hydration
This should prevent the microtask problem with hydration and httpResource.

fixes: #62897
(cherry picked from commit 88685cb3b6)
2026-02-27 17:09:26 +00:00
Angular Robot e437980659 build: update cross-repo angular dependencies
See associated pull request for more information.

Closes #67275 as a pr takeover
2026-02-25 10:26:00 -08:00
Jaime Burgos 35f0663ce8 refactor(core): guards stringify calls with ngDevMode
The `stringify` function is only needed for debugging purposes and
should not be called in production mode.

(cherry picked from commit c89d94bd58)
2026-02-20 21:24:31 +00:00
Matt Lewis 0806ee3826 fix(core): prevent animated element duplication with dynamic components in zoneless mode
When using ViewContainerRef to rapidly toggle animated elements in
zoneless mode (e.g. CDK Overlay menus), multiple copies of the element
could appear in the DOM. This happened because leave animations were
queued but not yet executed, and the existing `cancelLeavingNodes`
mechanism could not find the leaving element to cancel it — it ran
during template execution before the new element was in the DOM, and
used the declaration container's anchor which doesn't work for
overlay/portal patterns where elements are moved to separate
containers.
2026-02-13 09:35:08 -08:00
SkyZeroZx cb1163e5e5 fix(http): correctly parse ArrayBuffer and Blob in transfer cache
Encodes arraybuffer and blob response bodies as base64 when storing in the transfer cache, ensuring correct retrieval and usage on the client side.

Fixes #66827
2026-02-09 12:32:12 -08:00
Jessica Janiuk ea2016a6dc feat(core): add support for nested animations
Now if there's a leave animation nested within a template, those will animate before the parent element is removed. This makes animating leaving elements a bit easier than before and adds a lot more flexibility to how animations can be structured.

fixes: #66476
2026-02-06 09:42:34 -08:00
Jessica Janiuk c66a19f0de fix(core): prevent element duplication with dynamic components
When dynamic components are rapidly added and removed with animate.leave and animate.enter, a leave animation might fire before the enter animation could, causing an element to be retained. This fix prevents that from occuring by clearing the enter animations in this case.

fixes: #66794
2026-01-29 12:18:00 -08:00
SkyZeroZx 8feb541060 refactor(core): improve tree-shaking
Refactors getNodeInjectable to avoid pulling in stringifyForError production builds, reducing unnecessary symbols in production bundles
2026-01-26 22:18:56 +00:00
Andrew Scott 99ad18a4ee feat(core): Add stability debugging utility
This commit adds a utility method to debug why the application has not stabilized after
a set period of time (9 seconds, or `hydrationTimeout-1`).

fixes #52912
2025-12-17 15:43:05 -08:00
Kristiyan Kostadinov 7be4ddef1c fix(core): throw better errors for potential circular references
Currently circular references in user code manifest themselves with an error like `Cannot read properties of undefined (reading 'ɵcmp')`. This is a bit cryptic so these changes add an assertion mentioning circular references.

Relates to #65917.
2025-12-12 08:06:26 -08:00
Alan Agius 400fc82c43 refactor: replace getDocument() with inject(DOCUMENT)
This replaces `getDocument()` with `inject(DOCUMENT)` across hydration and transfer state logic.
2025-11-25 13:04:58 -05:00
tsc036 34e1fe235f refactor(core): export profile event as enum and move profile_types.ts and framework to shared devtools folder
move framework enum and profile_types to a shared folder so it can be used by wiz
2025-11-19 15:22:49 -08:00
Andrew Scott a253739ac8 refactor(core): Remove zone toggles for test and standalone
The migration is complete internally. All that remains is bootstrapModule
2025-10-28 15:57:58 +01:00
Matthieu Riegler b7c47d8fad refactor(devtools): Create a separate type of signals for after effect phases. (#64315)
With this change, we ensure afterRenderEffect phases nodes appear more like "effects" than regular signal node.

PR Close #64315
2025-10-16 18:47:13 +00:00
Jessica Janiuk aab73671e4 fix(core): update animation scheduling (#64441)
In some rare cases, it seems the animation queue disappears despite being afterEveryRender. This updates the animation scheduler to be afterNextRender instead and only schedules it when we need to.

fixes: #64423

PR Close #64441
2025-10-16 17:35:49 +00:00
Jessica Janiuk dd7c4cd9d1 fix(core): Fixes animations in conjunction with content projection (#63776)
Content Projected nodes are not destroyed and recreated, like every other
situation. Enter and Leave animations were ephemeral and are
expected to run once, and then be cleared. This means that for content projection
cases, the animations would only ever work the first time they were shown / hid.

In order to resolve this, we move to an animation queue that re-runs the animation
functions stored in the LView. In most cases, this animation will run once on creation.
For content projection, the enter and leave animations will fire more than once. Animations
are stored on the LView, but indexed and scheduled by whichever RNode needs to be animated.
So we only run animations for an affected RNode, rather than potentially all in the LView.

