450 Commits

Author SHA1 Message Date
Alan Agius dc631efa96 fix(core): support prefix-insensitive DOM schema lookups and compile-time i18n attribute validation (#68926)
Updates `DomElementSchemaRegistry` to strip `:svg:` and `:math:` namespace prefixes
from tag names before querying `SECURITY_SCHEMA` at compile-time. This allows SVG
and MathML attributes to correctly match their security contexts during compilation.

PR Close #68926
2026-05-27 10:28:46 -07:00
Alan Agius d1ca8ae043 fix(compiler): prevent XSS via SVG animation attributeName and MathML/SVG URLs
This commit implements a security fix to prevent XSS vulnerabilities where SVG animation elements (`<animate>`, `<set>`, etc.) could be used to modify the `href` or `xlink:href` attributes of other elements to `javascript:` URLs.

The fix introduces a runtime validation step:
- A new [ɵɵValidateAttribute](cci:1://file:///usr/local/google/home/alanagius/git/angular/packages/core/src/sanitization/sanitization.ts:276:0-288:1) instruction is used when `attributeName` is bound on SVG animation elements.
- If executed, a `RuntimeError` is thrown, preventing the binding.
- The compiler now identifies `attributeName` on SVG animation elements as security-sensitive and injects this validation.

Additionally, the DOM security schema has been updated to include a comprehensive list of MathML and SVG elements that accept `href` or `xlink:href` attributes, ensuring they are correctly treated as `SecurityContext.URL` and sanitized. This prevents malicious URLs from being bound to these attributes.

http://b/463880509
2025-12-01 10:29:30 +01:00
SkyZeroZx daae2636d5 docs: Adds links to relevant guides for APIs in core package
(cherry picked from commit 0432e76171)
2025-11-17 16:47:38 +00:00
tsc036 d6ef181f6c refactor(core): export types from primitives
export Version type and a type for linkedSignal previous value so they can be used for the Wiz implementations

(cherry picked from commit 104f7d57c1)
2025-11-06 16:34:57 +00:00
Andrew Kushnir 5f4f624477 Revert "refactor(core): add debug name to resource (#64172)" (#64418)
This reverts commit 63180067aa.

PR Close #64418
2025-10-14 14:28:17 -07:00
hawkgs 623c2847be refactor(core): add debug name to resource (#64172)
Decorate `resource` (and `httpResource`) with `debugName`, along with all of its internal signals.

PR Close #64172
2025-10-14 09:31:42 -07:00
hawkgs 612ce99457 refactor(compiler-cli): include linkedSignal in the signal debugName transformer (#64106)
Add support for `linkedSignal`s in the signal `debugName` transformer. Continuation of #63346

PR Close #64106
2025-09-30 14:52:16 -04:00
Matthieu Riegler 8e800837ee refactor(core): Add custom formatters for Signals (#64000)
This commit adds a devmode only formatter for Angular signals

Custom formatters must also be enabled in the browser devtools.

PR Close #64000
2025-09-30 13:49:27 -04:00
Avcharov Hryhorii 8d1891a532 refactor(core): improve linkedSignal type definitions, add debugName to options (#63346)
Add debugName for having ability to visualize linkedSignal name in devtools signal graph

PR Close #63346
2025-09-23 18:15:49 +00:00
JoostK 9515a70933 fix(core): fix narrowing of Resource.hasValue() (#63994)
This commit changes `Resource.hasValue()` and its derived types to improve narrowing
of resources whose generic type either does not include `undefined` (i.e. when a default
value has been provided) or when the generic type is `unknown`. This fixes the undesirable
behavior where `hasValue()` would cause the `else` branch of an `hasValue()` conditional
to have a narrowed type of `never`, given that the `hasValue()`'s type guard covers the
entire type range already (meaning that the type in the else-branch cannot be inhabited
in the type system, yielding the `never` type).

By making the `hasValue()` method only a type guard when the generic type includes `undefined`
these problems are avoided.

Fixes #60766
Fixes #63545
Fixes #63982

PR Close #63994
2025-09-23 14:20:55 +00:00
Milo a67d82254f refactor(core): use version>0 instead of hasRun (#62467)
this saves a field for effect and watch nodes

PR Close #62467
2025-09-22 16:51:51 +00:00
Jessica Janiuk e78451cf8a fix(core): prevent animations renderer from impacting animate.leave (#63921)
This adds an optional flag to the renderer on `removeChild` called `requireSynchronousElementRemoval`, which can tell any downstream renderer that elements need to be removed synchronously. This gets passed down to the legacy animation renderer to ensure that any elements that set this flag aren't impacted by that renderers changes to timing.

