1166 Commits

Author SHA1 Message Date
Jaime Burgos 2f96c8020f fix(core): sanitize host bindings on concrete hosts
Compute host binding security contexts against concrete hosts, including host directives, inheritance, dynamic directives, and createComponent hostElement usage.
2026-07-30 08:42:54 -07:00
SkyZeroZx 8eb7aea08b fix(core): reject dynamic script host elements
The previous fix for GHSA-692r-grfm-v8x7 was incomplete because it rejected script tags only when locating an explicit host element. Dynamic component instantiation can also infer the host element from the component selector.

Move the script-host rejection to the point where ComponentFactory has resolved the host element for either path, so createComponent rejects script hosts consistently.

(cherry picked from commit 135f3755b4)
2026-06-30 17:42:07 -07:00
Alan Agius 1a62130a6b fix(common): use cryptographically secure SHA-256 for transfer cache key generation
Replace the custom 64-bit non-cryptographic combined DJB2 hashing implementation in HttpTransferCache with a robust, pure JavaScript, synchronous SHA-256 algorithm.

Using DJB2 is vulnerable to pre-image and second-preimage attacks due to its small 64-bit keyspace and mathematical simplicity. An attacker could craft colliding request inputs to poison the cache, potentially causing a CDN or the application to serve the wrong cached response to legitimate users.

SHA-256 provides strong cryptographic collision resistance, preventing cache key collision attacks. A custom synchronous implementation is required because the Web Crypto API (`crypto.subtle.digest`) is asynchronous, whereas the transfer cache state lookup and interceptor flow must operate synchronously.

Also, update the unit tests to dynamically verify the custom SHA-256 output against the native Web Crypto API.
2026-06-05 10:38:42 -07:00
SkyZeroZx 566ad05f20 fix(common): skip transfer cache for uncacheable HTTP traffic
Do not store HTTP transfer cache entries when either the request or response uses `Cache-Control: no-store`, `Cache-Control: private`, or `Cache-Control: no-cache`.

Also skip transfer cache when requests use the Fetch API `cache` option with `no-store` or `no-cache`.

Because transfer cache serializes SSR HTTP responses into the rendered HTML, Angular now treats these directives conservatively to avoid exposing sensitive or explicitly uncacheable data through `TransferState`.

(cherry picked from commit 4d150156ca)

(cherry picked from commit 64ce11fcd4)
2026-06-03 11:00:26 -07:00
Alan Agius 6595409248 test(core): update golden symbols and host bindings sanitization spec (#68926)
Synchronizes the golden symbols for router bundling and updates the host bindings sanitization integration test to use a[href] instead of blockquote[cite].

PR Close #68926
2026-05-27 10:28:46 -07:00
Alan Agius 3b66843ed2 refactor(core): align namespaced attribute validation and security schema contexts (#68926)
Refactors the element security schema lookups and runtime attribute validation to
consistently account for SVG and MathML namespaces. This improves the modularity
and accuracy of security context mapping during template compilation and runtime
constant evaluation, eliminating redundant or false-positive lifecycle checks.

PR Close #68926
2026-05-27 10:28:46 -07:00
Alan Agius c2c2b4aaa8 fix(core): sanitize sensitive attributes on SVG script elements
This commit updates the DOM security schema and sanitization logic to properly recognize and sanitize `href` and `xlink:href` attributes on SVG `<script>` elements.
2026-01-06 15:54:47 -05:00
Alan Agius ee578d3e86 build: format md files
Format all md files
2025-11-06 10:10:22 -08:00
Jessica Janiuk 911d6822cb fix(core): update animation scheduling (#64441)
In some rare cases, it seems the animation queue disappears despite being afterEveryRender. This updates the animation scheduler to be afterNextRender instead and only schedules it when we need to.

fixes: #64423

PR Close #64441
2025-10-16 17:35:51 +00:00
Angular Robot 60eba9b0a4 build: update cross-repo angular dependencies (#64447)
See associated pull request for more information.

PR Close #64447
2025-10-15 21:09:30 +00:00
Andrew Kushnir a2773b5ed1 ci: update symbol golden file for @defer test case (#64396)
This commit updates the golden file, which got affected by this change: https://github.com/angular/angular/commit/eb80c3075f546c43f0ed2636bc6323d4b9d0a898

PR Close #64396
2025-10-13 16:49:27 -07:00
Joey Perrott f23df716a8 build: update symbol extractor tests to stabalize the order of the symbols listed (#64389)
Update to ensure that the symbols in the list of extracted symbols is consistent even when multiple bundle files are extracted from.

PR Close #64389
2025-10-13 11:12:56 -07:00
Angular Robot 950a05c8e1 build: update cross-repo angular dependencies (#64308)
See associated pull request for more information.

