The `afterRender` hooks currently run after `ApplicationRef.tick` but
also run after any call to `ChangeDetectorRef.detectChanges`. This is
problematic because code which uses `afterRender` cannot expect the
component it's registered from to be rendered when the callback
executes. If there is a call to `ChangeDetectorRef.detectChanges` before
the global change detection, that will cause the hooks to run earlier
than expected.
This behavior is somewhat of a blocker for the zoneless project. There
is plenty of application code that do things like `setTimeout(() =>
doSomethingThatExpectsComponentToBeRendered())`, `NgZone.onStable(() =>
...)` or `ApplicationRef.onStable...`. `ApplicationRef.onStable` is a
should likely work similarly, but all of these are really wanting an API
that is `afterRender` with the requirement that the hook runs after the
global render, not an individual CDRef instance.
This change updates the `afterRender` hooks to only run when
`ApplicationRef.tick` happens.
fixes#52429fixes#53232
PR Close#52455
This commit updates the `ApplicationRef.isStable` implementation to use
a single `Observable` to manage the state. This simplifies the mental
model quite a bit and removes the need for rx operators like
`distinctUntilChanged` and `combineLatest`.
PR Close#53642
The version of rxjs used to build the repository has been updated to v7.
This required only minimal changes to the code. Most of which were type
related only due to more strict types in v7. The behavior in those cases
was left intact. The most common type related change was to handle the
possibility of `undefined` with `toPromise` which was always possible with
v6 but the types did not reflect the runtime behavior. The one change that
was not type related was to provide a parameter value to the `defaultIfEmpty`
operator. It no longer defaults to a value of `null` if no default is provided.
To provide the same behavior the value of `null` is now passed to the operator.
PR Close#53621
This separates application and platform code into even more files. This now removes
the ciruclar dependency between scheduling and application ref.
PR Close#53371
The component fixture dependencies have to be passed in manually. This
is a bit annoying to manage as we expand which dependencies are needed.
Instead, we can run the constructor in the TestBed injection context and
move the dependencies into the component fixture code, as is done with
other constructors in Angular.
PR Close#53400
These changes add an option to the `extendedDiagnostics` field that allows the check from #53190 to be disabled. This is a follow-up based on a recent discussion.
PR Close#53387
This is a follow-up to the fix from #52414. It adds a diagnostic that will tell users when a control flow is preventing its direct descendants from being projected into a specific component slot.
PR Close#53387
This commit updates the platform-server tests to use the new application builder, with this change we also have to remove the sizechecks since esbuild will do code motion and split the code into multiple chunks example `chunk-QUKLKPSE.js`.
PR Close#53219
This is a follow-up to the fix from #52414. It adds a diagnostic that will tell users when a control flow is preventing its direct descendants from being projected into a specific component slot.
PR Close#52726
Re-add the `@developerPreview` flags to `effect()`. While we don't expect
the `effect` API itself to change, we may change how other FW APIs interact
with `effect`s. Also, add a missing export for one of those effect APIs.
PR Close#52490
Producers represent values which can deliver change notifications.
When a producer value is changed, a change notification is propagated through the graph,
notifying live consumers which depend on the producer of the potential update.
Note here that this is a _potential_ update.
A producer may not have actually "changed" based on its equality function. With
this commit, before refreshing a view that is only marked for refresh
because its consumer is dirty, we poll producers for change to see if
they really have. If not, we can skip the refresh. The example test in this commit
shows that a `computed` which depends on a `signal` that is updated but
produces a value that is the same as before will _not_ cause the
component's template to refresh.
fixes#51797
PR Close#52476
By default, `toSignal` transforms an `Observable` into a `Signal`, including
the error channel of the Observable. When an error is received, the signal
begins throwing the error.
`toSignal` is intended to serve the same purpose as the `async` pipe, but
the async pipe has a different behavior with errors: it rejects them
outright, throwing them back into RxJS. Rx then propagates the error into
the browser's uncaught error handling logic. In the case of Angular, the
error is then caught by zone.js and reported via the application's
`ErrorHandler`.
This commit introduces a new option for `toSignal` called `rejectErrors`.
With that flag set, `toSignal` copies the async pipe's behavior, allowing
for easier migrations.
Fixes#51949
PR Close#52474
Prior to this change, the transform function would be referenced with a potentially
relative import into an external declaration file. Such imports are not portable
and should not be created in this context. This commit addresses the issue by threading
though the originally used module specifier by means of the `Reference` type.
