13 Commits

Author SHA1 Message Date
Brian Douglas 7960a8b322 test(core): correct typo in signal_spec.ts (#50392)
Corrects a typo in the signal_spec.ts file.

PR Close #50392
2023-05-23 14:11:03 +00:00
markostanimirovic 7d679bdb59 fix(core): allow passing value of any type to isSignal function (#50035)
Unlike the current signature where the input argument must a function, this change allows an input of any type to be passed to the `isSignal` function.

PR Close #50035
2023-05-16 09:22:06 -07:00
Pawel Kozlowski 6ade3ec8c3 refactor(core): add asReadonly helper to writable signals (#49802)
The new asReadonly method on the WritableSignal interface makes
it possible to create readonly instance of a writable signal.

Readonly signals can be accessed to read their value,
but can't be changed using set, update or mutate methods.

PR Close #49802
2023-04-13 20:48:12 +00:00
Pawel Kozlowski f8e25864e8 fix(core): allow async functions in effects (#49783)
This change makes is possible to use async functions
(ones returning a promise) as effect run functions.

To make it possible, the signature of the effect function
changed: effect cleanup function is registered now
(using a dedicated callback passed to the effect creation)
instead of being returned from the effect function.

PR Close #49783
2023-04-11 12:49:10 -07:00
Alex Rickabaugh 10795288b0 refactor(core): add postSignalSetFn hook for WritableSignal (#49708)
This commit adds a hook to `WritableSignal` that is called whenever the
signal's value is updated via the mutation API. This hook allows consumers
to implement logic which is synchronous with signal sets (e.g. executing
effects). It's currently unused.

PR Close #49708
2023-04-05 11:10:09 -07:00
Andrew Scott e9dd7f0028 refactor(core): Prevent reads and writes to signals at certain times (#49631)
* Prevent reads of signals during the notification process. This shouldn't
ever be triggered by user code but is more of a preventative for
internal misuse. Reading a signal during notification would/could create
glitches where the values being read are not updated to reflect the
values being updated by the notification.

* Prevent signal writes inside of computed's. These are meant to be
  derived values and should not have any side-effects like writing new
  values to other signals

* Prevent signal writes inside of effects by default. Writing to signal
  values during the execution of an effect can lead to the
  `ExpressionChangedAfterItHasBeenCheckedError` if writing to signals
  that represent global state which is read in a parent component. This is
  mostly just a problem for `OnPush`/`CheckAlways` components, but with
  signals being new and pure signal components not even available yet,
  it will be the majority for a long time.

PR Close #49631
2023-03-30 16:09:12 -07:00
Pawel Kozlowski 267c5e8ca5 refactor(core): remove DeepReadonly type wrapper for signals (#49154)
We've been experimenting with the DeepReadonly type that would make
signal values deeply read-only and prevent accidental changes without
going to the owner of data. What we've found out during the experiments
is that additional safety net has more drawbacks than benefits: it just
introduces too much friction to be practical for daily usage.

PR Close #49154
2023-03-30 09:44:38 -07:00
Pawel Kozlowski 9c5fd50de4 feat(core): effects can optionally return a cleanup function (#49625)
This change extends the effect API surface so effects can, optionally,
return a cleanup function. Such function, if returned, is executed
prior to the subsequent effect run.

PR Close #49625
2023-03-29 10:40:17 -07:00
Alex Rickabaugh 069d4c08ec refactor(core): make signal values deeply immutable at the type level (#49529)
This commit adds a `DeepReadonly` type to the signals API, and makes signal
getters return an immutable version of their value type. This doesn't
prevent all mutation but adds some friction against modifying the values
within signals outside of the proper mutation APIs.

PR Close #49529
2023-03-28 18:47:58 -07:00
Alex Rickabaugh c262069635 refactor(core): move effect to render3 and add DestroyRef integration (#49529)
The `effect` implemented in the signal library is useful for testing but
does not integrate with Angular. This commit moves that code to the
actual framework package and integrates it with automatic cleanup via
`DestroyRef`. A simpler effect implementation is used in the signal tests to
test the `Watch` primitive.

Further commits will update the scheduling to tie effects together with
change detection.

PR Close #49529
2023-03-28 18:47:58 -07:00
Alex Rickabaugh 1869a829e4 refactor(core): switch signal and computed to take options argument (#49529)
This commit switches the `signal` and `computed` APIs to accept an optional
options argument as their second argument, instead of an equality function
directly. The equality function has moved to an option in the options
argument.

PR Close #49529
2023-03-28 18:47:58 -07:00
Alex Rickabaugh bc5ddabdcb feat(core): add Angular Signals to the public API (#49150)
This commit exposes `signal`, `computed`, `effect` and various helpers from
the `@angular/core` entrypoint.

These APIs are marked as `@developerPreview` and are still prototypes in
active development. Their final shapes will be subject to our internal
design reviews as well as one or more community RFCs. We're exporting them
now to allow for experimentation using 16.0.0 next and RC releases.

PR Close #49150
2023-02-22 11:27:21 -08:00
Alex Rickabaugh 02cd490115 refactor(core): prototype of signals, a reactive primitive for Angular (#49091)
This commit checks in (but does not export) a prototype implementation of
Angular Signals, along with its unit test suite and a README explaining the
algorithms used.

Signals are not a new concept in the framework space, but there are many
different flavors of implementations. These differ radically both in terms
of public API as well as behavioral details (such as eager vs lazy
computation, batching behavior, equality, cleanup, nesting, etc).

This commit comprises a bespoke implementation that we've designed to best
meet Angular's needs, especially when it comes to compatibility and
flexibility of use within existing applications.

Many of the API features of this implementation of signals, as well as the
larger direction of reactivity in Angular, will be discussed in future RFCs.

Co-Authored-By: Pawel Kozlowski <pkozlowski.opensource@gmail.com>

PR Close #49091
2023-02-21 14:13:08 -08:00