PR Close #64308
2025-10-09 05:28:32 -07:00
Jessica Janiuk 3b959105be fix(core): prevent early exit from leave animations when multiple transitions are present (#64225)
Our code ensuring host binding composition for animations was causing the early exit and removal of
elements when multiple transitions were present on the same element. This commit fixes the issue by
ensuring that we properly keep track of all the promise resolvers on the LView and then only
call them once we've properly waited for the longest animation to finish.

fixes: #64209

PR Close #64225
2025-10-06 15:34:28 -04:00
Angular Robot 3fe6416ae3 build: update cross-repo angular dependencies (#64213)
See associated pull request for more information.

PR Close #64213
2025-10-02 14:21:28 -07:00
Jessica Janiuk 6fed986b7a fix(core): Fixes animations in conjunction with content projection (#63776)
Content Projected nodes are not destroyed and recreated, like every other
situation. Enter and Leave animations were ephemeral and are
expected to run once, and then be cleared. This means that for content projection
cases, the animations would only ever work the first time they were shown / hid.

In order to resolve this, we move to an animation queue that re-runs the animation
functions stored in the LView. In most cases, this animation will run once on creation.
For content projection, the enter and leave animations will fire more than once. Animations
are stored on the LView, but indexed and scheduled by whichever RNode needs to be animated.
So we only run animations for an affected RNode, rather than potentially all in the LView.

This also moves the queue to afterRender, which is safer than right after template
execution in refreshView.

fixes: #63418
fixes: #64065
fixes: #63901

PR Close #63776
2025-10-02 16:56:01 +00:00
kirjs a453b1de08 Revert "fix(core): Fixes animations in conjunction with content projection (#63776)" (#64189)
This reverts commit 1cb16fddb5.

PR Close #64189
2025-10-01 22:42:41 +00:00
Jessica Janiuk 0e928fbc4a fix(core): Fixes animations in conjunction with content projection (#63776)
Content Projected nodes are not destroyed and recreated, like every other
situation. Enter and Leave animations were ephemeral and are
expected to run once, and then be cleared. This means that for content projection
cases, the animations would only ever work the first time they were shown / hid.

In order to resolve this, we move to an animation queue that re-runs the animation
functions stored in the LView. In most cases, this animation will run once on creation.
For content projection, the enter and leave animations will fire more than once. Animations
are stored on the LView, but indexed and scheduled by whichever RNode needs to be animated.
So we only run animations for an affected RNode, rather than potentially all in the LView.

This also moves the queue to afterRender, which is safer than right after template
execution in refreshView.

fixes: #63418
fixes: #64065
fixes: #63901

PR Close #63776
2025-10-01 09:07:38 -04:00
Angular Robot 7d720d52ec build: update cross-repo angular dependencies (#64077)
See associated pull request for more information.

PR Close #64077
2025-09-25 15:38:02 -04:00
Angular Robot 79a818bd50 build: update cross-repo angular dependencies (#63877)
See associated pull request for more information.

Closes #63873 as a pr takeover

PR Close #63877
2025-09-17 17:37:28 +00:00
arturovt 0afd9c5632 refactor(core): swap dev/prod error handling order in injector for tree-shaking (#63354)
In production builds, `ngDevMode` is replaced with `false`, so the guard compiles to `return;`. However, bundlers like ESBuild still keep the remaining statements after the return as unreachable code instead of removing them. This leaves behind unnecessary dead code in the output.

Technically, the body is unreachable. But to prove that, the bundler must be 100% certain that:

- `return` cannot be removed by some transform
- there's no later transformation that changes control flow

As thus, it's always conservative.

This also allows dropping `assertDefined`, which was previously
referenced only inside `prependTokenToDependencyPath`. With the
function now fully inlined and dev-only, `assertDefined` is also
eliminated from production builds, further reducing bundle size.

PR Close #63354
2025-09-16 15:53:11 +00:00
arturovt 4a23f6e79d refactor(core): wrap checkNoChanges body in if (ngDevMode) for better tree-shaking (#63387)
The `checkNoChanges` method previously used an early-return guard:

  if (!ngDevMode) return;
  // dev-only code ...

In production builds, `ngDevMode` is replaced with `false`, so the
guard compiles to `return;`. However, bundlers like ESBuild
still keep the remaining statements after the return as unreachable
code instead of removing them. This leaves behind unnecessary dead
code in the output.

This commit updates the method to instead wrap the full body:

  if (ngDevMode) {
    // dev-only code ...
  }

With this change, the method collapses to an empty function in
production builds:

  checkNoChanges() {}

This ensures that the dev-only logic and its dependencies
(e.g. `checkNoChangesInternal`, `UseExhaustiveCheckNoChanges`) can be
fully tree-shaken, reducing bundle size.

PR Close #63387
2025-09-15 21:11:40 +00:00
Angular Robot b7bc11098d build: update cross-repo angular dependencies (#63722)
See associated pull request for more information.