Fixes#52324
PR Close#52437
The `checkNoChanges` method does not belong in the API of production interface. `checkNoChanges` is
limited to testing and should not be used in any application code. Test
code should use `ComponentFixture` instead of `ChangeDetectorRef`.
Additionally, it is not desirable to have the `checkNoChanges` API
available in a context where `detectChanges` is not run first.
DEPRECATED: `ChangeDetectorRef.checkNoChanges` is deprecated.
Test code should use `ComponentFixture` instead of `ChangeDetectorRef`.
Application code should not call `ChangeDetectorRef.checkNoChanges` directly.
PR Close#52431
This commit adds a global epoch to the reactive graph, which can optimize
non-live reads.
When a non-live read occurs, a computed must poll its dependencies to check
if they've changed, and this operation is transitive and not cacheable.
Since non-live computeds don't receive dirty notifications, they're forced
to assume potential dirtiness on each and every read.
Using a global epoch, we can add an important optimization: if *no* signals
have been set globally since the last time it polled its dependencies, then
we *can* assume a clean state. This significantly improves performance of
large unwatched graphs when repeatedly reading values.
PR Close#52420
Issue #50320 shows that in some cases, updating a signal that's a dependency
of a template during change detection of that template can have several
adverse effects. This can happen, for example, if the signal is set during
the lifecycle hook of a directive within the same template that reads the
signal.
This can cause a few things to happen:
* Straightforwardly, it can cause `ExpressionChanged` errors.
* Surprisingly, it can cause an assertion within the `ReactiveLViewConsumer`
to fail.
* Very surprisingly, it can cause change detection for an `OnPush` component
to stop working.
The root cause of these later behaviors is subtle, and is ultimately a
desync between the reactive graph and the view tree's notion of "dirty" for
a given view. This will be fixed with further work planned for change
detection to handle such updates directly. Until then, this commit improves
the DX through two changes:
1. The mechanism of "committing" `ReactiveLViewConsumer`s to a view is
changed to use the `consumerOnSignalRead` hook from the reactive graph.
This prevents the situation which required the assertion in the first
place.
2. A `console.warn` warning is added when a view is marked dirty via a
signal while it's still executing.
The warning informs users that they're pushing data against the direction of
change detection, risking `ExpressionChanged` or other issues. It's a
warning and not an error because the check is overly broad and captures
situations where the application would not actually break as a result, such
as if a `computed` marked the template dirty but still returned the same
value.
PR Close#52427
This commit runs change detection in a loop while there are still dirty
views to be refreshed in the tree. At the moment, this only applies to
transplanted views but will also apply to views with changed signals.
fixes angular#49801
PR Close#51854
This commit updates the code to report errors via `ErrorHandler` instance.
For dependency loading problems, errors are reported only when `@error` block is not provided.
PR Close#52320
DEPRECATED: NgProbeToken
The `NgProbeToken` is not used internally since the transition from View Engine to Ivy. The token has no utility and can be removed from applications and libraries.
PR Close#51396
Orphan component is an anti-pattern in Angular where a component is rendered while the NgModule declaring it is not installed. It is not easy to capture this scenario, specially in compile time. But it is possible to capture a special case in runtime where the component is being rendered without its NgModule even loaded into the browser. This change adds a flag in cli compiler option to enable such checking, and throwing a runtime exception if it happens. Note that such check is only done in dev mode.
Currently the check requires some generated code that is behind ngJitMode flag (i.e., call to ɵɵsetNgModuleScope), and the new flag can be set only if JIT mode is enabled (i.e., supportJitMode=true) otherwise an error will be thrown.
The orphan component is a main blocker for rolling out local compilation in g3. This option is needed for identifying and isolating such cases.
PR Close#52061
This commit cleans up the signatures of `toSignal` to better handle the
types of situations that it might be used in, and produce better type
inference results.
Fixes#50687Fixes#50591
Co-authored-by: Andrew Scott <atscott@google.com>
PR Close#51991
This commit adds the ability to provide a function that will get called
immediately after the view transition is created. This will allow
developers to do things like add/remove classes from the DOM when the
transition animation is finished, skip the transition based on
application conditions, etc. Having access to the transition unlocks
just about every example outlined in https://developer.chrome.com/docs/web-platform/view-transitions.
