32 Commits

Author SHA1 Message Date
Thomas Nguyen 5d52819a3e refactor(core): Set the jsaction cache directly instead of using jsaction attribute. (#56747)
This should make things somewhat faster, since setAttribute can be slower than addEventListener. Jsaction attribute is still needed for SSR though.

PR Close #56747
2024-07-01 17:31:25 +00:00
Alex Rickabaugh 4267082c8e refactor(core): export additional methods from primitives/signals (#56759)
Export `producerIncrementEpoch` which was missing before, as well as a new
`runPostSignalSetFn` helper. These changes make it easier to write `signal`-
like utilities which don't use the `createSignal` abstraction.

PR Close #56759
2024-07-01 14:39:44 +00:00
Tom Wilkinson 3ba2b15ffd refactor(core): Remove ActionResolver code from EventContract (#56723)
Now that all `Dispatcher` implementations use `ActionResolver`, `EventContract` no longer needs to. Additionally, all a11y click support has been removed. `EventContract` will not specifically listen for `keydown` automatically, as all `EventContract` instances already have `keydown` listeners. This removes the need for the `A11Y_CLICK_SUPPORT` define, which will be removed in a future PR.

PR Close #56723
2024-06-27 18:27:44 +00:00
Tom Wilkinson 1d7a3c430c refactor(core): Remove attribute, char, and property values for ActionFlow. (#56590)
These values are inlined in ActionFlow internally in google3, and are no longer used.

Do some additional cleanup to only define the properties once.

PR Close #56590
2024-06-27 18:27:15 +00:00
Tom Wilkinson 26f97c03b4 refactor(core): Use ActionResolver in Dispatcher. (#56369) (#56369)
`EventContract` usages in Angular now use `false` for
`useActionResolver`. Tests have been updated, with functionality that
depends on `ActionResolver` moving to dispatcher_test.ts.

PR Close #56369

PR Close #56369
2024-06-26 08:49:30 -07:00
Andrew Kushnir a620231c03 Revert "refactor(core): Use ActionResolver in Dispatcher. (#56369)" (#56440)
This reverts commit 4ebd2853fa.

PR Close #56440
2024-06-13 12:17:35 -07:00
Tom Wilkinson 247dce0023 refactor(core): Use ActionResolver in Dispatcher. (#56369)
`EventContract` usages in Angular now use `false` for
`useActionResolver`. Tests have been updated, with functionality that
depends on `ActionResolver` moving to dispatcher_test.ts.

PR Close #56369
2024-06-13 08:50:46 -07:00
Thomas Nguyen dbf1d9361e refactor(core): Refactor parts of event_replay into a shared library that will be used with global event delegation. (#56172)
This also moves the code that stashes the jsaction more closely to the code that actually sets the event listener.

PR Close #56172
2024-06-05 16:35:23 +00:00
Thomas Nguyen 4fdc93bcd5 refactor(core): Use event_dispatcher in event_replay code. (#56036)
This makes events bubble! This change also contains changes to
dispatcher and event_dispatcher to make replay synchronous,
so that we avoid odd timing issues. This can be split out though.

Lastly, we have one cleanup change to move the mapping from
event type to functions on the element itself.

PR Close #56036
2024-05-29 12:59:23 +02:00
Kristiyan Kostadinov 0b6018b755 build: update to latest dev infra code (#56128)
Updates the repo to the latest dev infra code which involves updating a patch and renaming all the golden files to end with `.api.md`.

PR Close #56128
2024-05-28 14:42:31 +02:00
Thomas Nguyen 89e48aac4e refactor(core): Create event types that are able to be serialized, captured, or are mouse events. (#55799)
Use these constants across jsaction and Angular.

PR Close #55799
2024-05-23 16:10:47 +02:00
Tom Wilkinson b79b6c14de refactor(core): Add a bit to EventInfo to mark resolution. (#55864)
This will prevent running `ActionResolver` logic multiple times while
migrating to use `Dispatcher` to resolve actions rather than
`EventContract`.

PR Close #55864
2024-05-21 12:20:48 -07:00
Tom Wilkinson 43525988b8 refactor(core): Add an ActionResolver option to Dispatcher. (#55757)
This will enable internal usages to migrate from ActionResolver in
EventContrat to ActionResolver in Dispatcher.

PR Close #55757
2024-05-14 15:16:26 -07:00
Tom Wilkinson dc0c55c930 refactor(core): Rename BaseDispatcher to Dispatcher. (#55721)
Rename `BaseDispatcher` to `Dispatcher` and `Dispatcher` to
`LegacyDispatcher`. The `GlobalHandler` type and `stopPropagation`
function needs to be left for now in dispatcher.ts as it was not
exported previously from legacy_dispatcher.ts.

PR Close #55721
2024-05-13 12:30:10 -07:00
Tom Wilkinson eb31f2c775 refactor(core): Remove custom event and replay behavior. (#55695)
These behaviors have been moved back to g3.

PR Close #55695
2024-05-13 09:36:04 -07:00
iteriani 72b107b2a7 refactor(core): Use early event contract instead of the event contract in bootstrap. (#55587)
This also fixes an existing bug where we erase the jsaction attribute too early.

Now the event contract binary is 608 bytes :D.

PR Close #55587
2024-05-09 14:34:10 -07:00
Thomas Nguyen d00f9e85bb refactor(core): Export some more symbols and check for truthiness on event types before adding them. (#55587)
In some cases, we will be passing in undefined for capture events, so handle this.

PR Close #55587
2024-05-09 14:34:10 -07:00
Rahat Ahmed 8483721f32 refactor(core): Remove unused JSNAMESPACE_SUPPORT from event-dispatch (#55619)
The usage of this option has been removed from google3 code, so we don't
need to keep it around anymore.