fixes: #63893

PR Close #63921
2025-09-19 21:26:20 +00:00
Alan Agius 150ed2b569 docs: add documentation for NG0401 error (#63947)
PR Close #63947
2025-09-19 17:01:21 +00:00
Rocky Meza 219462fe0f refactor(core): Split consumerBefore/AfterComputation (#62549)
This makes it possible to batch effects, where we can "reopen" consumers
during initial render and then finalize them after we are finally done
adding all the effects to a batch:

```
function createBatch() {
  const effect = // ... create effect node
  resetConsumerBeforeComputation(effect);
  return effect;
}

// pseudo-code
function appendEffect(effectBatch, updater) {
  if (value is a signal) {
    const prevConsumer = setActiveConsumer(effectBatch.node);
    const output = value();
    setActiveConsumer(prevConsumer);
    effectBatch.push({ signal, updater });
    return output;
  }
}

function finalizeBatch(effectBatch) {
  if (effectBatch.length > 0) {
    finalizeConsumerAfterComputation(effectBatch.node);
  }
}

const effectBatch = createBatchEffectNode();
appendEffect(signal1, (newValue) => /* something */);
appendEffect(signal2, (newValue) => /* something different */);
finalizeBatch(effectBatch);
```

PR Close #62549
2025-09-11 15:47:34 +00:00
Taygan Caldwell 23d1ace339 refactor(core): Create a base effect interface and prototype to be used by both angular and wiz. (#62931)
Add a common effect interface and prototype to be used to create the wiz and angular effects.

PR Close #62931
2025-08-26 14:48:33 -07:00
Andrew Scott d9f0e6b27c Revert "feat(platform-browser): Add IsolatedShadowDom encapsulation method (#62723)" (#63142)
This reverts commit d24d5742db. A
legitimate issue was raised in the original commit
(see https://github.com/angular/angular/commit/d24d5742db694604b09d57a3503e8c32751c4836#commitcomment-163853393)

PR Close #63142
2025-08-13 11:12:59 -07:00
Ryan Bendel d24d5742db feat(platform-browser): Add IsolatedShadowDom encapsulation method (#62723)
IsolatedShadowDom encapsulation fixes style leakage in Shadowdom encapsulation by removing sharedstyleshost from dom-renderer IsolatedShadowdom class. Updates docs.

PR Close #62723
2025-08-06 16:48:37 +02:00
Andrew Scott 01fec33556 docs: Deprecate BootstrapOptions on bootstrapModule (#62690)
This deprecates `BootstrapOptions` since `NgZone` can now be configured
in the providers. This is a necessary step because when zoneless becomes
the default, developers will have to add ZoneJS via
`provideZoneChangeDetection` and that will override anything defined in
`BootstrapOptions`.

PR Close #62690
2025-08-06 11:19:45 +02:00
Paul Gschwendtner 648bbb097e fix(core): properly recognize failed fetch responses when loading external resources in JIT (#62992)
Currently when loading external resources in JIT, when `fetch` fails,
the `text` is empty and the component is loading. This hides the actual
underlying fetch error. We should properly detect this and error out.

PR Close #62992
2025-08-05 10:10:56 +02:00
Jessica Janiuk 857675fedb refactor(core): this delays removal of stylesheets when the element registry is present (#62943)
When animate.leave is used, stylesheet pruning causes issues. Stylesheets with the appropriate animations get pruned before the animations can run. This will delay the removal in the case that the registry is present.

fixes: #62942

PR Close #62943
2025-08-01 12:54:22 +00:00
Jessica Janiuk 320de4e96d refactor(core): deprecate animations field on component interface (#62895)
This deprecates the animations field on the component decorator in favor of animate.enter and leave.

DEPRECATED: @angular/animations

PR Close #62895
2025-07-30 10:35:29 +00:00
Jessica Janiuk 898244a03a refactor(core): add configurable behavior for animations to testbed (#62764)
This adds a test module configuration to define whether animations should be enabled or disabled in test. By default, they are disabled.

PR Close #62764
2025-07-29 09:49:35 +00:00
Milo 92c2d2a006 fix(core): update symbols for new signals api (#62284)
approve the new symbols that appear from bundling the signals changes

PR Close #62284
2025-07-28 17:01:42 +02:00
Jessica Janiuk 882522c1ad refactor(compiler): Tree shake Element Registry (#62682)
This creates a feature to detect usages of animate.leave and only enables the element removal registry when necessary

PR Close #62682
2025-07-23 09:37:16 -04:00
Jessica Janiuk 6b1f4b9e8b feat(core): add enter and leave animation instructions (#62682)
This adds the instructions to support enter and leave animations on nodes.