Note that the timing of the `updateCallback` execution is in the spec as
being called asyncronously (https://drafts.csswg.org/css-view-transitions-1/#callbackdef-updatecallback).
This means the `onViewTransitionCreated` callback is guaranteed to
execute before the update callback which in turn means it is guaranteed
to execute before the view transition `ready`/animation. As a result, it
is safe/effictive to add classes to the document in the
`onViewTransitionCreated` function in order to control animations of
that transition and then remove those classes in the transition's `finished`
`Promise`. The animation also doesn't start until the `Promise` returned
by `updateCallback` resolves, so this would also guarantee that the
animation starts asynchronously.
resolves#51827
PR Close#52002
This commit updates `@defer` logic related to handling `after` and `minimum` parameters tree-shakable.
If `after` or `minimum` was used on a `@loading` or `@placeholder` blocks, compiler generates an extra argument for the `ɵɵdefer` instruction. This extra argument is a reference to a function that brings timer-related code.
PR Close#52042
This commit removes the `withNoDomReuse` function to minimize public API. The `withNoDomReuse` function used to disable DOM reuse, which is the main feature of the `provideClientHydration()`.
The `withNoDomReuse()` function was in the "developer preview" mode, so the removal happens without prior deprecation.
BREAKING CHANGE:
The `withNoDomReuse()` function was removed from the public API. If you need to disable hydration, you can exclude the `provideClientHydration()` call from provider list in your application (which would disable hydration features for the entire application) or use `ngSkipHydration` attribute to disable hydration for particular components. See this guide for additional information: https://angular.io/guide/hydration#how-to-skip-hydration-for-particular-components.
PR Close#52057
This change adjust the equality comparator used by NgSwitch - now it
defaults to === from previously used ==. This change is based on the
following reasoning:
- align behaviour with the built-in switch block);
- improve performance (avoid type coercion);
- enable better type-checking.
BREAKING CHANGE:
the NgSwitch directive now defaults to the === equality operator,
migrating from the previously used ==. NgSwitch expressions and / or
individual condition values need adjusting to this stricter equality
check. The added warning message should help pinpointing NgSwitch
usages where adjustements are needed.
Fixes#33873
PR Close#51504
This change removes the `mutate` method from the `WritableSignal` interface and
completely drops it from the public API surface.
The initial API proposal for Angular signals included the mutate method, allowing
in-place modification of JS objects, without changing their references (identity).
This was based on the reasoning that identity change on modification is not necessary
as we can send the “modified” notification through the signals graph.
Unfortunately the signal-specific change notification is lost as soon as we read
signal value outside of a reactive context (outside of a reactive graph).
In other words - any code outside of the Angular signals library can’t know
that an object is modified.
Secondly, to make the mutate method work, we’ve defaulted the signal value equality function
to the one that considers non-primitive values as always different.
This is unfortunate for people working with immutable data structures
(this is notably the case for the popular state management libraries)
as the default equality function de-optimizes memoization in computed,
making the application less performant.
Given the above reasons we prefer to remove the mutate method in the signals library -
at least for now. There are just too many sharp edges and tradeoffs that we don’t fully
understand yet.
BREAKING CHANGE:
The `mutate` method was removed from the `WritableSignal` interface and completely
dropped from the public API surface. As an alternative please use the update method and
make immutable changes to the object.
Example before:
```typescript
items.mutate(itemsArray => itemsArray.push(newItem));
```
Example after:
```typescript
items.update(itemsArray => [itemsArray, …newItem]);
```
PR Close#51986
This commit reorganizes the Angular code a bit, and moves signals into a
newly defined `@angular/core/primitives` location. This will be used inside
g3 to allow non-Angular targets to depend on the signals core without
incurring a dependency on the whole framework.
PR Close#51986
The code already supports `DatePipeConfig` to have only some properties
set, and not all. But the typing disallows it. This aligns the typing
with the code.
PR Close#51287
`provideClientHydration()` accepts new `HydrationFeature` : `HttpTransferCacheOptions`.
`withHttpTransferCacheOptions` accepts an option object:
* `includeHeaders` : list of headers entries to keep in the cache with the request
* `filter` a callback to determine if a request should be cached
* `includePostRequests`: to include POST requests in the allowed methods
Implements some of the features requested in #50117
PR Close#52029