PR Close #55619
2024-05-06 14:58:26 -07:00
iteriani 6baa3bcc57 refactor(core): Allow the container and the listenable element to be configurable for early event contract. (#55586)
This will allow a multi-app application to listen to early events from different elements and place them
on a separate field on the window.

PR Close #55586
2024-05-06 08:15:54 -07:00
Tom Wilkinson 7dce62bb05 refactor(core): Remove STOP_PROPAGATION define. (#55582) (#55621)
This define has been removed at head, and now legacy stop propagation
behavior can be opted into at the LegacyDispatcher level, if necessary.

PR Close #55582

PR Close #55621
2024-05-01 15:02:22 -07:00
Tom Wilkinson ae29f04f7b refactor(core): Remove A11Y_SUPPORT_IN_DISPATCHER behavior. (#55497)
The only use case internally has been removed and this can be
accomplished with A11Y_CLICK_SUPPORT_DEFERRED.

PR Close #55497
2024-04-25 10:57:59 -07:00
Andrew Scott d0c2e1beb8 docs: fix public API from primitives (#55515)
PR Close #55515
2024-04-24 11:22:05 -07:00
iteriani 811fe001c9 refactor(core): Replay events from the event contract using the dispatcher. (#55467)
This should accomplish event replay during full page hydration.

PR Close #55467
2024-04-23 16:08:36 -07:00
Pawel Kozlowski 20008a6b56 refactor(core): rework runtime implementation to simplify and fix issues (#54103)
This commit changes the approach to the reactive node representing query
results: instead of creating a custom node type we can use a computed -
the main change to get there is representing dirty change notification as
a signal (a counter updated every time a query changes its dirty status).

This change is dictated by simplification (we can avoid creation of a custom
signal type) as well as fixes to the multiple issues not covered by the
initial implementation:
- assuring referential stability of results (ex.: the same array instance
  returned from child queries until results change);
- per-view results collection to avoid a situation where accessing query
  results during view creation would return partial / inconsistent results;
- proper refresh of query results for both live and non-connected consumers.

All the above cases are covered by the additional tests in this commit.

PR Close #54103
2024-02-06 15:04:36 +00:00
Pawel Kozlowski c04312860b refactor(core): introduce instructions for view queries as signals (#54017)
This commit adds new instructions to support view queries as signals.

PR Close #54017
2024-01-24 18:39:51 -05:00
Matthieu Riegler 09baed082b refactor(core): remove signal mutate implementation (#52348)
It's not used anymore.

PR Close #52348
2024-01-09 12:23:07 -08:00
Paul Gschwendtner caf3eec51a refactor(core): expose SIGNAL_NODE to allow for advanced extensions of signals (#53571)
For the implementation of input signals, we want to extend the signal
primitive. The basic methods exposed here are not suitable as we'd like
to store additional metadata on the reactive node, and also have a
custom getter (for required inputs and throwing).

To enable this, one small piece was missing. This commit exposes it and
also improves type safety, now that `SignalNode` is typed properly after
the previous commit.

PR Close #53571
2024-01-04 12:07:12 -08:00
Paul Gschwendtner 69b384c0d1 fix(core): SignalNode reactive node incorrectly exposing unset field (#53571)
The `SignalNode` interface, describing the reactive node for a `Signal`,
seemingly exposes the `SIGNAL` symbol as a class member. This is not
true as the `SIGNAL` reactive node only exists on the getter function,
as a way to retrieve the signal underlying reactive node.

This commit fixes this, enabling improved type-safety later, in a
follow-up commit where `SIGNAL_NODE` can now be typed to match the
`SignalNode` interface (unlike now where it's typed as just `object`).

PR Close #53571
2024-01-04 12:07:12 -08:00
Andrew Scott 83a3b85c35 refactor(core): Do not refresh view if producers did not actually change (#52476)
Producers represent values which can deliver change notifications.
When a producer value is changed, a change notification is propagated through the graph,
notifying live consumers which depend on the producer of the potential update.
Note here that this is a _potential_ update.

A producer may not have actually "changed" based on its equality function. With
this commit, before refreshing a view that is only marked for refresh
because its consumer is dirty, we poll producers for change to see if
they really have. If not, we can skip the refresh. The example test in this commit
shows that a `computed` which depends on a `signal` that is updated but
produces a value that is the same as before will _not_ cause the
component's template to refresh.

fixes #51797

PR Close #52476
2023-11-02 13:23:49 -07:00
Alex Rickabaugh 62161a630f refactor(core): global epoch to optimize non-live signal reads (#52420)
This commit adds a global epoch to the reactive graph, which can optimize
non-live reads.

When a non-live read occurs, a computed must poll its dependencies to check
if they've changed, and this operation is transitive and not cacheable.
Since non-live computeds don't receive dirty notifications, they're forced
to assume potential dirtiness on each and every read.

Using a global epoch, we can add an important optimization: if *no* signals
have been set globally since the last time it polled its dependencies, then
we *can* assume a clean state. This significantly improves performance of
large unwatched graphs when repeatedly reading values.

PR Close #52420
2023-10-31 13:12:18 -07:00
Alex Rickabaugh 8914eaf86d refactor(core): add consumerOnSignalRead hook to ReactiveNode (#51986)
This hook allows a consumer to create `ReactiveNode`s with custom behavior
when signals are read.

PR Close #51986
2023-10-06 15:12:00 -07:00
Alex Rickabaugh 8f5cbcc845 refactor: move signals code into primitives package (#51986)
This commit reorganizes the Angular code a bit, and moves signals into a
newly defined `@angular/core/primitives` location. This will be used inside
g3 to allow non-Angular targets to depend on the signals core without
incurring a dependency on the whole framework.

PR Close #51986
2023-10-06 15:12:00 -07:00