PR Close #63722
2025-09-11 16:32:28 +00:00
Rocky Meza 219462fe0f refactor(core): Split consumerBefore/AfterComputation (#62549)
This makes it possible to batch effects, where we can "reopen" consumers
during initial render and then finalize them after we are finally done
adding all the effects to a batch:

```
function createBatch() {
  const effect = // ... create effect node
  resetConsumerBeforeComputation(effect);
  return effect;
}

// pseudo-code
function appendEffect(effectBatch, updater) {
  if (value is a signal) {
    const prevConsumer = setActiveConsumer(effectBatch.node);
    const output = value();
    setActiveConsumer(prevConsumer);
    effectBatch.push({ signal, updater });
    return output;
  }
}

function finalizeBatch(effectBatch) {
  if (effectBatch.length > 0) {
    finalizeConsumerAfterComputation(effectBatch.node);
  }
}

const effectBatch = createBatchEffectNode();
appendEffect(signal1, (newValue) => /* something */);
appendEffect(signal2, (newValue) => /* something different */);
finalizeBatch(effectBatch);
```

PR Close #62549
2025-09-11 15:47:34 +00:00
Jessica Janiuk 5f5828f60d refactor(core): dispatch enter and leave animations at the right times (#63710)
This updates the enter and leave logic to use the stored LView data to dispatch the enter and leave animations at the right points in the lifecycle. This should fix issues with signals not being available yet, parallel animations, and also eliminate the need for the element registry.

fixes: #63391
fixes: #63388
fixes: #63369

PR Close #63710
2025-09-10 22:24:31 +00:00
Andrew Scott 69b61cbc24 build: update symbol goldens (#63711)
updates symbol goldens after cross repo updates

PR Close #63711
2025-09-10 14:15:36 -07:00
Alan Agius 8266790fb8 build: update cross-repo angular dependencies (#63707)
See associated pull request for more information.

Closes #63669 as a pr takeover

PR Close #63707
2025-09-10 12:07:55 -07:00
Jessica Janiuk 802dbcc2a0 fix(core): prevent animation events from being cleaned up on destroy (#63414)
This will allow manually subscribed animation events to still fire when using `animate.leave`. Otherwise they were being cleaned up before the animations happened.

fixes: #63391

PR Close #63414
2025-09-10 10:07:20 -07:00
Andrew Scott 7a7725ee4c refactor(core): Update tests for zoneless by default (#63672)
Cherrypick #63668 into patch branch to avoid issues with tests when
merging to patch
2025-09-09 15:07:24 -07:00
Alan Agius 6117ccee2e feat(core): introduce BootstrapContext for improved server bootstrapping (#63636)
This commit introduces a number of changes to the server bootstrapping process to make it more robust and less error-prone, especially for concurrent requests.

Previously, the server rendering process relied on a module-level global platform injector. This could lead to issues in server-side rendering environments where multiple requests are processed concurrently, as they could inadvertently share or overwrite the global injector state.

The new approach introduces a `BootstrapContext` that is passed to the `bootstrapApplication` function. This context provides a platform reference that is scoped to the individual request, ensuring that each server-side render has an isolated platform injector. This prevents state leakage between concurrent requests and makes the overall process more reliable.

BREAKING CHANGE:
The server-side bootstrapping process has been changed to eliminate the reliance on a global platform injector.

Before:
```ts
const bootstrap = () => bootstrapApplication(AppComponent, config);
```

After:
```ts
const bootstrap = (context: BootstrapContext) =>
  bootstrapApplication(AppComponent, config, context);
```

A schematic is provided to automatically update `main.server.ts` files to pass the `BootstrapContext` to the `bootstrapApplication` call.

In addition, `getPlatform()` and `destroyPlatform()` will now return `null` and be a no-op respectively when running in a server environment.

(cherry picked from commit 8bf80c9d2314b4f2bcf3df83ae01552a6fc49834)

PR Close #63636
2025-09-09 10:45:02 -07:00
Angular Robot 951701dabb build: update cross-repo angular dependencies (#63581)
See associated pull request for more information.

PR Close #63581
2025-09-03 20:56:00 -07:00
arturovt 1e3999ec36 refactor(core): replace Optional/SkipSelf deps with inject() flags (#63386)
This commit updates provider definitions that relied on the `deps` array
with `new Optional()` and `new SkipSelf()` to instead use the modern
`inject(..., { optional: true, skipSelf: true })` API.

Previously:
  deps: [[KeyValueDiffers, new SkipSelf(), new Optional()]]

Now:
  const parent = inject(KeyValueDiffers, { optional: true, skipSelf: true });

**Bundle size reduction**: `Optional` and `SkipSelf` are runtime values
created by `makeParamDecorator()`. Even in production builds, esbuild
and other bundlers must keep their factory code because they are
referenced with `new Optional()` / `new SkipSelf()`. With `inject()`,
those classes are no longer referenced, allowing them and the
`makeParamDecorator` scaffolding to be tree-shaken when unused.