This also moves the queue to afterRender, which is safer than right after template
execution in refreshView.

fixes: #63418
fixes: #64065
fixes: #63901

PR Close #63776
2025-10-02 16:56:00 +00:00
kirjs d892aabf6e Revert "fix(core): Fixes animations in conjunction with content projection (#63776)" (#64189)
This reverts commit 1cb16fddb5.

PR Close #64189
2025-10-01 22:42:40 +00:00
Jessica Janiuk 1cb16fddb5 fix(core): Fixes animations in conjunction with content projection (#63776)
Content Projected nodes are not destroyed and recreated, like every other
situation. Enter and Leave animations were ephemeral and are
expected to run once, and then be cleared. This means that for content projection
cases, the animations would only ever work the first time they were shown / hid.

In order to resolve this, we move to an animation queue that re-runs the animation
functions stored in the LView. In most cases, this animation will run once on creation.
For content projection, the enter and leave animations will fire more than once. Animations
are stored on the LView, but indexed and scheduled by whichever RNode needs to be animated.
So we only run animations for an affected RNode, rather than potentially all in the LView.

This also moves the queue to afterRender, which is safer than right after template
execution in refreshView.

fixes: #63418
fixes: #64065
fixes: #63901

PR Close #63776
2025-10-01 09:07:38 -04:00
Kristiyan Kostadinov f5b50ec20d refactor: clean up explicit standalone flags from tests (#63963)
Since standalone is the default, we can dropn the `standalone: true` flags from our tests.

PR Close #63963
2025-09-22 14:27:34 +00:00
Angular Robot 5c74339dfc build: update cross-repo angular dependencies (#63902)
See associated pull request for more information.

Closes #63890 as a pr takeover

PR Close #63902
2025-09-18 14:39:51 +00:00
arturovt dee6ef89c7 refactor(core): tree-shake HOST_TAG_NAME in prod (#63861)
Previously, HOST_TAG_NAME had its __NG_ELEMENT_ID__ set at the top level. This
prevented tree-shaking, since the bundler had to keep the assignment as a
potential side effect even when the token was never used.

This change moves the token creation and __NG_ELEMENT_ID__ assignment into a
@__PURE__ IIFE. If HOST_TAG_NAME is not injected anywhere, the IIFE result is
unused and can be dropped entirely by the optimizer. If it is used, the token
still behaves the same at runtime.

PR Close #63861
2025-09-17 17:40:35 +00:00
Andrew Scott d5e00f9591 refactor(core): Make the zoneless-by-default change a flag flip (#63382)
This makes the zoneless-by-default change a flag flip that can be
individually enabled in tests, createApplication, and bootstrapModule
for gradual rollout. In addition, the "require on CD provider" check is
also made individually flippable for gradual rollout.

PR Close #63382
2025-09-16 18:56:54 +00:00
Andrew Scott 45fed3d201 fix(core): Remove Zone-based change provider from internals by default (#63382)
This change removes the internally provided `ZoneJS`-based change
detection scheduler. This makes Angular Zoneless by default and allows
tree-shaking of the Zone change detection providers.

BREAKING CHANGE: Angular no longer provides a change detection scheduler
for ZoneJS-based change detection by default. Add
`provideZoneChangeDetection` to the providers of your
`bootstrapApplication` function or your `AppModule` (if using
`bootstrapModule`). This provider addition will be covered by an
automated migration.

PR Close #63382
2025-09-16 18:56:53 +00:00
Andrew Scott 6d5c45d13d refactor(core): Remove unused token (#63819)
this removes an unused token from the core package

PR Close #63819
2025-09-16 16:52:53 +00:00
arturovt b4acc79af6 refactor(core): swap dev/prod error handling order in injector for tree-shaking (#63354)
In production builds, `ngDevMode` is replaced with `false`, so the guard compiles to `return;`. However, bundlers like ESBuild still keep the remaining statements after the return as unreachable code instead of removing them. This leaves behind unnecessary dead code in the output.

Technically, the body is unreachable. But to prove that, the bundler must be 100% certain that:

- `return` cannot be removed by some transform
- there's no later transformation that changes control flow

As thus, it's always conservative.

This also allows dropping `assertDefined`, which was previously
referenced only inside `prependTokenToDependencyPath`. With the
function now fully inlined and dev-only, `assertDefined` is also
eliminated from production builds, further reducing bundle size.

PR Close #63354
2025-09-16 15:53:11 +00:00
arturovt 7e0cf41563 refactor(core): wrap checkNoChanges body in if (ngDevMode) for better tree-shaking (#63387)
The `checkNoChanges` method previously used an early-return guard:

  if (!ngDevMode) return;
  // dev-only code ...