PR Close #62682
2025-07-23 09:37:16 -04:00
Kristiyan Kostadinov cec91c0035 feat(core): add option to infer the tag names of components in tests (#62283)
Currently when testing a component using `TestBed.createComponent`, we always create the component as a `div` which isn't aligned with the runtime. The runtime tries to parse out the tag name from the first selector in `@Component` and only falls back to `div` if there isn't one. This behavior difference can cause components to not behave like they would in production which reduces the usefulness of the tests.

These changes add the `inferTagName` option to `TestBed.createComponent` and `TestBed.configureTestingModule` that allows apps to opt into inferring the tag name from the selector in the same way as the runtime. Currently the new option is set to `false`, but we intend to change it to `true` in a future version.

PR Close #62283
2025-07-23 07:30:36 -04:00
Joey Perrott 23d58777b4 build: migrate to new toolchain usage for api goldens (#62688)
Migrate api golden usage to be based on rules_js toolchain implementation

PR Close #62688
2025-07-17 18:13:42 -04:00
iteriani 35032a6f6a refactor(core): Make it so that injecting with just a token guarantees an instance of the type provided. (#62338)
This allows us to pass in the following

const x = inject(FooService);

and have x be required.

PR Close #62338
2025-06-30 12:06:02 +00:00
iteriani f849803f79 refactor(core): Add return value for defineInjectable. (#62303)
This allows the return value of this function to be passed into registerInjectable.

PR Close #62303
2025-06-27 10:34:14 +00:00
iteriani ec01599987 refactor(core): Add Constructor type to injection types (#62265)
This allows us to pass in constructors into the inject function

PR Close #62265
2025-06-26 15:55:23 +00:00
iteriani ba755830be refactor(core): Add injection primitives for shared services. (#62087)
This way, an arbitrary service can implement Angular's service requirements without a hard dependency on @angular/core

ex:

class Foo {
   bar = inject(Bar);
}

registerInjectable(Foo);

PR Close #62087
2025-06-25 14:57:57 +00:00
Andrew Scott 737b35b684 feat(core): Add destroyed property to EnvironmentInjector (#61951)
Similar to `DestroyRef`, this adds the `destroyed` property to
`EnvironmentInjector`. It also has the ability to register callbacks with
`onDestroy`, which throws if `destroyed` is already `true`.

This also omits the bit about whether those callbacks have executed
since I realized the property is set to `true` before executing the
callbacks.

PR Close #61951
2025-06-24 14:09:10 +00:00
Kristiyan Kostadinov 2e0c98bd3f feat(core): support bindings in TestBed (#62040)
Adds support for passing in `Binding` objects into `TestBed.createComponent`. This makes it easier to test components by avoiding the need to create a wrapper component. Furthermore, it keeps the behavior consistent between tests and the actual app. For example, given a custom checkbox that looks like this:

```typescript
@Component({
  selector: 'my-checkbox',
  template: '...',
  host: {'[class.checked]': 'isChecked()'}
})
export class MyCheckbox {
  isChecked = input(false);
}
```

A test for the `isChecked` input would look something like this:

```typescript
it('should toggle the checked class', () => {
  @Component({
    imports: [MyCheckbox],
    template: '<my-checkbox [isChecked]="isChecked"/>',
  })
  class Wrapper {
    isChecked = false;
  }

  const fixture = TestBed.createComponent(Wrapper);
  const checkbox = fixture.nativeElement.querySelector('my-checkbox');
  fixture.detectChanges();
  expect(checkbox.classList).not.toContain('checked');

  fixture.componentInstance.isChecked = true;
  fixture.detectChanges();
  expect(checkbox.classList).toContain('checked');
});
```

Whereas with the new API, the test would look like this:

```typescript
it('should toggle the checked class', () => {
  const isChecked = signal(false);
  const fixture = TestBed.createComponent(MyCheckbox, {
    bindings: [inputBinding('isChecked', isChecked)]
  });
  const checkbox = fixture.nativeElement.querySelector('my-checkbox');
  fixture.detectChanges();
  expect(checkbox.classList).not.toContain('checked');

  isChecked.set(true);
  fixture.detectChanges();
  expect(checkbox.classList).toContain('checked');
});
```

PR Close #62040
2025-06-17 11:49:27 +02:00
Taygan Caldwell 6097184711 refactor(core): Delete createSignalTuple (#61907)
Delete createSignalTuple because it is no longer needed. creatSignal has the same behavior.

PR Close #61907
2025-06-06 13:46:16 +02:00
Andrew Scott 8163a8995e feat(core): Add destroyed property on DestroyRef (#61849)
Since `DestroyRef.onDestroy` throws if the `DestroyRef` is already
destroyed, there is a need to be able to tell if it is already destroyed
before attempting to register a callback.

PR Close #61849
2025-06-04 14:14:55 -04:00
Taygan Caldwell ed0a0a6d78 refactor(core): Refactor createSignal to return a tuple contain getter, setter, and updater (#61705)
Refactor createSignal to return a tuple instead of a signal getter. createSignalTuple will be removed in a follow up pr once createSignalTuple usages in google3 are migrated to createSignal.