As a result, production bundles can drop both `Optional`, `SkipSelf`, and
their supporting factory code when not used elsewhere, reducing code size
while keeping the same behavior.

PR Close #63386
2025-08-28 08:43:17 -07:00
Angular Robot ca61366218 build: update cross-repo angular dependencies (#63396)
See associated pull request for more information.

PR Close #63396
2025-08-27 16:14:31 -07:00
Joey Perrott 9a27c5befb build: rename defaults2.bzl to defaults.bzl (#63384)
Use defaults.bzl for the common macros

PR Close #63384
2025-08-25 15:45:46 -07:00
Angular Robot a827f02746 build: update cross-repo angular dependencies (#63285)
See associated pull request for more information.

PR Close #63285
2025-08-20 15:16:58 +00:00
Angular Robot 124d44f130 build: update cross-repo angular dependencies (#63179)
See associated pull request for more information.

PR Close #63179
2025-08-15 11:41:02 +02:00
Joey Perrott a6a2e38e5c build: update to bazel 7.6.0 (#63096)
Update to later version of bazel

PR Close #63096
2025-08-14 13:01:32 +02:00
Angular Robot ced0357bf8 build: update cross-repo angular dependencies (#63137)
See associated pull request for more information.

PR Close #63137
2025-08-13 12:52:28 -07:00
Angular Robot 31df4d2fd1 build: update cross-repo angular dependencies (#63088)
See associated pull request for more information.

PR Close #63088
2025-08-12 09:53:15 -07:00
Alan Agius 1a16fb7aa2 build: resolve pnpm workspace dependency on compiler-cli (#63105)
The `pnpm install` command was failing for the `packages/core/test/bundling` project with the error:
`ERR_PNPM_NO_MATCHING_VERSION No matching version found for @angular/compiler-cli@0.0.0-PLACEHOLDER`

This happenes only in renovate updates.

PR Close #63105
2025-08-12 10:02:00 +02:00
Joey Perrott a92dea5b99 build: update to the latest version of devinfra and rename npm2 workspace (#63093)
Rename the npm2 workspace to npm and use the latest version of devinfra which drops rules_nodejs

PR Close #63093
2025-08-11 10:35:34 -07:00
Kristiyan Kostadinov 660444fbf2 fix(router): attempt to resolve component resources in JIT mode (#63062)
In #62758 we started loading the component resources during bootstrap in JIT mode to ensure that they're in place by the time we create the component. This won't work for lazy-loaded components in the router, because they don't exist at bootstrap time.

These changes add similar logic when the router loads a component.

PR Close #63062
2025-08-08 14:18:21 -07:00
Amila Welihinda ec8cd3e189 refactor(animations): optimize resolveTimeExpression (#62927)
This moves a regexp expression into a const to optimize performance.

PR Close #62927
2025-08-06 15:09:18 +02:00
Jessica Janiuk ebd622b344 fix(core): fixes empty animations when recalculating styles (#63007)
Any time something causes styles to recalculate,
`element.getAnimations()` will be empty. This updates `animate.enter`
and `animate.leave` to rely on `getComputedStyles` to determine the
longest animation instead.

fixes: #63006

PR Close #63007
2025-08-06 11:17:30 +02:00
Jessica Janiuk 857675fedb refactor(core): this delays removal of stylesheets when the element registry is present (#62943)
When animate.leave is used, stylesheet pruning causes issues. Stylesheets with the appropriate animations get pruned before the animations can run. This will delay the removal in the case that the registry is present.

fixes: #62942

PR Close #62943
2025-08-01 12:54:22 +00:00
Joey Perrott 82cc576e6f build: use pnpm as the package manager instead of yarn (#62924)
Use pnpm instead of yarn as the package manager and interaction tool for the repo

PR Close #62924
2025-07-31 22:06:27 +00:00
Angular Robot 216caaf5ab build: update cross-repo angular dependencies (#62902)
See associated pull request for more information.

PR Close #62902
2025-07-31 09:52:50 +00:00
Joey Perrott cbc258eec8 build: remove ts_project_interop infrastructure (#62908)
Remove the interop macros and final usages

PR Close #62908
2025-07-31 09:12:58 +00:00
Joey Perrott 793ff35602 build: move http_server and generate_api_docs into defaults2.bzl (#62878)
Move http_server and generate_api_docs into defaults2.bzl as they are rules_js compliant

PR Close #62878
2025-07-29 16:53:54 +00:00
Milo 92c2d2a006 fix(core): update symbols for new signals api (#62284)
approve the new symbols that appear from bundling the signals changes

PR Close #62284
2025-07-28 17:01:42 +02:00