In production builds, `ngDevMode` is replaced with `false`, so the
guard compiles to `return;`. However, bundlers like ESBuild
still keep the remaining statements after the return as unreachable
code instead of removing them. This leaves behind unnecessary dead
code in the output.

This commit updates the method to instead wrap the full body:

  if (ngDevMode) {
    // dev-only code ...
  }

With this change, the method collapses to an empty function in
production builds:

  checkNoChanges() {}

This ensures that the dev-only logic and its dependencies
(e.g. `checkNoChangesInternal`, `UseExhaustiveCheckNoChanges`) can be
fully tree-shaken, reducing bundle size.

PR Close #63387
2025-09-15 21:11:39 +00:00
Rocky Meza 663f48cfc1 refactor(core): Split consumerBefore/AfterComputation (#62549)
This makes it possible to batch effects, where we can "reopen" consumers
during initial render and then finalize them after we are finally done
adding all the effects to a batch:

```
function createBatch() {
  const effect = // ... create effect node
  resetConsumerBeforeComputation(effect);
  return effect;
}

// pseudo-code
function appendEffect(effectBatch, updater) {
  if (value is a signal) {
    const prevConsumer = setActiveConsumer(effectBatch.node);
    const output = value();
    setActiveConsumer(prevConsumer);
    effectBatch.push({ signal, updater });
    return output;
  }
}

function finalizeBatch(effectBatch) {
  if (effectBatch.length > 0) {
    finalizeConsumerAfterComputation(effectBatch.node);
  }
}

const effectBatch = createBatchEffectNode();
appendEffect(signal1, (newValue) => /* something */);
appendEffect(signal2, (newValue) => /* something different */);
finalizeBatch(effectBatch);
```

PR Close #62549
2025-09-11 15:47:33 +00:00
Jessica Janiuk 4924108630 refactor(core): dispatch enter and leave animations at the right times (#63450)
This updates the enter and leave logic to use the stored LView data to dispatch the enter and leave animations at the right points in the lifecycle. This should fix issues with signals not being available yet, parallel animations, and also eliminate the need for the element registry.

fixes: #63391
fixes: #63388
fixes: #63369

PR Close #63450
2025-09-10 22:24:00 +00:00
Andrew Scott fb3082fa06 build: fix symbol tests (#63709)
update golden files after cross repo dep updates

PR Close #63709
2025-09-10 13:30:00 -07:00
Joey Perrott 2fcafb65c5 build: rename defaults2.bzl to defaults.bzl (#63383)
Use defaults.bzl for the common macros

PR Close #63383
2025-08-25 15:45:01 -07:00
arturovt 1ebba5442f refactor(common): drop X-Request-URL (#61943)
This commit drops the `X-Request-URL` header. It was a non-standard HTTP response header, deprecated long ago and never part of any official specification. Modern browsers now expose the final URL via the `XMLHttpRequest.responseURL` property, as defined in the WHATWG spec.

PR Close #61943
2025-08-25 08:45:19 -07:00
Jessica Janiuk 857675fedb refactor(core): this delays removal of stylesheets when the element registry is present (#62943)
When animate.leave is used, stylesheet pruning causes issues. Stylesheets with the appropriate animations get pruned before the animations can run. This will delay the removal in the case that the registry is present.

fixes: #62942

PR Close #62943
2025-08-01 12:54:22 +00:00
Joey Perrott cbc258eec8 build: remove ts_project_interop infrastructure (#62908)
Remove the interop macros and final usages

PR Close #62908
2025-07-31 09:12:58 +00:00
Milo 92c2d2a006 fix(core): update symbols for new signals api (#62284)
approve the new symbols that appear from bundling the signals changes

PR Close #62284
2025-07-28 17:01:42 +02:00
Joey Perrott caee6ff8e7 build: remove all usages of @bazel/runfiles (#62804)
Remove usages of @bazel/runfiles throughout the repository

PR Close #62804
2025-07-25 10:04:55 +02:00
Jessica Janiuk 882522c1ad refactor(compiler): Tree shake Element Registry (#62682)
This creates a feature to detect usages of animate.leave and only enables the element removal registry when necessary

PR Close #62682
2025-07-23 09:37:16 -04:00
Jessica Janiuk 6b1f4b9e8b feat(core): add enter and leave animation instructions (#62682)
This adds the instructions to support enter and leave animations on nodes.

PR Close #62682
2025-07-23 09:37:16 -04:00
Kristiyan Kostadinov 68f3c65314 refactor(core): expose function for inferring tag name (#62283)
Exposes the code that we use to infer the tag name of a component as a private export so that we can use it in `TestBed`.

PR Close #62283
2025-07-23 07:30:36 -04:00
Joey Perrott 8bf97d1370 build: remove all usages of the interop_deps attr for ts_project and ng_project (#62732)
Remove all of the usages of interop_deps as attributes in the repo

PR Close #62732
2025-07-21 13:03:09 -04:00