PR Close #61705
2025-06-04 10:46:11 -04:00
Maciej Sawicki 05eb028c7a fix(core): narrow error type for resources API (#61441)
`Resource.error` used to return `unknown`. Now it's `Error | undefined`.
For non-`Error` types they are encapsulated with the `Error` type.

PR Close #61441
2025-05-21 12:06:40 -07:00
Maciej Sawicki 07811ddd7d fix(core): move reload method from Resource to WritableResource (#61441)
Now only mutable resources can be reloaded.

PR Close #61441
2025-05-21 12:06:40 -07:00
Jan Martin 5537950079 refactor(core): expose Binding for easier use of inputBinding (#61351)
When passing bindings as arguments or storing them before use in
`createComponent`, it's handy to be able to reference this type.

The current workaround is to use `ReturnType<typeof inputBinding>`.

PR Close #61351
2025-05-21 15:11:47 +00:00
arturovt e7656b84b2 refactor(core): drop rxResource error messages (#61565)
Drops `rxResource` error messages in production and replaces with error codes.

PR Close #61565
2025-05-21 12:42:59 +00:00
Matthieu Riegler ef01d3c69e refactor(core): Merge R3TemplateRef implementation and TemplateRef interface (#61455)
This was an artifact of the Ivy migration.

PR Close #61455
2025-05-21 10:07:12 +00:00
Pawel Kozlowski feb571ceaa refactor(core): expose enableProfiling() on from @angular/core (#61465)
This commit exposes the experimental enableProfiling() API that
enables Angular integration with the Chrome DevTools performance
panel. Previously this integration was exposed on the ng. namespace
only but there are legitimate cases where developers might want to
expose the integration earlier (ex.: bootstrap profiling).

PR Close #61465
2025-05-19 14:22:34 +00:00
Pawel Kozlowski 2b3c89dba2 refactor(core): re-introduce TestBed.flushEffects()" (#61462)
Our intention was to remove TestBed.flushEffects() in Angular v20
as it was a developer preview API that doesn't need to follow our
deprecation policy. It turned out, though, that the angular.dev
documentation wasn't displaying the @developerPreview annotation
properly so some of the developers might have been unaware of the
non-stable nature of this API.

This commits re-introduces the TestBed.flushEffects() API. This
API call will delegate to TestBed.tick().

PR Close #61462
2025-05-19 13:26:52 +00:00
Andrew Scott bdbf616a4e refactor(core): Deprecate fixture.autoDetectChanges(true/false) (#61429)
After nearly a decade of existence, there are 0 uses of
`autoDetectChanges(false)` internally. All uses of
`autoDetectChanges(true)` can be migrated directly to
`autoDetectChanges()` instead.

PR Close #61429
2025-05-19 08:31:37 +00:00
Matthieu Riegler 0995cb7756 refactor(core): cleanup after* option types (#61216)
The `phase` property of `AfterRenderOptions`  was removed in #60641.

PR Close #61216
2025-05-16 09:35:08 +00:00
Alan Agius a60373ee1a refactor(core): remove private __core_private_testing_placeholder__ API (#61055)
This API is no longer used in G3

PR Close #61055
2025-04-30 12:37:39 -07:00
Andrew Scott c801c74c09 refactor(core): Remove zoneless change detection re-export (#61029)
removes the experimental re-export from zoneless provider

PR Close #61029
2025-04-29 10:31:18 -07:00
Taygan Caldwell 42cad2849d refactor(core): Add createSignalTuple (#60903)
Add createSignalTuple function to match Wiz array destructuring signal return. This will be the implementation for createSignal once createSignal usages in google3 are migrated to createSignalTuple.

PR Close #60903
2025-04-29 08:46:39 -07:00
Pawel Kozlowski d8fbb909ce feat(core): rename afterRender to afterEveryRender and stabilize (#60999)
This change renames the afterRender to afterEveryRender and marks the
renamed API as stable.

BREAKING CHANGE: afterRender was renamed to afterEveryRender.

PR Close #60999
2025-04-28 12:33:55 -07:00
Pawel Kozlowski d5fd7349fb feat(core): introduce TestBed.tick() (#60993)
This commit introduces the `TestBed.tick()` method that,
similarly to the `ApplicationRef.tick()`, synchronizes state
with the DOM. It can be used in unit tests to mimic framework's
logic executed in production applications. The `TestBed.tick()`
should be used instead of the removed `TestBed.flushEffects()`.

BREAKING CHANGE: the `TestBed.flushEffects()` was removed - use
the `TestBed.tick()` instead.

PR Close #60993
2025-04-25 12:53:23 +02:00